Player Matchup

Nike
Nike
Kingbrucelee23
Nike
Level 66
God Stats
12W - 15L
1,441 SR
Queue Stats
241W - 286L
1,320 Elo+
Party 2
Chaac
Chaac
Thiqqliquid2903
Chaac
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Pele
Pele
ToRkEdpooper26
Pele
Level 27
God Stats
5W - 5L
1,406 SR
Queue Stats
20W - 23L
1,347 Elo+
Solo
Arachne
Arachne
alxndr1215
Arachne
Level 14
God Stats
2W - 1L
1,199 SR
Queue Stats
5W - 13L
1,084 Elo+
Solo
Anhur
Anhur
zacD007
Anhur
Level 15
God Stats
5W - 7L
1,355 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 2
Team Averages
Level 26
1,380 SR
1,317 Elo+

VS

Team Averages
Level 22
1,348 SR
1,260 Elo+
Yemoja
Yemoja
AkaTxnny
Yemoja
Level 21
God Stats
7W - 9L
1,488 SR
Queue Stats
65W - 74L
1,244 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AlucardPrimal
Morgan Le Fay
Level 18
God Stats
22W - 17L
1,548 SR
Queue Stats
291W - 323L
1,378 Elo+
Solo
Ra
Ra
SadrA__79
Ra
Level 16
God Stats
6W - 24L
1,172 SR
Queue Stats
174W - 219L
1,222 Elo+
Party 1
Ares
Ares
lucky_luke2079
Ares
Level 23
God Stats
2W - 2L
1,332 SR
Queue Stats
83W - 136L
1,232 Elo+
Party 1
Anubis
Anubis
shaahaab
Anubis
Level 30
God Stats
3W - 5L
1,202 SR
Queue Stats
75W - 152L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 7
11,045
442
17,059
35,161
28,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 11 / 7
9,902
396
16,608
26,265
27,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
4,605
184
0
0
0
Arachne
alxndr1215
Arachne
9
0 / 15 / 6
7,499
300
1,393
17,859
5,201
Anhur
zacD007
Anhur
15
7 / 7 / 8
11,476
459
21,968
22,505
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AkaTxnny
Yemoja
16
6 / 4 / 15
11,501
460
13,133
19,064
25,290
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
AlucardPrimal
Morgan Le Fay
17
5 / 1 / 17
11,773
471
27,819
17,343
7,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 9 / 15
11,059
442
15,182
16,655
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 4 / 16
11,272
451
5,921
20,745
17,610
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anubis
shaahaab
Anubis
15
12 / 3 / 14
11,175
447
12,269
16,374
5,728
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
18
Kills
39
41
Deaths
21
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AkaTxnny
Yemoja
6
4
15
3.38
W
Morgan Le Fay
AlucardPrimal
Morgan Le Fay
5
1
17
13.5
L
7
8
7
1.31
W
8
9
15
1.72
L
4
11
7
0.68
L
0
0
0
0
L
Arachne
alxndr1215
Arachne
0
15
6
0.2
W
8
4
16
4
W
Anubis
shaahaab
Anubis
12
3
14
6.33
L
Anhur
zacD007
Anhur
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,028
Damage
74,324
101,790
Taken
90,181
68,649
Mitigated
61,298
19,859
Healing
28,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AkaTxnny
Yemoja
13,133
3,712
2,608
3,471
19,064
25,290
1,422
0
17,979
44,767
0
W
Morgan Le Fay
AlucardPrimal
Morgan Le Fay
27,819
6,482
0
6,041
17,343
7,276
4,023
0
17,343
92,799
0
L
17,059
2,125
0
9,154
35,161
28,119
0
26,352
8,633
0
52,020
W
15,182
3,031
5,723
4,702
16,655
5,394
2,310
0
16,655
49,832
0
L
16,608
3,797
0
5,511
26,265
27,393
0
19,809
6,456
0
40,010
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
alxndr1215
Arachne
1,393
1,148
0
869
17,859
5,201
144
13,013
4,830
0
9,275
W
5,921
1,123
1,107
1,721
20,745
17,610
2,002
0
20,745
21,424
0
W
Anubis
shaahaab
Anubis
12,269
2,138
792
2,525
16,374
5,728
2,759
0
16,374
34,607
0
L
Anhur
zacD007
Anhur
21,968
9,706
0
4,325
22,505
7,936
0
14,928
7,547
0
61,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
56,780
190
Minions Killed
324
0
Camps Cleared
0
1,302,040
Distance Traveled
2,006,061
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,501
460
51
2
0
370,801
4
W
Morgan Le Fay
11,773
471
113
5
0
418,526
0
L
Nike
11,045
442
60
2
0
389,632
0
W
Ra
11,059
442
85
3
0
389,437
0
L
Chaac
9,902
396
41
2
0
347,064
0
L
Pele
4,605
184
0
0
0
0
0
L
Arachne
7,499
300
10
0
0
246,222
0
W
Ares
11,272
451
28
1
0
446,334
2
W
Anubis
11,175
447
47
2
0
380,963
0
L
Anhur
11,476
459
79
3
0
319,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role