Player Matchup

Cerberus
Cerberus
Fearthebearcat
Cerberus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,538 Elo+
Party 1
Artemis
Artemis
Hellapeno
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,133 Elo+
Party 1
Vamana
Vamana
JJanfe
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,417 Elo+
Solo
Yemoja
Yemoja
Rolonar
Yemoja
Level 8
God Stats
2W - 1L
1,839 SR
Queue Stats
14W - 19L
1,426 Elo+
Party 1
The Morrigan
The Morrigan
m0sl3y
The Morrigan
Level 22
God Stats
49W - 25L
1,648 SR
Queue Stats
104W - 58L
1,602 Elo+
Solo
Team Averages
Level 12
1,598 SR
1,423 Elo+

VS

Team Averages
Level 11
1,478 SR
1,496 Elo+
Cthulhu
Cthulhu
DragonFlapjacks
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,408 Elo+
Solo
Neith
Neith
Sirrosixx
Neith
Level 5
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 3L
1,661 Elo+
Solo
Amaterasu
Amaterasu
SugahLipzz
Amaterasu
Level 16
God Stats
11W - 6L
1,500 SR
Queue Stats
331W - 296L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Yndeed
Kukulkan
Level 20
God Stats
45W - 47L
1,468 SR
Queue Stats
314W - 268L
1,552 Elo+
Solo
Fenrir
Fenrir
ZóiPaLua
Fenrir
Level 8
God Stats
1W - 2L
1,225 SR
Queue Stats
24W - 36L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 8 / 14
13,497
1,038
17,174
25,226
28,652
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Hellapeno
Artemis
20
7 / 14 / 13
13,544
1,042
25,616
27,659
12,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
JJanfe
Vamana
17
0 / 13 / 7
10,703
823
7,216
25,247
17,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Rolonar
Yemoja
20
3 / 3 / 18
13,725
1,056
8,543
11,664
12,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
m0sl3y
The Morrigan
20
13 / 2 / 11
16,309
1,255
28,112
12,681
5,175
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 17
12,074
929
8,937
21,999
27,858
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Sirrosixx
Neith
20
6 / 3 / 21
13,347
1,027
13,849
12,574
5,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SugahLipzz
Amaterasu
20
10 / 1 / 23
15,708
1,208
26,947
20,817
23,585
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Yndeed
Kukulkan
20
16 / 5 / 20
15,903
1,223
33,350
17,650
7,071
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZóiPaLua
Fenrir
20
7 / 9 / 16
13,335
1,026
10,942
18,516
9,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
137
28
Kills
40
40
Deaths
28
63
Assists
97
Player
Kills
Deaths
Assists
KDA
W
1
10
17
0.95
L
Cerberus
5
8
14
1.5
L
Artemis
Hellapeno
Artemis
7
14
13
0.96
L
Vamana
JJanfe
Vamana
0
13
7
0.27
L
Yemoja
Rolonar
Yemoja
3
3
18
4
W
Neith
Sirrosixx
Neith
6
3
21
5.5
W
Amaterasu
SugahLipzz
Amaterasu
10
1
23
21.5
W
Kukulkan
Yndeed
Kukulkan
16
5
20
5.2
W
Fenrir
ZóiPaLua
Fenrir
7
9
16
1.67
L
The Morrigan
m0sl3y
The Morrigan
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,661
Damage
94,025
102,477
Taken
91,556
75,604
Mitigated
73,004
17,893
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,937
333
1,041
0
21,999
27,858
0
12,417
9,274
32,762
0
L
Cerberus
17,174
1,795
0
2,856
25,226
28,652
0
13,589
11,637
35,689
0
L
Artemis
Hellapeno
Artemis
25,616
19,909
0
2,980
27,659
12,106
0
10,276
17,383
0
47,114
L
Vamana
JJanfe
Vamana
7,216
2,740
0
3,646
25,247
17,224
0
7,515
17,732
0
14,907
L
Yemoja
Rolonar
Yemoja
8,543
2,942
4,874
1,202
11,664
12,447
0
6,551
5,113
25,206
0
W
Neith
Sirrosixx
Neith
13,849
6,130
0
2,437
12,574
5,141
0
7,226
5,154
0
38,154
W
Amaterasu
SugahLipzz
Amaterasu
26,947
14,828
855
4,776
20,817
23,585
0
8,514
11,853
978
43,109
W
Kukulkan
Yndeed
Kukulkan
33,350
5,947
786
4,064
17,650
7,071
0
12,443
5,039
81,659
0
W
Fenrir
ZóiPaLua
Fenrir
10,942
2,109
0
275
18,516
9,349
0
11,028
7,443
0
18,032
L
The Morrigan
m0sl3y
The Morrigan
28,112
4,269
646
1,689
12,681
5,175
0
5,316
7,365
52,795
3,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,778
Gold Earned
70,367
209
Minions Killed
263
7
Camps Cleared
4
1,135,319
Distance Traveled
1,160,777
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,074
929
40
3
1
187,161
1
L
Cerberus
13,497
1,038
45
3
0
245,311
0
L
Artemis
13,544
1,042
53
4
1
199,322
0
L
Vamana
10,703
823
13
1
1
181,211
1
L
Yemoja
13,725
1,056
36
3
1
227,366
0
W
Neith
13,347
1,027
46
4
0
221,154
1
W
Amaterasu
15,708
1,208
28
2
0
287,019
2
W
Kukulkan
15,903
1,223
124
10
2
247,445
1
W
Fenrir
13,335
1,026
25
2
1
217,998
0
L
The Morrigan
16,309
1,255
62
5
4
282,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role