Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DontjumpGS
Sol
Level 40
God Stats
4W - 2L
1,709 SR
Queue Stats
159W - 242L
1,264 Elo+
Solo
Merlin
Merlin
LaydeEaseman
Merlin
Level 60
God Stats
182W - 145L
1,514 SR
Queue Stats
367W - 361L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Saxjt
Cthulhu
Level 39
God Stats
12W - 16L
1,502 SR
Queue Stats
116W - 108L
1,477 Elo+
Solo
King Arthur
King Arthur
Zunllo_B
King Arthur
Level 69
God Stats
74W - 80L
1,512 SR
Queue Stats
503W - 576L
1,420 Elo+
Solo
Team Averages
Level 53
1,548 SR
1,401 Elo+

VS

Team Averages
Level 68
1,442 SR
1,394 Elo+
Kukulkan
Kukulkan
Guillermopinto2
Kukulkan
Level 43
God Stats
8W - 8L
1,322 SR
Queue Stats
76W - 68L
1,408 Elo+
Solo
Bacchus
Bacchus
MurrTheBlurr-
Bacchus
Level 80
God Stats
10W - 10L
1,349 SR
Queue Stats
297W - 362L
1,425 Elo+
Solo
Bakasura
Bakasura
YoImagine_Ky
Bakasura
Level 49
God Stats
22W - 15L
1,429 SR
Queue Stats
245W - 265L
1,365 Elo+
Solo
Nu Wa
Nu Wa
aqeust
Nu Wa
Level 100
God Stats
5W - 2L
1,744 SR
Queue Stats
276W - 281L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
fabriciuuus
Sun Wukong
Level 68
God Stats
9W - 11L
1,368 SR
Queue Stats
476W - 479L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 3 / 0
6,160
513
2,997
6,763
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,072
423
2,520
5,858
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
12
1 / 1 / 0
6,590
549
5,679
4,588
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
Saxjt
Cthulhu
9
0 / 0 / 3
5,441
453
3,897
9,263
4,339
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Zunllo_B
King Arthur
11
1 / 5 / 1
6,237
520
5,407
10,051
5,499
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 3 / 1
6,451
538
5,911
4,246
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
10
1 / 0 / 3
6,537
545
3,043
8,121
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
YoImagine_Ky
Bakasura
13
2 / 0 / 3
7,278
607
3,918
7,895
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
aqeust
Nu Wa
13
1 / 0 / 0
7,221
602
3,352
4,379
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
fabriciuuus
Sun Wukong
13
5 / 2 / 2
7,633
636
6,919
10,471
5,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
0
0.67
L
0
3
1
0.17
W
Kukulkan
3
3
1
1.17
L
Merlin
1
1
0
1
W
Bacchus
1
0
3
2.5
L
Cthulhu
Saxjt
Cthulhu
0
0
3
1.5
W
Bakasura
YoImagine_Ky
Bakasura
2
0
3
3.5
L
King Arthur
Zunllo_B
King Arthur
1
5
1
0.3
W
Nu Wa
aqeust
Nu Wa
1
0
0
1
W
Sun Wukong
fabriciuuus
Sun Wukong
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,500
Damage
23,143
36,523
Taken
35,112
16,193
Mitigated
16,710
9,828
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,997
1,403
0
2,180
6,763
3,443
0
1,405
4,674
0
35,186
L
2,520
384
0
1,525
5,858
1,636
27
3,324
2,401
21,585
0
W
Kukulkan
5,911
1,106
534
533
4,246
1,212
99
2,397
1,799
33,566
0
L
Merlin
5,679
38
0
1,000
4,588
1,276
0
1,505
2,957
49,389
0
W
Bacchus
3,043
385
0
3,247
8,121
6,552
78
4,320
3,799
15,393
0
L
Cthulhu
Saxjt
Cthulhu
3,897
553
0
2,600
9,263
4,339
0
5,369
3,727
26,130
0
W
Bakasura
YoImagine_Ky
Bakasura
3,918
2,366
0
3,106
7,895
2,473
0
1,264
6,541
0
46,747
L
King Arthur
Zunllo_B
King Arthur
5,407
1,401
0
2,523
10,051
5,499
0
244
9,601
0
33,074
W
Nu Wa
aqeust
Nu Wa
3,352
498
0
1,792
4,379
1,123
832
2,905
1,120
42,930
0
W
Sun Wukong
fabriciuuus
Sun Wukong
6,919
1,477
0
3,353
10,471
5,350
448
694
9,757
0
40,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
35,120
329
Minions Killed
386
0
Camps Cleared
0
1,145,660
Distance Traveled
1,213,637
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,160
513
74
6
0
248,276
3
L
Sol
5,072
423
51
4
0
197,248
1
W
Kukulkan
6,451
538
72
6
0
220,983
0
L
Merlin
6,590
549
98
8
0
232,081
2
W
Bacchus
6,537
545
21
2
0
243,344
3
L
Cthulhu
5,441
453
39
3
0
234,941
2
W
Bakasura
7,278
607
110
9
0
308,334
0
L
King Arthur
6,237
520
67
6
0
233,114
1
W
Nu Wa
7,221
602
99
8
0
205,690
1
W
Sun Wukong
7,633
636
84
7
0
235,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role