Player Matchup

Chaac
Chaac
BigOlAnimeBoobs
Chaac
Level 26
God Stats
9W - 16L
1,504 SR
Queue Stats
31W - 41L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
BlueDesire86
Aphrodite
Level 41
God Stats
5W - 10L
1,437 SR
Queue Stats
9W - 21L
1,392 Elo+
Party 1
Chernobog
Chernobog
LittleSnowBoat
Chernobog
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 175L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Macethespray
Sun Wukong
Level 22
God Stats
3W - 2L
1,856 SR
Queue Stats
15W - 24L
1,458 Elo+
Party 1
Janus
Janus
wombatslayer22
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,431 Elo+
Party 1
Team Averages
Level 33
1,559 SR
1,443 Elo+

VS

Team Averages
Level 77
1,732 SR
1,778 Elo+
Ullr
Ullr
Catfxshh
Ullr
Level 110
God Stats
6W - 4L
1,743 SR
Queue Stats
523W - 222L
1,838 Elo+
Party 2
Danzaburou
Danzaburou
Its EyeVain
Danzaburou
Level 49
God Stats
12W - 1L
2,030 SR
Queue Stats
136W - 31L
1,912 Elo+
Party 2
Bakasura
Bakasura
King EJayy
Bakasura
Level 40
God Stats
95W - 67L
1,262 SR
Queue Stats
244W - 206L
1,485 Elo+
Solo
Fenrir
Fenrir
WITBOW
Fenrir
Level 59
God Stats
9W - 0L
1,846 SR
Queue Stats
347W - 123L
1,828 Elo+
Party 2
The Morrigan
The Morrigan
xDivine Anger
The Morrigan
Level 127
God Stats
11W - 4L
1,777 SR
Queue Stats
538W - 224L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,245
425
1,191
5,330
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
BlueDesire86
Aphrodite
6
0 / 4 / 0
3,907
391
455
3,945
993
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
LittleSnowBoat
Chernobog
6
0 / 3 / 0
4,038
404
2,135
4,878
1,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Macethespray
Sun Wukong
8
0 / 4 / 0
4,556
456
2,242
7,007
2,824
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,818
482
1,546
3,548
925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
5 / 0 / 1
7,588
759
4,028
4,768
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Its EyeVain
Danzaburou
11
8 / 0 / 1
6,602
660
5,450
4,139
1,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
King EJayy
Bakasura
10
1 / 0 / 4
6,194
619
911
3,829
1,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
WITBOW
Fenrir
10
1 / 0 / 6
6,182
618
1,743
5,388
1,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
xDivine Anger
The Morrigan
12
2 / 0 / 3
7,090
709
3,419
3,011
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
17
17
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Aphrodite
BlueDesire86
Aphrodite
0
4
0
0
W
Ullr
5
0
1
5.5
W
Danzaburou
Its EyeVain
Danzaburou
8
0
1
8.5
W
Bakasura
King EJayy
Bakasura
1
0
4
3
L
Chernobog
LittleSnowBoat
Chernobog
0
3
0
0
L
Sun Wukong
Macethespray
Sun Wukong
0
4
0
0
W
Fenrir
WITBOW
Fenrir
1
0
6
4
L
0
3
0
0
W
The Morrigan
xDivine Anger
The Morrigan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,569
Damage
15,551
24,708
Taken
21,135
7,841
Mitigated
6,827
5,276
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,191
231
0
723
5,330
1,976
0
307
4,943
0
16,503
L
Aphrodite
BlueDesire86
Aphrodite
455
71
536
919
3,945
993
0
169
3,751
5,153
0
W
Ullr
4,028
1,541
0
1,615
4,768
1,805
237
738
3,934
0
49,364
W
Danzaburou
Its EyeVain
Danzaburou
5,450
2,397
0
1,976
4,139
1,137
956
81
4,058
0
38,649
W
Bakasura
King EJayy
Bakasura
911
709
0
1,131
3,829
1,164
5
195
3,634
0
27,143
L
Chernobog
LittleSnowBoat
Chernobog
2,135
865
0
1,146
4,878
1,123
0
642
4,181
0
17,976
L
Sun Wukong
Macethespray
Sun Wukong
2,242
284
0
1,702
7,007
2,824
0
762
6,245
0
19,693
W
Fenrir
WITBOW
Fenrir
1,743
247
0
1,489
5,388
1,669
0
507
4,839
0
17,017
L
1,546
46
0
250
3,548
925
0
1,383
2,165
20,141
0
W
The Morrigan
xDivine Anger
The Morrigan
3,419
863
0
493
3,011
1,052
268
306
2,619
45,758
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,564
Gold Earned
33,656
169
Minions Killed
365
0
Camps Cleared
0
840,325
Distance Traveled
945,182
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,245
425
33
3
0
161,380
1
L
Aphrodite
3,907
391
14
1
0
159,714
1
W
Ullr
7,588
759
89
9
0
170,641
1
W
Danzaburou
6,602
660
59
6
0
163,009
0
W
Bakasura
6,194
619
75
8
0
242,381
6
L
Chernobog
4,038
404
29
3
0
138,283
2
L
Sun Wukong
4,556
456
37
4
0
203,033
3
W
Fenrir
6,182
618
42
4
0
195,932
2
L
Janus
4,818
482
56
6
0
177,915
2
W
The Morrigan
7,090
709
100
10
0
173,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role