Player Matchup

Kukulkan
Kukulkan
ANHELAR
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
890 Elo+
Party 2
Cthulhu
Cthulhu
chucho1945
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,088 Elo+
Party 2
Bakasura
Bakasura
d9dozer
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
uhsperdue
Danzaburou
Level 26
God Stats
0W - 2L
1,338 SR
Queue Stats
59W - 42L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
w_ramz34
Baron Samedi
Level 7
God Stats
13W - 2L
1,906 SR
Queue Stats
26W - 9L
1,483 Elo+
Party 1
Team Averages
Level 10
1,549 SR
1,273 Elo+

VS

Team Averages
Level 16
1,527 SR
1,262 Elo+
Neith
Neith
ALEXANDARUS
Neith
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,124 Elo+
Solo
Kukulkan
Kukulkan
Stivi1923
Kukulkan
Level 12
God Stats
2W - 0L
1,699 SR
Queue Stats
20W - 20L
1,292 Elo+
Solo
Arachne
Arachne
cameForTheSmoke
Arachne
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 16L
1,206 Elo+
Solo
Izanami
Izanami
j0dyye_
Izanami
Level 24
God Stats
139W - 122L
1,433 SR
Queue Stats
157W - 151L
1,340 Elo+
Solo
Hades
Hades
khmaiahkun69
Hades
Level 28
God Stats
7W - 9L
1,500 SR
Queue Stats
102W - 131L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ANHELAR
Kukulkan
16
3 / 5 / 5
10,996
1,000
5,733
6,837
2,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
chucho1945
Cthulhu
16
1 / 6 / 4
9,442
858
7,222
13,632
9,534
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
d9dozer
Bakasura
18
4 / 15 / 8
11,605
1,055
15,618
22,411
8,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
uhsperdue
Danzaburou
19
3 / 6 / 12
12,173
1,107
17,755
20,851
8,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
w_ramz34
Baron Samedi
18
8 / 7 / 7
13,057
1,187
15,919
18,499
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

36

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 12
12,210
1,110
11,558
8,990
3,463
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Stivi1923
Kukulkan
19
10 / 5 / 15
12,805
1,164
14,754
13,303
5,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 8 / 18
12,331
1,121
14,564
19,359
8,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
j0dyye_
Izanami
19
10 / 2 / 13
13,073
1,188
16,066
12,063
4,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
10 / 3 / 10
12,338
1,122
15,723
14,097
7,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
19
Kills
39
39
Deaths
19
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Kukulkan
ANHELAR
Kukulkan
3
5
5
1.1
W
Kukulkan
Stivi1923
Kukulkan
10
5
15
3.5
W
3
8
18
1.5
L
Cthulhu
chucho1945
Cthulhu
1
6
4
0.5
L
Bakasura
d9dozer
Bakasura
4
15
8
0.53
W
Izanami
j0dyye_
Izanami
10
2
13
8.25
W
10
3
10
5
L
Danzaburou
uhsperdue
Danzaburou
3
6
12
1.5
L
Baron Samedi
w_ramz34
Baron Samedi
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,247
Damage
72,665
82,230
Taken
67,812
36,372
Mitigated
30,645
7,686
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,558
5,557
0
1,223
8,990
3,463
0
5,793
2,797
0
23,729
L
Kukulkan
ANHELAR
Kukulkan
5,733
998
0
0
6,837
2,719
0
4,328
2,509
22,164
0
W
Kukulkan
Stivi1923
Kukulkan
14,754
3,020
0
425
13,303
5,784
0
5,180
6,979
25,534
0
W
14,564
10,444
0
3,053
19,359
8,692
0
8,496
10,340
0
34,615
L
Cthulhu
chucho1945
Cthulhu
7,222
973
0
0
13,632
9,534
0
5,106
8,526
20,072
0
L
Bakasura
d9dozer
Bakasura
15,618
9,586
0
1,082
22,411
8,403
0
7,077
15,261
0
23,011
W
Izanami
j0dyye_
Izanami
16,066
12,335
501
2,925
12,063
4,982
0
4,024
7,265
0
46,690
W
15,723
2,221
488
2,621
14,097
7,724
0
4,693
9,236
24,390
0
L
Danzaburou
uhsperdue
Danzaburou
17,755
9,305
0
4,994
20,851
8,097
0
7,811
13,040
0
42,068
L
Baron Samedi
w_ramz34
Baron Samedi
15,919
2,313
346
1,264
18,499
7,619
0
6,155
12,144
39,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,273
Gold Earned
62,757
202
Minions Killed
208
2
Camps Cleared
8
832,585
Distance Traveled
937,144
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,210
1,110
36
3
1
162,357
3
L
Kukulkan
10,996
1,000
44
4
0
108,200
0
W
Kukulkan
12,805
1,164
31
3
0
179,102
0
W
Arachne
12,331
1,121
40
4
4
223,889
1
L
Cthulhu
9,442
858
22
2
0
125,126
0
L
Bakasura
11,605
1,055
27
2
1
230,334
1
W
Izanami
13,073
1,188
82
7
1
183,971
0
W
Hades
12,338
1,122
19
2
2
187,825
1
L
Danzaburou
12,173
1,107
51
5
1
187,442
0
L
Baron Samedi
13,057
1,187
58
5
0
181,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role