Player Matchup

Jing Wei
Jing Wei
charwels
Jing Wei
Level 69
God Stats
3W - 2L
1,742 SR
Queue Stats
91W - 33L
1,710 Elo+
Party 1
Persephone
Persephone
deivour
Persephone
Level 129
God Stats
31W - 19L
1,839 SR
Queue Stats
200W - 101L
1,712 Elo+
Party 1
Ymir
Ymir
deskslam
Ymir
Level 23
God Stats
6W - 1L
1,974 SR
Queue Stats
8W - 4L
1,716 Elo+
Party 1
Chaac
Chaac
misxtakes
Chaac
Level 107
God Stats
13W - 4L
1,707 SR
Queue Stats
150W - 83L
1,610 Elo+
Party 1
Team Averages
Level 82
1,815 SR
1,687 Elo+

VS

Team Averages
Level 87
1,518 SR
1,475 Elo+
Erlang Shen
Erlang Shen
Maximus1017412
Erlang Shen
Level 159
God Stats
4W - 6L
1,476 SR
Queue Stats
5W - 13L
1,347 Elo+
Solo
Heimdallr
Heimdallr
Potheadbob
Heimdallr
Level 80
God Stats
6W - 12L
1,319 SR
Queue Stats
257W - 380L
1,390 Elo+
Solo
Janus
Janus
TheMasterSu
Janus
Level 89
God Stats
0W - 1L
1,600 SR
Queue Stats
1W - 3L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itanimulli1400
Morgan Le Fay
Level 18
God Stats
45W - 30L
1,675 SR
Queue Stats
50W - 37L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
charwels
Jing Wei
16
6 / 2 / 8
10,813
832
9,791
10,329
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
deivour
Persephone
18
7 / 0 / 9
11,609
893
20,073
9,583
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
4 / 2 / 9
10,815
832
6,711
14,238
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
misxtakes
Chaac
14
1 / 1 / 5
9,195
707
5,998
13,428
11,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Maximus1017412
Erlang Shen
13
1 / 3 / 0
8,243
634
5,616
17,178
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Potheadbob
Heimdallr
14
0 / 4 / 4
8,349
642
4,546
9,732
3,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 6 / 1
8,621
663
4,875
8,287
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
itanimulli1400
Morgan Le Fay
15
3 / 5 / 0
9,122
702
14,959
13,639
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
5
5
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Maximus1017412
Erlang Shen
1
3
0
0.33
L
Heimdallr
Potheadbob
Heimdallr
0
4
4
0.5
L
1
6
1
0.25
W
Jing Wei
charwels
Jing Wei
6
2
8
5
W
Persephone
deivour
Persephone
7
0
9
11.5
W
Ymir
4
2
9
4.25
L
Morgan Le Fay
itanimulli1400
Morgan Le Fay
3
5
0
0.6
W
Chaac
misxtakes
Chaac
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
29,996
47,578
Taken
48,836
38,894
Mitigated
24,717
16,942
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Maximus1017412
Erlang Shen
5,616
1,418
0
6,568
17,178
12,911
0
9,770
7,408
0
20,087
L
Heimdallr
Potheadbob
Heimdallr
4,546
1,366
88
1,609
9,732
3,449
247
4,806
4,926
0
17,920
L
4,875
318
0
0
8,287
2,629
0
4,789
3,498
33,893
0
W
Jing Wei
charwels
Jing Wei
9,791
6,712
0
3,919
10,329
5,096
964
4,028
6,176
0
28,788
W
Persephone
deivour
Persephone
20,073
1,222
416
3,398
9,583
4,348
2,950
3,106
6,018
67,254
0
W
Ymir
6,711
1,000
762
3,259
14,238
17,511
522
6,215
7,820
22,904
0
L
Morgan Le Fay
itanimulli1400
Morgan Le Fay
14,959
1,024
0
3,641
13,639
5,728
0
8,298
5,341
45,471
0
W
Chaac
misxtakes
Chaac
5,998
987
0
5,188
13,428
11,939
746
6,874
6,302
0
26,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,432
Gold Earned
34,335
213
Minions Killed
189
7
Camps Cleared
11
1,015,900
Distance Traveled
833,660
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,243
634
19
1
4
220,074
1
L
Heimdallr
8,349
642
23
2
1
206,387
0
L
Janus
8,621
663
71
5
1
209,110
1
W
Jing Wei
10,813
832
47
4
2
248,464
0
W
Persephone
11,609
893
95
7
2
257,607
3
W
Ymir
10,815
832
33
3
1
218,154
0
L
Morgan Le Fay
9,122
702
76
6
5
198,089
2
W
Chaac
9,195
707
38
3
2
291,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role