Player Matchup

Baron Samedi
Baron Samedi
NtgeLs0509
Baron Samedi
Level 27
God Stats
9W - 12L
1,440 SR
Queue Stats
19W - 26L
1,409 Elo+
Party 2
Neith
Neith
lolazo2004
Neith
Level 34
God Stats
12W - 17L
1,425 SR
Queue Stats
27W - 31L
1,447 Elo+
Party 2
Ymir
Ymir
mjjjj
Ymir
Level 26
God Stats
1W - 7L
1,415 SR
Queue Stats
70W - 37L
1,760 Elo+
Solo
Team Averages
Level 29
1,427 SR
1,539 Elo+

VS

Team Averages
Level 56
1,590 SR
1,493 Elo+
Cthulhu
Cthulhu
KeyshaKash
Cthulhu
Level 18
God Stats
1W - 0L
1,730 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 1
Artemis
Artemis
Palahz
Artemis
Level 68
God Stats
2W - 0L
1,645 SR
Queue Stats
16W - 20L
1,447 Elo+
Party 1
Scylla
Scylla
Phanasee
Scylla
Level 83
God Stats
2W - 2L
1,395 SR
Queue Stats
64W - 64L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NtgeLs0509
Baron Samedi
13
3 / 5 / 6
9,417
628
7,294
13,652
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
3 / 4 / 8
9,781
652
11,452
15,635
4,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
mjjjj
Ymir
12
6 / 4 / 4
9,756
650
5,559
12,758
4,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KeyshaKash
Cthulhu
14
0 / 5 / 11
9,500
633
6,937
17,206
13,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Palahz
Artemis
13
2 / 4 / 10
10,129
675
11,957
11,949
4,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Phanasee
Scylla
16
11 / 3 / 2
11,921
795
15,168
7,130
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
12
Kills
13
13
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KeyshaKash
Cthulhu
0
5
11
1.1
L
Baron Samedi
NtgeLs0509
Baron Samedi
3
5
6
1.2
W
Artemis
Palahz
Artemis
2
4
10
1.75
W
Scylla
Phanasee
Scylla
11
3
2
4
L
Neith
3
4
8
1.75
L
Ymir
mjjjj
Ymir
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
34,062
42,045
Taken
36,285
14,373
Mitigated
20,307
10,630
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KeyshaKash
Cthulhu
6,937
348
33
2,765
17,206
13,601
1,056
6,314
10,566
25,958
0
L
Baron Samedi
NtgeLs0509
Baron Samedi
7,294
1,036
342
4,398
13,652
4,870
256
7,147
6,297
34,683
0
W
Artemis
Palahz
Artemis
11,957
5,254
0
1,144
11,949
4,371
537
3,808
7,919
0
31,572
W
Scylla
Phanasee
Scylla
15,168
947
0
227
7,130
2,335
1,517
2,051
4,947
46,087
0
L
Neith
11,452
6,371
0
3,944
15,635
4,938
56
7,301
8,094
0
41,058
L
Ymir
mjjjj
Ymir
5,559
1,682
0
1,946
12,758
4,565
405
7,080
5,549
21,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
31,550
146
Minions Killed
141
0
Camps Cleared
0
674,037
Distance Traveled
789,940
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,500
633
32
2
0
262,405
0
L
Baron Samedi
9,417
628
49
3
0
207,774
1
W
Artemis
10,129
675
37
2
0
266,414
5
W
Scylla
11,921
795
72
5
0
261,121
1
L
Neith
9,781
652
58
4
0
245,404
4
L
Ymir
9,756
650
39
3
0
220,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role