Player Matchup

Bakasura
Bakasura
Darkness21spider
Bakasura
Level 3
God Stats
5W - 7L
1,721 SR
Queue Stats
7W - 14L
1,397 Elo+
Solo
Ne Zha
Ne Zha
DrGalleta68
Ne Zha
Level 6
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 11L
1,252 Elo+
Solo
Izanami
Izanami
LiVIAnoxxzy
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 33L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
Thebloodygamer37
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,379 Elo+
Solo
Persephone
Persephone
bearbro070
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,403 Elo+
Solo
Team Averages
Level 7
1,495 SR
1,346 Elo+

VS

Team Averages
Level 20
1,542 SR
1,324 Elo+
Morgan Le Fay
Morgan Le Fay
Jorleth9893
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 138L
1,449 Elo+
Solo
Ymir
Ymir
fosforo_legitimo
Ymir
Level 5
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 6L
1,119 Elo+
Solo
Anubis
Anubis
iTry_Nasty01
Anubis
Level 22
God Stats
4W - 3L
1,329 SR
Queue Stats
35W - 58L
1,251 Elo+
Solo
Artio
Artio
vItzNinja
Artio
Level 15
God Stats
8W - 12L
1,373 SR
Queue Stats
182W - 170L
1,384 Elo+
Solo
Artemis
Artemis
vachelumiere
Artemis
Level 27
God Stats
21W - 21L
1,819 SR
Queue Stats
129W - 113L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 15 / 1
7,738
387
8,384
18,575
5,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
13
5 / 5 / 2
8,674
434
4,289
17,332
5,946
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
LiVIAnoxxzy
Izanami
14
1 / 9 / 2
8,949
447
4,115
14,664
2,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Thebloodygamer37
Sun Wukong
5
0 / 3 / 0
5,919
296
504
5,178
1,065
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
bearbro070
Persephone
14
3 / 10 / 4
9,738
487
10,008
15,189
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jorleth9893
Morgan Le Fay
17
12 / 4 / 10
11,461
573
16,374
18,874
9,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
1 / 6 / 5
9,005
450
1,367
6,839
3,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
4
0 / 1 / 0
6,758
338
0
1,627
360
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
vItzNinja
Artio
17
7 / 1 / 16
11,634
582
8,530
18,977
22,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
vachelumiere
Artemis
20
22 / 1 / 2
14,496
725
22,880
13,426
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
11
Kills
42
42
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
15
1
0.17
L
Ne Zha
5
5
2
1.2
W
Morgan Le Fay
Jorleth9893
Morgan Le Fay
12
4
10
4.25
L
Izanami
LiVIAnoxxzy
Izanami
1
9
2
0.22
L
Sun Wukong
Thebloodygamer37
Sun Wukong
0
3
0
0
L
Persephone
bearbro070
Persephone
3
10
4
0.5
W
1
6
5
0.58
W
Anubis
0
1
0
0
W
Artio
vItzNinja
Artio
7
1
16
15
W
Artemis
vachelumiere
Artemis
22
1
2
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
49,151
70,938
Taken
59,743
19,093
Mitigated
41,489
7,298
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,384
5,204
0
2,190
18,575
5,058
0
8,580
9,995
131
20,091
L
Ne Zha
4,289
1,416
0
614
17,332
5,946
0
5,946
11,386
0
31,287
W
Morgan Le Fay
Jorleth9893
Morgan Le Fay
16,374
2,997
913
7,849
18,874
9,379
3,055
5,168
13,057
74,530
0
L
Izanami
LiVIAnoxxzy
Izanami
4,115
3,411
0
2,477
14,664
2,756
674
2,424
12,240
0
49,604
L
Sun Wukong
Thebloodygamer37
Sun Wukong
504
415
0
0
5,178
1,065
162
0
5,178
0
11,505
L
Persephone
bearbro070
Persephone
10,008
1,205
13
2,004
15,189
4,268
59
9,314
5,865
40,805
0
W
1,367
747
0
10
6,839
3,387
198
1,132
5,634
4,552
0
W
Anubis
0
0
0
70
1,627
360
0
0
1,627
4,353
0
W
Artio
vItzNinja
Artio
8,530
1,809
996
6,662
18,977
22,521
775
3,257
14,381
40,992
0
W
Artemis
vachelumiere
Artemis
22,880
15,961
0
6,479
13,426
5,842
12,399
496
12,717
0
106,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
53,354
257
Minions Killed
363
0
Camps Cleared
0
1,483,466
Distance Traveled
1,250,134
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,738
387
41
2
0
312,284
2
L
Ne Zha
8,674
434
47
2
0
368,043
1
W
Morgan Le Fay
11,461
573
97
5
0
315,812
3
L
Izanami
8,949
447
95
5
0
302,620
1
L
Sun Wukong
5,919
296
18
1
0
147,579
0
L
Persephone
9,738
487
56
3
0
352,940
1
W
Ymir
9,005
450
7
0
0
157,135
0
W
Anubis
6,758
338
7
0
0
73,934
1
W
Artio
11,634
582
76
4
0
368,410
3
W
Artemis
14,496
725
176
9
0
334,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role