Player Matchup

Ares
Ares
Diamond I
 
Ares
Diamond I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
Kh4pz
Kali
Masters
Level 147
God Stats
1W - 4L
1,263 SR
Queue Stats
256W - 265L
2,646 MMR
Party 2
Merlin
Merlin
Diamond I
Leövi
Merlin
Diamond I
Level 82
God Stats
13W - 18L
1,582 SR
Queue Stats
231W - 186L
2,441 MMR
Solo
Cthulhu
Cthulhu
Masters
MMasKry
Cthulhu
Masters
Level 105
God Stats
20W - 20L
1,663 SR
Queue Stats
813W - 716L
2,848 MMR
Party 2
Hou Yi
Hou Yi
Masters
MightyUlfric
Hou Yi
Masters
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 98L
2,352 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 107
1,502 SR
2,357 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 104
1,500 SR
1,866 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Odin
Odin
Diamond II
Enigmist
Odin
Diamond II
Level 95
God Stats
7W - 2L
1,500 SR
Queue Stats
191W - 199L
2,338 MMR
Solo
Hel
Hel
Diamond II
PvEmeister
Hel
Diamond II
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 35L
2,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 4
5,042
560
2,924
7,613
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kali
Kh4pz
Kali
9
0 / 2 / 3
5,182
576
2,761
5,496
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Leövi
Merlin
11
5 / 2 / 0
6,172
686
4,079
4,347
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MMasKry
Cthulhu
9
1 / 1 / 1
5,356
595
4,574
7,307
4,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
8
0 / 3 / 0
4,651
517
3,011
4,716
1,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
TiamatSetPersephoneAthena

VS

Bans
Morgan Le FayGilgameshSolRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 1 / 1
5,820
647
4,638
5,804
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
 
Poseidon
10
2 / 1 / 2
5,570
619
2,522
5,314
1,961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
 
Fafnir
8
2 / 1 / 6
5,521
613
3,360
6,593
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
9
2 / 1 / 3
5,616
624
3,790
5,824
2,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 2 / 2
5,964
663
4,972
6,564
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
12
12
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
4
0.5
W
Mercury
 
Mercury
3
1
1
3.5
W
Poseidon
 
Poseidon
2
1
2
3
W
Fafnir
 
Fafnir
2
1
6
5
W
Odin
2
1
3
3.5
L
Kali
Kh4pz
Kali
0
2
3
0.75
L
Merlin
Leövi
Merlin
5
2
0
2.5
L
Cthulhu
MMasKry
Cthulhu
1
1
1
1.5
L
Hou Yi
0
3
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
19,282
29,479
Taken
30,099
12,277
Mitigated
12,645
7,386
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,924
89
0
1,540
7,613
3,375
0
3,796
3,487
7,512
0
W
Mercury
 
Mercury
4,638
2,461
0
462
5,804
1,842
0
1,505
4,173
0
34,244
W
Poseidon
 
Poseidon
2,522
353
0
1,909
5,314
1,961
82
998
4,316
35,535
0
W
Fafnir
 
Fafnir
3,360
749
0
2,039
6,593
3,840
2
2,379
4,173
5,982
0
W
Odin
3,790
2,022
0
1,660
5,824
2,602
0
2,419
3,238
0
30,004
L
Kali
Kh4pz
Kali
2,761
1,139
0
1,679
5,496
2,138
0
874
4,622
0
29,059
L
Merlin
Leövi
Merlin
4,079
442
0
682
4,347
1,443
0
2,186
2,161
38,390
0
L
Cthulhu
MMasKry
Cthulhu
4,574
605
22
2,184
7,307
4,238
0
493
6,657
25,212
0
L
Hou Yi
3,011
1,748
0
1,279
4,716
1,083
0
2,846
1,698
0
26,041
W
4,972
378
1,302
2,999
6,564
2,400
42
3,901
2,622
33,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
28,491
264
Minions Killed
306
0
Camps Cleared
0
879,111
Distance Traveled
961,244
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,042
560
14
2
0
184,282
2
W
Mercury
5,820
647
72
8
0
218,005
0
W
Poseidon
5,570
619
64
7
0
172,426
2
W
Fafnir
5,521
613
9
1
0
187,652
4
W
Odin
5,616
624
71
8
0
198,337
1
L
Kali
5,182
576
66
7
0
192,951
3
L
Merlin
6,172
686
74
8
0
175,142
2
L
Cthulhu
5,356
595
61
7
0
189,139
4
L
Hou Yi
4,651
517
49
5
0
137,597
3
W
Hel
5,964
663
90
10
0
184,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role