Player Matchup

Hercules
Hercules
Grotog
Hercules
Level 22
God Stats
10W - 5L
1,551 SR
Queue Stats
51W - 45L
1,490 Elo+
Party 1
Izanami
Izanami
Marklors
Izanami
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 20L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
Mitolius
Nu Wa
Level 29
God Stats
11W - 9L
1,634 SR
Queue Stats
71W - 68L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
TripazJ
Kukulkan
Level 16
God Stats
3W - 0L
1,725 SR
Queue Stats
24W - 23L
1,403 Elo+
Solo
Nemesis
Nemesis
YoungAlpha666
Nemesis
Level 24
God Stats
12W - 13L
1,425 SR
Queue Stats
70W - 72L
1,414 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,434 Elo+

VS

Team Averages
Level 13
1,535 SR
1,315 Elo+
Ra
Ra
EeZed
Ra
Level 7
God Stats
5W - 4L
1,676 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 2
Ares
Ares
Erismandias
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,203 Elo+
Party 2
Achilles
Achilles
HMSSuprise
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 30L
1,470 Elo+
Solo
Thor
Thor
JayBoneElite
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 2
Loki
Loki
SirDaly
Loki
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grotog
Hercules
15
6 / 1 / 5
9,204
657
10,515
9,759
12,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Marklors
Izanami
14
7 / 1 / 4
8,974
641
7,855
7,191
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Mitolius
Nu Wa
14
5 / 6 / 7
8,653
618
9,840
9,359
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
TripazJ
Kukulkan
13
5 / 3 / 4
8,434
602
6,904
4,403
1,361
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
14
5 / 4 / 8
8,512
608
5,418
9,931
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
5 / 6 / 6
7,790
556
7,531
8,441
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 4
7,223
516
2,508
14,978
10,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
HMSSuprise
Achilles
11
2 / 5 / 1
6,730
481
3,688
9,046
8,309
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 7 / 2
7,146
510
4,038
9,656
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Loki
SirDaly
Loki
9
0 / 7 / 6
6,405
458
3,445
10,037
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
28
Kills
14
15
Deaths
28
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
5
6
6
1.33
L
2
3
4
1.33
W
Hercules
Grotog
Hercules
6
1
5
8.5
L
Achilles
HMSSuprise
Achilles
2
5
1
0.5
L
5
7
2
0.86
W
Izanami
Marklors
Izanami
7
1
4
9
W
Nu Wa
Mitolius
Nu Wa
5
6
7
1.42
L
Loki
SirDaly
Loki
0
7
6
0.43
W
Kukulkan
TripazJ
Kukulkan
5
3
4
2.33
W
Nemesis
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
21,210
40,643
Taken
52,158
21,764
Mitigated
26,946
10,909
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
7,531
1,279
741
1,332
8,441
2,968
224
4,343
3,817
41,497
0
L
2,508
160
0
1,520
14,978
10,132
0
5,629
9,188
16,544
0
W
Hercules
Grotog
Hercules
10,515
2,579
0
3,314
9,759
12,312
1,029
1,331
8,355
12,992
37,916
L
Achilles
HMSSuprise
Achilles
3,688
1,539
0
675
9,046
8,309
0
1,439
7,544
0
31,383
L
4,038
1,306
0
884
9,656
2,880
0
3,918
5,566
0
16,581
W
Izanami
Marklors
Izanami
7,855
5,257
0
3,799
7,191
1,903
3,154
467
6,678
0
56,379
W
Nu Wa
Mitolius
Nu Wa
9,840
1,708
0
905
9,359
2,771
1,272
4,568
4,611
51,854
0
L
Loki
SirDaly
Loki
3,445
988
0
1,596
10,037
2,657
364
2,973
6,807
0
23,161
W
Kukulkan
TripazJ
Kukulkan
6,904
1,587
0
521
4,403
1,361
1,364
1,726
2,625
35,178
0
W
Nemesis
5,418
1,907
0
2,370
9,931
3,417
18
1,610
8,273
0
40,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
35,294
420
Minions Killed
244
0
Camps Cleared
0
1,291,316
Distance Traveled
1,273,061
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,790
556
82
6
0
251,392
0
L
Ares
7,223
516
22
2
0
279,236
1
W
Hercules
9,204
657
106
8
0
263,516
1
L
Achilles
6,730
481
65
5
0
258,321
0
L
Thor
7,146
510
22
2
0
245,720
0
W
Izanami
8,974
641
94
7
0
251,477
1
W
Nu Wa
8,653
618
92
7
0
245,480
1
L
Loki
6,405
458
53
4
0
238,392
4
W
Kukulkan
8,434
602
62
4
0
258,105
3
W
Nemesis
8,512
608
66
5
0
272,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role