Player Matchup

Horus
Horus
Bman__Jeez
Horus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 308L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GranatapfelGerd
Morgan Le Fay
Level 47
God Stats
6W - 13L
1,187 SR
Queue Stats
24W - 60L
1,130 Elo+
Party 3
Hercules
Hercules
LowiQPlayz
Hercules
Level 29
God Stats
2W - 5L
1,272 SR
Queue Stats
299W - 304L
1,446 Elo+
Party 1
Hachiman
Hachiman
nixs_j
Hachiman
Level 26
God Stats
2W - 7L
1,018 SR
Queue Stats
24W - 59L
1,134 Elo+
Party 3
Ratatoskr
Ratatoskr
tdotmerkz
Ratatoskr
Level 68
God Stats
17W - 18L
1,466 SR
Queue Stats
313W - 316L
1,457 Elo+
Party 1
Team Averages
Level 39
1,289 SR
1,323 Elo+

VS

Team Averages
Level 40
1,471 SR
1,336 Elo+
Horus
Horus
Bommelunder
Horus
Level 65
God Stats
3W - 6L
1,435 SR
Queue Stats
27W - 46L
1,259 Elo+
Party 2
Arachne
Arachne
Luckyax93
Arachne
Level 61
God Stats
14W - 17L
1,368 SR
Queue Stats
598W - 631L
1,340 Elo+
Party 4
Baba Yaga
Baba Yaga
Unicorn_from_DB
Baba Yaga
Level 13
God Stats
5W - 0L
1,760 SR
Queue Stats
12W - 13L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
bserd
Sun Wukong
Level 36
God Stats
1W - 2L
1,292 SR
Queue Stats
77W - 73L
1,409 Elo+
Solo
Skadi
Skadi
mianafamily
Skadi
Level 27
God Stats
31W - 31L
1,501 SR
Queue Stats
108W - 150L
1,340 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
1 / 4 / 8
11,890
410
18,393
26,783
26,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
GranatapfelGerd
Morgan Le Fay
18
0 / 9 / 4
11,306
390
9,683
24,433
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
LowiQPlayz
Hercules
17
0 / 10 / 9
11,123
384
12,357
27,204
27,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
nixs_j
Hachiman
17
2 / 11 / 6
11,155
385
11,378
20,488
5,602
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
tdotmerkz
Ratatoskr
20
16 / 8 / 1
15,660
540
26,578
24,689
16,143
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 15
13,574
468
11,770
16,320
18,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Luckyax93
Arachne
20
19 / 5 / 11
17,815
614
33,109
32,559
25,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Unicorn_from_DB
Baba Yaga
20
5 / 5 / 7
14,513
500
22,031
18,248
8,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
bserd
Sun Wukong
20
6 / 3 / 12
15,705
542
16,074
26,238
30,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 4 / 8
15,780
544
14,316
20,947
9,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
19
Kills
41
42
Deaths
19
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Horus
1
4
8
1.25
W
6
2
15
6.75
L
Morgan Le Fay
GranatapfelGerd
Morgan Le Fay
0
9
4
0.22
L
Hercules
LowiQPlayz
Hercules
0
10
9
0.45
W
Arachne
Luckyax93
Arachne
19
5
11
4.9
W
Baba Yaga
Unicorn_from_DB
Baba Yaga
5
5
7
1.7
W
Sun Wukong
bserd
Sun Wukong
6
3
12
4
W
5
4
8
2.25
L
Hachiman
nixs_j
Hachiman
2
11
6
0.45
L
Ratatoskr
tdotmerkz
Ratatoskr
16
8
1
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,389
Damage
97,300
123,597
Taken
114,312
84,151
Mitigated
91,128
18,534
Healing
57,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
18,393
5,515
189
2,012
26,783
26,398
0
3,990
22,793
22,237
41,524
W
11,770
5,329
4,830
5,953
16,320
18,521
3,250
2,716
13,604
0
44,373
L
Morgan Le Fay
GranatapfelGerd
Morgan Le Fay
9,683
216
395
6,681
24,433
8,713
672
9,240
15,193
82,775
0
L
Hercules
LowiQPlayz
Hercules
12,357
3,290
823
3,969
27,204
27,295
0
4,915
22,289
0
45,795
W
Arachne
Luckyax93
Arachne
33,109
23,200
0
19,802
32,559
25,016
2,908
3,124
29,435
0
143,872
W
Baba Yaga
Unicorn_from_DB
Baba Yaga
22,031
1,885
417
7,077
18,248
8,470
2,128
4,635
13,613
99,812
0
W
Sun Wukong
bserd
Sun Wukong
16,074
2,798
0
10,051
26,238
30,015
1,805
3,363
22,875
0
91,003
W
14,316
7,967
457
9,155
20,947
9,106
8,087
1,163
19,784
0
135,432
L
Hachiman
nixs_j
Hachiman
11,378
7,097
0
2,209
20,488
5,602
0
1,763
18,725
0
69,818
L
Ratatoskr
tdotmerkz
Ratatoskr
26,578
10,666
0
2,256
24,689
16,143
0
2,123
22,566
0
91,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,134
Gold Earned
77,387
532
Minions Killed
747
0
Camps Cleared
0
2,418,581
Distance Traveled
2,609,583
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,890
410
104
4
0
500,339
3
W
Horus
13,574
468
77
3
0
555,042
0
L
Morgan Le Fay
11,306
390
153
5
0
441,774
0
L
Hercules
11,123
384
72
2
0
473,911
3
W
Arachne
17,815
614
157
5
0
612,222
0
W
Baba Yaga
14,513
500
168
6
0
445,359
0
W
Sun Wukong
15,705
542
164
6
0
528,736
4
W
Skadi
15,780
544
181
6
0
468,224
0
L
Hachiman
11,155
385
77
3
0
476,385
2
L
Ratatoskr
15,660
540
126
4
0
526,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role