Player Matchup

Kukulkan
Kukulkan
MagalhaesBruno_M
Kukulkan
Level 16
God Stats
1W - 7L
1,101 SR
Queue Stats
15W - 30L
1,353 Elo+
Solo
Nu Wa
Nu Wa
Melïna
Nu Wa
Level 16
God Stats
4W - 2L
1,460 SR
Queue Stats
15W - 11L
1,448 Elo+
Party 1
Terra
Terra
Sunƒlower
Terra
Level 16
God Stats
6W - 3L
1,624 SR
Queue Stats
12W - 11L
1,487 Elo+
Party 1
Thor
Thor
kaikeza13
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,511 Elo+
Solo
Vamana
Vamana
mathcreft
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,595 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,479 Elo+

VS

Team Averages
Level 13
1,537 SR
1,545 Elo+
Tsukuyomi
Tsukuyomi
DH_142
Tsukuyomi
Level 5
God Stats
3W - 2L
1,691 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 2
Merlin
Merlin
GotiqueAPoc
Merlin
Level 15
God Stats
0W - 1L
1,113 SR
Queue Stats
4W - 10L
1,260 Elo+
Party 2
Thor
Thor
MasterBarley345
Thor
Level 16
God Stats
5W - 3L
1,883 SR
Queue Stats
52W - 36L
1,592 Elo+
Solo
Scylla
Scylla
Robertoredx27
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2
Bellona
Bellona
Ruivo1312
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 16
15,540
1,036
20,920
17,227
10,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Melïna
Nu Wa
20
6 / 3 / 20
14,946
996
25,083
12,342
4,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
20
8 / 1 / 24
17,187
1,146
18,548
17,134
27,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
17
0 / 0 / 0
9,250
617
0
0
0
Vamana
mathcreft
Vamana
20
12 / 4 / 17
15,976
1,065
36,985
32,223
31,917
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DH_142
Tsukuyomi
20
2 / 11 / 5
13,499
900
13,418
27,007
10,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
19
0 / 3 / 7
12,541
836
9,431
16,265
6,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 4 / 4
16,820
1,121
28,610
19,638
10,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 17 / 5
12,437
829
6,727
23,903
9,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ruivo1312
Bellona
20
0 / 1 / 10
13,143
876
15,264
22,223
22,281
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
36
Kills
16
16
Deaths
36
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DH_142
Tsukuyomi
2
11
5
0.41
L
Merlin
0
3
7
1.17
W
10
8
16
2.25
L
12
4
4
3.5
W
Nu Wa
Melïna
Nu Wa
6
3
20
5.33
L
2
17
5
0.26
L
Bellona
Ruivo1312
Bellona
0
1
10
5
W
Terra
8
1
24
20
W
Thor
0
0
0
0
W
Vamana
mathcreft
Vamana
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,536
Damage
73,450
78,926
Taken
109,036
74,873
Mitigated
60,140
17,975
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DH_142
Tsukuyomi
13,418
2,720
0
402
27,007
10,887
0
15,151
11,856
0
44,664
L
Merlin
9,431
1,391
0
2,167
16,265
6,762
0
7,474
8,791
39,903
0
W
20,920
3,685
0
1,022
17,227
10,941
0
2,674
14,553
53,456
0
L
28,610
8,411
0
0
19,638
10,996
0
12,490
7,148
357
74,123
W
Nu Wa
Melïna
Nu Wa
25,083
7,821
0
92
12,342
4,881
0
1,416
10,926
54,920
0
L
6,727
3,280
0
0
23,903
9,214
0
15,839
8,064
17,700
0
L
Bellona
Ruivo1312
Bellona
15,264
4,262
0
312
22,223
22,281
0
13,597
8,626
0
43,067
W
Terra
18,548
4,285
3,760
7,703
17,134
27,134
0
4,827
12,307
33,521
0
W
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
mathcreft
Vamana
36,985
21,505
0
5,398
32,223
31,917
0
7,464
24,759
0
60,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,899
Gold Earned
68,440
250
Minions Killed
292
2
Camps Cleared
12
1,163,420
Distance Traveled
1,293,102
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,499
900
76
5
2
297,444
2
L
Merlin
12,541
836
73
5
0
256,646
0
W
Kukulkan
15,540
1,036
100
7
1
214,654
1
L
Thor
16,820
1,121
76
5
10
271,743
3
W
Nu Wa
14,946
996
65
4
0
276,163
0
L
Scylla
12,437
829
23
2
0
158,830
0
L
Bellona
13,143
876
44
3
0
308,439
0
W
Terra
17,187
1,146
35
2
0
313,460
0
W
Thor
9,250
617
0
0
0
0
0
W
Vamana
15,976
1,065
50
3
1
359,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role