Player Matchup

Vulcan
Vulcan
Firhalaral
Vulcan
Level 13
God Stats
0W - 1L
1,940 SR
Queue Stats
3W - 6L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Josie21
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Solo
Chaac
Chaac
KingOfLostOnes
Chaac
Level 29
God Stats
2W - 1L
1,993 SR
Queue Stats
10W - 10L
1,485 Elo+
Solo
Nemesis
Nemesis
LynxBaka
Nemesis
Level 5
God Stats
12W - 21L
1,360 SR
Queue Stats
33W - 38L
1,406 Elo+
Solo
Ra
Ra
tocoshell200
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Solo
Team Averages
Level 11
1,658 SR
1,451 Elo+

VS

Team Averages
Level 15
1,461 SR
1,457 Elo+
Apollo
Apollo
Gogeta1227
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,375 Elo+
Solo
Cthulhu
Cthulhu
SkekGek
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vc solar1832
Kukulkan
Level 10
God Stats
7W - 1L
1,321 SR
Queue Stats
57W - 52L
1,484 Elo+
Solo
Loki
Loki
WiseCarnival705
Loki
Level 27
God Stats
44W - 41L
1,483 SR
Queue Stats
536W - 540L
1,460 Elo+
Solo
Horus
Horus
joker999-5
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Firhalaral
Vulcan
9
2 / 2 / 2
5,917
538
6,972
4,702
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Josie21
Cthulhu
3
0 / 5 / 0
3,937
358
90
4,323
2,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 0 / 1
7,503
682
8,775
6,263
5,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
LynxBaka
Nemesis
6
2 / 5 / 1
4,963
451
2,200
5,906
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 4 / 0
4,341
395
76
2,816
626
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gogeta1227
Apollo
7
0 / 4 / 5
4,865
442
712
4,306
1,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SkekGek
Cthulhu
8
1 / 1 / 0
4,827
439
2,575
6,184
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Vc solar1832
Kukulkan
10
3 / 0 / 3
5,769
524
3,283
4,594
1,428
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
10 / 2 / 1
7,192
654
6,844
6,957
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
7
0 / 3 / 0
4,661
424
483
5,727
2,334
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
10
Kills
14
16
Deaths
10
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Firhalaral
Vulcan
2
2
2
1.5
W
Apollo
Gogeta1227
Apollo
0
4
5
0.63
L
Cthulhu
Josie21
Cthulhu
0
5
0
0
L
6
0
1
6.5
L
Nemesis
LynxBaka
Nemesis
2
5
1
0.5
W
Cthulhu
SkekGek
Cthulhu
1
1
0
1
W
Kukulkan
Vc solar1832
Kukulkan
3
0
3
4.5
W
10
2
1
5.25
W
Horus
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
13,897
24,010
Taken
27,768
11,080
Mitigated
9,766
3,386
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Firhalaral
Vulcan
6,972
2,036
0
763
4,702
1,423
344
1,139
3,480
22,875
0
W
Apollo
Gogeta1227
Apollo
712
83
0
0
4,306
1,116
377
1,665
2,483
0
6,266
L
Cthulhu
Josie21
Cthulhu
90
0
0
0
4,323
2,000
288
839
3,443
2,716
0
L
8,775
1,934
0
2,587
6,263
5,741
525
1,846
4,063
0
47,151
L
Nemesis
LynxBaka
Nemesis
2,200
1,085
0
0
5,906
1,290
0
750
5,156
0
11,093
W
Cthulhu
SkekGek
Cthulhu
2,575
561
0
2,050
6,184
2,875
0
952
5,184
11,922
0
W
Kukulkan
Vc solar1832
Kukulkan
3,283
586
0
1,843
4,594
1,428
630
2,810
1,454
26,611
0
W
6,844
1,521
0
1,482
6,957
2,013
546
1,168
5,727
0
33,095
W
Horus
483
417
155
189
5,727
2,334
0
0
5,727
0
14,633
L
76
30
0
36
2,816
626
604
990
1,826
6,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
27,314
156
Minions Killed
183
0
Camps Cleared
0
881,336
Distance Traveled
948,605
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,917
538
41
4
0
234,032
1
W
Apollo
4,865
442
15
1
0
187,370
3
L
Cthulhu
3,937
358
1
0
0
140,008
0
L
Chaac
7,503
682
83
8
0
202,175
0
L
Nemesis
4,963
451
19
2
0
183,212
0
W
Cthulhu
4,827
439
17
2
0
209,928
0
W
Kukulkan
5,769
524
52
5
0
183,428
0
W
Loki
7,192
654
68
6
0
194,120
0
W
Horus
4,661
424
31
3
0
173,759
0
L
Ra
4,341
395
12
1
0
121,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role