Player Matchup

Merlin
Merlin
BigSmooth16X
Merlin
Level 92
God Stats
1W - 1L
1,599 SR
Queue Stats
42W - 43L
1,448 Elo+
Party 1
Sobek
Sobek
Bret dwyer
Sobek
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
16W - 40L
1,284 Elo+
Solo
Medusa
Medusa
Duddragonslays0
Medusa
Level 98
God Stats
1W - 1L
1,836 SR
Queue Stats
57W - 52L
1,482 Elo+
Party 1
Ullr
Ullr
Im Kaprima
Ullr
Level 108
God Stats
3W - 4L
1,365 SR
Queue Stats
218W - 239L
1,434 Elo+
Solo
Bellona
Bellona
rreyesretana
Bellona
Level 156
God Stats
6W - 6L
1,379 SR
Queue Stats
556W - 600L
1,425 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,415 Elo+

VS

Team Averages
Level 80
1,559 SR
1,416 Elo+
Medusa
Medusa
El-Drahcir
Medusa
Level 72
God Stats
7W - 6L
1,601 SR
Queue Stats
440W - 467L
1,456 Elo+
Solo
Vulcan
Vulcan
HouseElf1122
Vulcan
Level 109
God Stats
33W - 25L
1,574 SR
Queue Stats
1,268W - 1,332L
1,408 Elo+
Solo
Anubis
Anubis
Meliodas_fox_
Anubis
Level 29
God Stats
1W - 1L
1,236 SR
Queue Stats
50W - 75L
1,445 Elo+
Party 2
Discordia
Discordia
Tsiqu
Discordia
Level 64
God Stats
1W - 0L
1,648 SR
Queue Stats
19W - 35L
1,380 Elo+
Party 2
Chaac
Chaac
Winterwarlock86
Chaac
Level 126
God Stats
2W - 0L
1,736 SR
Queue Stats
198W - 211L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 10 / 5
8,969
747
11,053
13,358
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
15
1 / 4 / 10
8,104
675
4,195
22,659
17,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 7 / 3
8,400
700
8,960
15,781
6,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 7 / 3
7,565
630
5,055
12,795
4,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rreyesretana
Bellona
15
7 / 8 / 2
9,193
766
9,464
16,361
6,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
El-Drahcir
Medusa
19
9 / 2 / 19
11,271
939
23,422
9,835
3,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
18
6 / 1 / 19
10,756
896
14,709
7,705
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 5 / 20
10,841
903
14,906
14,763
9,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Tsiqu
Discordia
17
12 / 3 / 18
11,115
926
15,975
9,958
3,826
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 4 / 19
10,542
879
6,032
19,820
22,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
131
14
Kills
36
36
Deaths
15
23
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
10
5
0.45
L
Sobek
1
4
10
1.5
L
4
7
3
0.79
W
Medusa
El-Drahcir
Medusa
9
2
19
9.25
W
Vulcan
6
1
19
15.5
L
0
7
3
0.21
W
6
5
20
3.2
W
Discordia
Tsiqu
Discordia
12
3
18
7
W
3
4
19
3.13
L
Bellona
rreyesretana
Bellona
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,727
Damage
75,044
80,954
Taken
62,081
40,143
Mitigated
43,425
20,326
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,053
272
918
1,710
13,358
4,949
0
8,817
4,541
28,189
0
L
Sobek
4,195
253
804
7,846
22,659
17,541
0
10,704
11,955
7,023
0
L
8,960
3,880
659
4,758
15,781
6,150
0
9,362
6,419
0
20,816
W
Medusa
El-Drahcir
Medusa
23,422
8,026
2,175
1,571
9,835
3,981
1,524
2,538
7,187
0
42,513
W
Vulcan
14,709
6,752
1,538
1,914
7,705
3,973
1,554
1,927
5,668
30,080
0
L
5,055
2,146
657
2,221
12,795
4,962
0
8,670
4,125
0
11,562
W
14,906
273
1,011
5,597
14,763
9,534
535
3,542
11,050
29,272
0
W
Discordia
Tsiqu
Discordia
15,975
646
2,048
2,309
9,958
3,826
606
2,194
7,628
29,845
0
W
6,032
899
1,575
5,679
19,820
22,111
137
4,353
15,275
0
12,731
L
Bellona
rreyesretana
Bellona
9,464
1,150
235
518
16,361
6,541
0
8,037
8,324
105
20,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
54,525
100
Minions Killed
138
0
Camps Cleared
0
934,229
Distance Traveled
1,178,652
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,969
747
44
4
0
182,682
0
L
Sobek
8,104
675
0
0
0
187,605
0
L
Medusa
8,400
700
27
2
0
185,279
0
W
Medusa
11,271
939
45
4
0
262,666
0
W
Vulcan
10,756
896
35
3
0
277,928
3
L
Ullr
7,565
630
13
1
0
197,457
0
W
Anubis
10,841
903
25
2
0
188,639
0
W
Discordia
11,115
926
17
1
0
235,508
0
W
Chaac
10,542
879
16
1
0
213,911
2
L
Bellona
9,193
766
16
1
0
181,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role