Player Matchup

Kumbhakarna
Kumbhakarna
EpicUppercut954
Kumbhakarna
Level 17
God Stats
31W - 11L
1,691 SR
Queue Stats
31W - 11L
1,783 Elo+
Party 2
Pele
Pele
KombuchaIsLovely
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,703 Elo+
Party 2
Freya
Freya
TheeFlexOffender
Freya
Level 18
God Stats
4W - 3L
1,624 SR
Queue Stats
154W - 81L
1,730 Elo+
Party 2
Heimdallr
Heimdallr
bewaremysack
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,749 Elo+
Party 2
Hades
Hades
tdpsLeader
Hades
Level 8
God Stats
1W - 1L
1,838 SR
Queue Stats
34W - 11L
1,944 Elo+
Solo
Team Averages
Level 16
1,631 SR
1,782 Elo+

VS

Team Averages
Level 26
1,669 SR
1,618 Elo+
Mercury
Mercury
B00TYFLAKES
Mercury
Level 27
God Stats
14W - 5L
1,838 SR
Queue Stats
82W - 68L
1,618 Elo+
Solo
Sol
Sol
Cringe2020
Sol
Level 29
God Stats
19W - 5L
1,902 SR
Queue Stats
147W - 126L
1,655 Elo+
Party 1
Cernunnos
Cernunnos
JasonWorld
Cernunnos
Level 26
God Stats
17W - 14L
1,595 SR
Queue Stats
82W - 79L
1,476 Elo+
Solo
King Arthur
King Arthur
Kаlluto
King Arthur
Level 28
God Stats
6W - 2L
1,612 SR
Queue Stats
290W - 109L
1,781 Elo+
Solo
Ares
Ares
xLopezSuarez
Ares
Level 18
God Stats
2W - 2L
1,396 SR
Queue Stats
40W - 35L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EpicUppercut954
Kumbhakarna
11
1 / 5 / 4
7,301
429
4,565
15,016
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 8 / 2
9,305
547
10,280
16,522
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 8 / 4
7,385
434
6,806
13,226
6,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
bewaremysack
Heimdallr
14
1 / 3 / 2
8,067
475
5,431
9,305
3,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
15
3 / 8 / 3
9,384
552
10,115
16,650
10,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B00TYFLAKES
Mercury
16
9 / 3 / 6
10,513
618
8,473
12,855
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 6 / 9
9,782
575
11,688
12,628
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
JasonWorld
Cernunnos
15
3 / 1 / 4
9,505
559
7,545
7,807
2,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Kаlluto
King Arthur
17
13 / 1 / 3
11,489
676
16,050
18,296
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 10
9,760
574
11,178
13,179
9,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
12
Kills
32
32
Deaths
12
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
B00TYFLAKES
Mercury
9
3
6
4
W
5
6
9
1.58
L
Kumbhakarna
EpicUppercut954
Kumbhakarna
1
5
4
0.6
W
Cernunnos
JasonWorld
Cernunnos
3
1
4
5
L
5
8
2
0.75
W
King Arthur
Kаlluto
King Arthur
13
1
3
14.5
L
2
8
4
0.5
L
Heimdallr
bewaremysack
Heimdallr
1
3
2
0.67
L
Hades
3
8
3
0.56
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
54,934
70,719
Taken
64,765
36,539
Mitigated
35,451
13,393
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
B00TYFLAKES
Mercury
8,473
3,561
0
914
12,855
4,801
427
3,092
9,763
0
50,246
W
11,688
3,923
0
4,023
12,628
4,476
2,130
4,673
7,705
54,730
6,826
L
Kumbhakarna
EpicUppercut954
Kumbhakarna
4,565
446
0
1,924
15,016
9,769
0
5,263
9,500
19,369
0
W
Cernunnos
JasonWorld
Cernunnos
7,545
2,991
0
4,465
7,807
2,615
3,032
1,086
6,721
0
60,250
L
10,280
2,060
0
1,035
16,522
6,384
0
5,172
11,125
0
57,598
W
King Arthur
Kаlluto
King Arthur
16,050
2,132
0
7,384
18,296
14,457
471
6,704
11,592
2,877
65,206
L
6,806
1,953
0
2,276
13,226
6,015
100
5,949
7,133
29,927
3,705
L
Heimdallr
bewaremysack
Heimdallr
5,431
2,468
0
2,245
9,305
3,945
0
2,362
6,892
0
45,824
L
Hades
10,115
1,336
482
5,431
16,650
10,426
196
3,762
12,232
61,443
0
W
11,178
646
0
956
13,179
9,102
28
4,893
7,995
27,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
51,049
397
Minions Killed
428
0
Camps Cleared
0
1,525,760
Distance Traveled
1,731,461
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,513
618
70
4
0
364,363
1
W
Sol
9,782
575
90
5
0
323,781
1
L
Kumbhakarna
7,301
429
29
2
0
316,237
6
W
Cernunnos
9,505
559
104
6
0
316,262
4
L
Pele
9,305
547
87
5
0
299,510
2
W
King Arthur
11,489
676
121
7
0
371,837
1
L
Freya
7,385
434
59
3
0
291,267
1
L
Heimdallr
8,067
475
99
6
0
323,894
2
L
Hades
9,384
552
123
7
0
294,852
2
W
Ares
9,760
574
43
3
0
355,218
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role