Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Lokatoor1
Kuzenbo
Level 47
God Stats
7W - 6L
1,442 SR
Queue Stats
105W - 126L
1,406 Elo+
Solo
Loki
Loki
Nomad3485
Loki
Level 124
God Stats
17W - 13L
1,561 SR
Queue Stats
84W - 93L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
doublehitch
Zhong Kui
Level 103
God Stats
1W - 3L
1,162 SR
Queue Stats
108W - 98L
1,485 Elo+
Solo
Olorun
Olorun
marcelod09
Olorun
Level 66
God Stats
9W - 6L
1,517 SR
Queue Stats
178W - 176L
1,452 Elo+
Solo
Team Averages
Level 97
1,436 SR
1,455 Elo+

VS

Team Averages
Level 58
1,519 SR
1,454 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AdzS5
Medusa
Level 48
God Stats
10W - 26L
1,361 SR
Queue Stats
389W - 383L
1,436 Elo+
Party 3
Vulcan
Vulcan
DesertFire34
Vulcan
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 108L
1,459 Elo+
Party 2
Ymir
Ymir
RyK9
Ymir
Level 46
God Stats
35W - 25L
1,630 SR
Queue Stats
396W - 387L
1,433 Elo+
Party 3
Nemesis
Nemesis
louptueuredu34
Nemesis
Level 48
God Stats
8W - 7L
1,605 SR
Queue Stats
85W - 101L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 1 / 7
7,831
559
9,068
5,749
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Lokatoor1
Kuzenbo
12
5 / 0 / 7
8,205
586
4,789
7,634
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
6 / 1 / 7
7,717
551
6,547
8,117
2,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
doublehitch
Zhong Kui
15
0 / 1 / 1
8,258
590
8,069
12,552
12,183
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
marcelod09
Olorun
12
0 / 0 / 5
6,963
497
4,753
5,069
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 1 / 0
7,767
555
7,523
11,633
8,044
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
AdzS5
Medusa
12
2 / 3 / 0
7,036
503
4,634
7,354
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
0 / 4 / 0
6,763
483
5,078
7,808
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
RyK9
Ymir
7
0 / 4 / 2
5,508
393
3,039
10,883
3,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
6,046
432
4,124
10,540
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
7
8.5
L
Erlang Shen
 
Erlang Shen
1
1
0
1
L
Medusa
AdzS5
Medusa
2
3
0
0.67
L
Vulcan
0
4
0
0
W
Kuzenbo
Lokatoor1
Kuzenbo
5
0
7
8.5
W
Loki
6
1
7
9.5
L
Ymir
RyK9
Ymir
0
4
2
0.25
W
Zhong Kui
doublehitch
Zhong Kui
0
1
1
0.5
L
0
4
1
0.13
W
Olorun
marcelod09
Olorun
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,226
Damage
24,398
39,121
Taken
48,218
24,181
Mitigated
19,708
13,373
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,068
4,804
0
250
5,749
1,793
3,174
2,612
3,081
0
42,153
L
Erlang Shen
 
Erlang Shen
7,523
3,961
0
5,554
11,633
8,044
0
7,239
4,214
0
51,033
L
Medusa
AdzS5
Medusa
4,634
1,917
0
2,354
7,354
2,194
0
1,380
5,974
0
46,223
L
Vulcan
5,078
1,311
0
2,109
7,808
2,597
0
2,646
5,000
40,566
0
W
Kuzenbo
Lokatoor1
Kuzenbo
4,789
2,501
0
375
7,634
5,787
374
1,819
5,713
26,960
0
W
Loki
6,547
1,183
266
1,048
8,117
2,820
0
1,608
6,501
0
45,832
L
Ymir
RyK9
Ymir
3,039
1,022
255
830
10,883
3,659
0
3,377
7,338
16,448
0
W
Zhong Kui
doublehitch
Zhong Kui
8,069
2,011
0
8,105
12,552
12,183
0
0
12,552
54,506
0
L
4,124
1,966
0
734
10,540
3,214
0
2,403
8,081
0
40,117
W
Olorun
marcelod09
Olorun
4,753
1,254
893
2,436
5,069
1,598
0
2,161
2,778
35,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
33,120
418
Minions Killed
367
0
Camps Cleared
0
1,326,949
Distance Traveled
1,290,401
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,831
559
75
5
0
219,543
1
L
Erlang Shen
7,767
555
98
7
0
249,245
5
L
Medusa
7,036
503
91
7
0
249,252
3
L
Vulcan
6,763
483
94
7
0
254,516
2
W
Kuzenbo
8,205
586
46
3
0
279,043
2
W
Loki
7,717
551
77
6
0
322,964
4
L
Ymir
5,508
393
21
2
0
251,248
3
W
Zhong Kui
8,258
590
139
10
0
217,654
5
L
Nemesis
6,046
432
63
5
0
286,140
4
W
Olorun
6,963
497
81
6
0
287,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role