Player Matchup

Hachiman
Hachiman
Teinted-
Hachiman
Level 18
God Stats
11W - 4L
1,983 SR
Queue Stats
144W - 131L
1,762 Elo+
Solo
Pele
Pele
TheAsianOng
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WiseCarnival705
Morgan Le Fay
Level 27
God Stats
9W - 9L
1,781 SR
Queue Stats
536W - 540L
1,470 Elo+
Solo
Fenrir
Fenrir
aplauso-magno
Fenrir
Level 22
God Stats
3W - 5L
1,465 SR
Queue Stats
64W - 63L
1,582 Elo+
Solo
Kukulkan
Kukulkan
sussybaka420
Kukulkan
Level 16
God Stats
24W - 22L
1,500 SR
Queue Stats
424W - 461L
1,628 Elo+
Solo
Team Averages
Level 17
1,646 SR
1,615 Elo+

VS

Team Averages
Level 12
1,538 SR
1,747 Elo+
Cupid
Cupid
DAVID17-RC
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Da Ji
Da Ji
GodSSJ_Blue
Da Ji
Level 9
God Stats
0W - 4L
1,322 SR
Queue Stats
17W - 12L
1,818 Elo+
Solo
Olorun
Olorun
OneShadyPigeon
Olorun
Level 21
God Stats
0W - 1L
1,557 SR
Queue Stats
7W - 2L
1,914 Elo+
Solo
Cthulhu
Cthulhu
SkekGek
Cthulhu
Level 24
God Stats
1W - 1L
1,812 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Ares
Ares
oSENZU BEANo
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Teinted-
Hachiman
15
0 / 5 / 5
9,450
450
9,937
13,749
3,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 2
9,417
448
3,277
13,009
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
WiseCarnival705
Morgan Le Fay
17
12 / 5 / 5
11,918
568
10,717
12,776
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 0
13,875
661
12,717
14,393
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sussybaka420
Kukulkan
18
8 / 2 / 1
11,752
560
9,761
9,234
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 11 / 2
6,925
330
1,691
11,210
3,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 5 / 1
10,674
508
12,262
13,892
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 4 / 1
10,546
502
14,274
21,136
8,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
SkekGek
Cthulhu
15
1 / 0 / 5
8,712
415
4,260
7,834
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 15 / 0
7,244
345
775
16,005
6,120

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
33
Kills
18
18
Deaths
35
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
11
2
0.09
L
9
5
1
1.9
L
7
4
1
1.88
L
Cthulhu
SkekGek
Cthulhu
1
0
5
3.5
W
Hachiman
Teinted-
Hachiman
0
5
5
0.5
W
2
5
2
0.6
W
Morgan Le Fay
WiseCarnival705
Morgan Le Fay
12
5
5
2.9
W
11
1
0
11
L
1
15
0
0.07
W
Kukulkan
sussybaka420
Kukulkan
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,409
Damage
33,262
63,161
Taken
70,077
25,058
Mitigated
28,580
23,825
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,691
1,040
172
400
11,210
3,703
273
6,532
4,630
0
11,361
L
12,262
3,746
0
336
13,892
5,220
918
5,092
8,629
0
59,635
L
14,274
7,323
233
9,362
21,136
8,849
2,302
3,508
17,488
87,322
0
L
Cthulhu
SkekGek
Cthulhu
4,260
331
166
3,346
7,834
4,688
311
1,343
6,382
24,091
0
W
Hachiman
Teinted-
Hachiman
9,937
5,649
0
4,989
13,749
3,547
0
9,539
3,885
0
45,619
W
3,277
906
0
4,848
13,009
3,313
75
775
12,195
0
57,826
W
Morgan Le Fay
WiseCarnival705
Morgan Le Fay
10,717
1,796
0
1,838
12,776
4,325
1,074
2,550
10,135
56,280
0
W
12,717
2,812
0
9,012
14,393
10,739
1,649
4,475
9,724
0
120,143
L
775
385
0
0
16,005
6,120
38
4,003
11,727
17,304
0
W
Kukulkan
sussybaka420
Kukulkan
9,761
82
395
2,743
9,234
3,134
613
1,444
7,752
83,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
44,101
614
Minions Killed
309
0
Camps Cleared
0
1,799,816
Distance Traveled
1,702,497
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,925
330
25
1
0
279,959
0
L
Da Ji
10,674
508
92
4
0
366,034
0
L
Olorun
10,546
502
138
7
0
321,946
1
L
Cthulhu
8,712
415
39
2
0
421,443
0
W
Hachiman
9,450
450
70
3
0
270,608
0
W
Pele
9,417
448
91
4
0
423,403
0
W
Morgan Le Fay
11,918
568
104
5
0
345,016
2
W
Fenrir
13,875
661
213
10
0
415,916
1
L
Ares
7,244
345
15
1
0
313,115
4
W
Kukulkan
11,752
560
136
6
0
344,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role