Player Matchup

Jing Wei
Jing Wei
ApexNoctis
Jing Wei
Level 65
God Stats
2W - 6L
1,236 SR
Queue Stats
23W - 27L
1,378 Elo+
Party 2
Hel
Hel
FRodriigues
Hel
Level 129
God Stats
0W - 1L
1,730 SR
Queue Stats
392W - 290L
1,562 Elo+
Solo
Yemoja
Yemoja
Gr1m-Sh0T
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,442 Elo+
Party 2
Team Averages
Level 87
1,489 SR
1,461 Elo+

VS

Team Averages
Level 106
1,510 SR
1,451 Elo+
Bacchus
Bacchus
BigBris
Bacchus
Level 80
God Stats
45W - 30L
1,615 SR
Queue Stats
241W - 200L
1,512 Elo+
Solo
Da Ji
Da Ji
DC king 317
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
600W - 686L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
INfaMous Gr1mM
Heimdallr
Level 115
God Stats
8W - 15L
1,416 SR
Queue Stats
619W - 708L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ApexNoctis
Jing Wei
14
3 / 6 / 6
10,431
614
13,352
14,023
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 3
10,151
597
11,053
10,942
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Gr1m-Sh0T
Yemoja
13
2 / 1 / 7
10,080
593
8,603
15,210
17,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBris
Bacchus
15
5 / 2 / 5
11,233
661
10,615
19,564
28,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 6
10,177
599
5,491
13,686
6,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
INfaMous Gr1mM
Heimdallr
16
5 / 3 / 6
11,649
685
18,135
12,924
6,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
11
11
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ApexNoctis
Jing Wei
3
6
6
1
W
Bacchus
BigBris
Bacchus
5
2
5
3.75
W
1
4
6
1
L
4
4
3
1.38
L
Yemoja
Gr1m-Sh0T
Yemoja
2
1
7
5.5
W
Heimdallr
INfaMous Gr1mM
Heimdallr
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
34,241
40,175
Taken
46,174
26,724
Mitigated
41,570
11,924
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ApexNoctis
Jing Wei
13,352
9,446
0
463
14,023
5,246
0
4,047
9,976
0
31,964
W
Bacchus
BigBris
Bacchus
10,615
941
345
1,364
19,564
28,858
0
8,188
10,883
26,595
0
W
5,491
720
864
2,879
13,686
6,315
0
5,320
8,158
0
39,128
L
11,053
1,881
3,578
3,756
10,942
4,440
0
3,353
7,589
35,422
0
L
Yemoja
Gr1m-Sh0T
Yemoja
8,603
1,218
2,150
1,977
15,210
17,038
46
3,215
11,995
21,251
0
W
Heimdallr
INfaMous Gr1mM
Heimdallr
18,135
7,524
1,073
1,549
12,924
6,397
122
5,275
7,477
0
63,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
33,059
137
Minions Killed
168
0
Camps Cleared
0
940,308
Distance Traveled
916,493
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,431
614
47
3
0
312,685
2
W
Bacchus
11,233
661
29
2
0
329,053
0
W
Da Ji
10,177
599
54
3
0
324,046
0
L
Hel
10,151
597
62
4
0
246,957
3
L
Yemoja
10,080
593
28
2
0
380,666
3
W
Heimdallr
11,649
685
85
5
0
263,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role