Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver I
DannyJack7984
Cerberus
Silver I
Level 86
God Stats
5W - 14L
1,527 SR
Queue Stats
124W - 137L
1,254 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
FreeFormDragon
Sun Wukong
Gold IV
Level 106
God Stats
5W - 2L
1,549 SR
Queue Stats
23W - 20L
1,429 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Shadw_Wolf
Nu Wa
Gold IV
Level 127
God Stats
15W - 17L
1,495 SR
Queue Stats
242W - 262L
1,343 MMR
Solo
Sol
Sol
Gold V
Suda_671
Sol
Gold V
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,297 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,514 SR
1,365 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,502 SR
1,361 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
Hydrogen Atom 0
Vulcan
Platinum V
Level 160
God Stats
25W - 26L
1,643 SR
Queue Stats
183W - 180L
1,381 MMR
Solo
Chaac
Chaac
Gold II
Stikler12
Chaac
Gold II
Level 128
God Stats
8W - 9L
1,535 SR
Queue Stats
320W - 319L
1,306 MMR
Solo
Ares
Ares
Platinum V
StonerA7X
Ares
Platinum V
Level 157
God Stats
64W - 50L
1,602 SR
Queue Stats
87W - 80L
1,357 MMR
Solo
Danzaburou
Danzaburou
Gold V
unkloonkalept
Danzaburou
Gold V
Level 127
God Stats
2W - 3L
1,228 SR
Queue Stats
155W - 151L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 6 / 2
8,907
445
6,442
14,353
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
DannyJack7984
Cerberus
12
0 / 7 / 1
7,772
389
2,720
18,798
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
FreeFormDragon
Sun Wukong
16
1 / 5 / 0
9,852
493
9,573
25,290
24,545
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
14
1 / 5 / 3
9,259
463
9,654
10,985
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 0
10,037
502
7,477
16,185
6,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaGilgameshLokiTiamat

VS

Bans
Morgan Le FayPersephoneHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
8 / 2 / 10
13,159
658
11,570
14,577
7,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 8
12,010
601
17,437
7,877
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Stikler12
Chaac
18
4 / 1 / 10
12,004
600
16,239
20,495
21,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
16
4 / 1 / 14
10,514
526
9,992
12,971
12,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
unkloonkalept
Danzaburou
20
5 / 1 / 6
13,748
687
10,842
13,640
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
6
Kills
28
28
Deaths
6
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
2
0.33
W
Bakasura
 
Bakasura
8
2
10
6.5
L
Cerberus
DannyJack7984
Cerberus
0
7
1
0.07
L
Sun Wukong
FreeFormDragon
Sun Wukong
1
5
0
0.2
W
7
1
8
11
L
Nu Wa
1
5
3
0.5
W
Chaac
Stikler12
Chaac
4
1
10
9
W
Ares
4
1
14
11
L
3
5
0
0.6
W
Danzaburou
unkloonkalept
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,866
Damage
66,080
85,611
Taken
69,560
54,654
Mitigated
50,474
28,230
Healing
26,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,442
2,707
0
3,818
14,353
7,272
0
3,468
10,530
0
67,204
W
Bakasura
 
Bakasura
11,570
7,135
0
4,960
14,577
7,348
1,663
4,238
10,339
0
100,096
L
Cerberus
DannyJack7984
Cerberus
2,720
170
178
4,502
18,798
12,672
0
7,326
11,192
28,021
0
L
Sun Wukong
FreeFormDragon
Sun Wukong
9,573
1,773
0
9,362
25,290
24,545
107
5,592
18,243
0
67,209
W
17,437
4,661
0
1,001
7,877
3,322
847
3,025
4,852
94,728
0
L
Nu Wa
9,654
3,305
0
1,675
10,985
3,979
1,186
5,525
5,195
66,070
0
W
Chaac
Stikler12
Chaac
16,239
3,871
0
10,571
20,495
21,064
1,201
3,128
17,367
162
90,136
W
Ares
9,992
727
631
1,497
12,971
12,849
550
5,452
7,519
34,778
0
L
7,477
1,586
0
8,695
16,185
6,186
164
5,638
10,305
75,888
0
W
Danzaburou
unkloonkalept
Danzaburou
10,842
5,147
0
7,819
13,640
5,891
4,805
4,178
9,462
0
127,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,827
Gold Earned
61,435
595
Minions Killed
741
0
Camps Cleared
0
1,773,646
Distance Traveled
2,118,611
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,907
445
116
6
0
406,523
2
W
Bakasura
13,159
658
184
9
0
512,605
0
L
Cerberus
7,772
389
59
3
0
334,228
0
L
Sun Wukong
9,852
493
147
7
0
365,750
7
W
Vulcan
12,010
601
159
8
0
438,781
3
L
Nu Wa
9,259
463
134
7
0
325,516
6
W
Chaac
12,004
600
159
8
0
363,878
2
W
Ares
10,514
526
51
3
0
424,491
7
L
Sol
10,037
502
139
7
0
341,629
6
W
Danzaburou
13,748
687
188
9
0
378,856
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role