Player Matchup

Nu Wa
Nu Wa
LanaDelGey
Nu Wa
Level 10
God Stats
38W - 32L
1,551 SR
Queue Stats
77W - 85L
1,529 Elo+
Solo
Chang'e
Chang'e
SuperSusu
Chang'e
Level 18
God Stats
3W - 9L
1,500 SR
Queue Stats
149W - 134L
1,453 Elo+
Solo
Fenrir
Fenrir
V1LLe
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 6L
1,773 Elo+
Party 3
Cthulhu
Cthulhu
heka11
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,691 Elo+
Party 3
Kukulkan
Kukulkan
misut234
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,681 Elo+
Party 3
Team Averages
Level 17
1,510 SR
1,626 Elo+

VS

Team Averages
Level 26
1,526 SR
1,537 Elo+
Arachne
Arachne
DrekiTheLock
Arachne
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
158W - 160L
1,477 Elo+
Party 1
Xbalanque
Xbalanque
Giammy1109
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,515 Elo+
Party 1
Cerberus
Cerberus
Sinned016
Cerberus
Level 30
God Stats
3W - 2L
1,657 SR
Queue Stats
148W - 104L
1,611 Elo+
Party 2
Discordia
Discordia
dulibecca
Discordia
Level 22
God Stats
6W - 10L
1,471 SR
Queue Stats
151W - 106L
1,610 Elo+
Party 2
Tiamat
Tiamat
sylvie2021
Tiamat
Level 16
God Stats
7W - 4L
1,502 SR
Queue Stats
59W - 62L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
5 / 4 / 22
14,902
1,064
26,129
14,030
4,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
SuperSusu
Chang'e
20
3 / 11 / 17
13,587
971
16,674
27,374
9,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
V1LLe
Fenrir
20
13 / 15 / 13
16,208
1,158
20,746
31,175
15,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
heka11
Cthulhu
20
3 / 12 / 21
13,801
986
23,921
40,604
55,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
misut234
Kukulkan
20
8 / 5 / 17
15,290
1,092
31,103
19,875
6,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrekiTheLock
Arachne
20
8 / 12 / 23
14,700
1,050
15,386
29,128
10,708
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Giammy1109
Xbalanque
20
13 / 4 / 18
15,365
1,098
36,422
24,860
8,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Sinned016
Cerberus
20
9 / 4 / 28
16,477
1,177
22,262
29,105
41,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
dulibecca
Discordia
20
10 / 7 / 23
15,387
1,099
33,041
17,651
5,448
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
sylvie2021
Tiamat
20
7 / 5 / 22
14,059
1,004
21,396
24,062
12,131
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
161
32
Kills
47
47
Deaths
32
90
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Arachne
DrekiTheLock
Arachne
8
12
23
1.63
W
Xbalanque
Giammy1109
Xbalanque
13
4
18
5.5
L
Nu Wa
5
4
22
4
W
Cerberus
Sinned016
Cerberus
9
4
28
5.75
L
Chang'e
SuperSusu
Chang'e
3
11
17
1.05
L
Fenrir
V1LLe
Fenrir
13
15
13
1.3
W
Discordia
dulibecca
Discordia
10
7
23
3.07
L
Cthulhu
heka11
Cthulhu
3
12
21
1.13
L
Kukulkan
misut234
Kukulkan
8
5
17
3.3
W
Tiamat
sylvie2021
Tiamat
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,573
Damage
128,507
133,058
Taken
124,806
91,710
Mitigated
77,535
12,676
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DrekiTheLock
Arachne
15,386
10,567
0
4,065
29,128
10,708
0
23,681
5,447
0
25,557
W
Xbalanque
Giammy1109
Xbalanque
36,422
23,905
0
6,142
24,860
8,214
0
20,811
4,049
0
80,698
L
Nu Wa
26,129
5,799
0
0
14,030
4,876
0
11,059
2,889
61,237
0
W
Cerberus
Sinned016
Cerberus
22,262
1,445
0
3,875
29,105
41,034
0
23,110
5,995
73,665
0
L
Chang'e
SuperSusu
Chang'e
16,674
1,870
4,956
6,047
27,374
9,133
0
14,996
12,142
54,084
0
L
Fenrir
V1LLe
Fenrir
20,746
4,938
0
652
31,175
15,083
0
16,002
14,961
0
31,512
W
Discordia
dulibecca
Discordia
33,041
1,578
126
2,227
17,651
5,448
0
13,202
4,449
57,846
0
L
Cthulhu
heka11
Cthulhu
23,921
1,756
95
0
40,604
55,886
0
17,529
22,413
44,730
0
L
Kukulkan
misut234
Kukulkan
31,103
3,724
0
926
19,875
6,732
0
15,743
3,954
60,084
0
W
Tiamat
sylvie2021
Tiamat
21,396
1,453
390
5,213
24,062
12,131
0
17,023
7,039
47,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,788
Gold Earned
75,988
287
Minions Killed
331
7
Camps Cleared
5
1,312,775
Distance Traveled
1,271,277
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,700
1,050
14
1
0
257,521
0
W
Xbalanque
15,365
1,098
98
7
1
247,195
0
L
Nu Wa
14,902
1,064
89
6
4
255,056
2
W
Cerberus
16,477
1,177
118
8
1
264,802
0
L
Chang'e
13,587
971
79
6
0
270,907
0
L
Fenrir
16,208
1,158
20
1
3
268,099
4
W
Discordia
15,387
1,099
37
3
1
241,320
0
L
Cthulhu
13,801
986
39
3
0
264,878
2
L
Kukulkan
15,290
1,092
60
4
0
253,835
0
W
Tiamat
14,059
1,004
64
5
2
260,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role