Player Matchup

Hades
Hades
Arietis44
Hades
Level 126
God Stats
1W - 1L
1,560 SR
Queue Stats
38W - 31L
1,490 Elo+
Party 3
Merlin
Merlin
Briorius
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,449 Elo+
Solo
Aphrodite
Aphrodite
Charanpreet001
Aphrodite
Level 114
God Stats
1W - 2L
1,752 SR
Queue Stats
112W - 105L
1,493 Elo+
Party 1
Chaac
Chaac
JP0132
Chaac
Level 64
God Stats
2W - 2L
1,265 SR
Queue Stats
200W - 189L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
TESCOSTYLE23
Kukulkan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,372 Elo+
Party 3
Team Averages
Level 107
1,515 SR
1,454 Elo+

VS

Team Averages
Level 89
1,371 SR
1,456 Elo+
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Chronosfear_
Cerberus
Level 115
God Stats
3W - 3L
1,427 SR
Queue Stats
229W - 191L
1,461 Elo+
Party 2
Nox
Nox
HellishStar_
Nox
Level 97
God Stats
6W - 8L
1,337 SR
Queue Stats
168W - 147L
1,474 Elo+
Party 2
Hera
Hera
Jillvalentine-mc
Hera
Level 108
God Stats
1W - 2L
1,303 SR
Queue Stats
222W - 218L
1,417 Elo+
Party 2
Bastet
Bastet
flos
Bastet
Level 60
God Stats
1W - 1L
1,289 SR
Queue Stats
87W - 97L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arietis44
Hades
18
6 / 6 / 13
12,067
754
21,015
20,180
9,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Briorius
Merlin
16
1 / 6 / 9
10,119
632
11,701
12,721
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Charanpreet001
Aphrodite
16
1 / 6 / 16
10,087
630
8,792
19,108
12,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
JP0132
Chaac
19
5 / 6 / 13
11,105
694
19,021
35,643
28,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
TESCOSTYLE23
Kukulkan
20
8 / 3 / 6
12,279
767
20,567
11,870
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 3 / 20
10,549
659
5,725
20,876
26,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Chronosfear_
Cerberus
18
6 / 3 / 11
11,781
736
17,362
24,681
28,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 5 / 8
12,971
811
19,362
19,798
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 3 / 15
12,976
811
24,336
18,176
9,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
flos
Bastet
18
5 / 7 / 12
11,638
727
20,931
16,232
7,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
93
21
Kills
27
27
Deaths
21
57
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
3
20
3.33
L
Hades
Arietis44
Hades
6
6
13
2.08
L
Merlin
Briorius
Merlin
1
6
9
0.92
L
Aphrodite
Charanpreet001
Aphrodite
1
6
16
1.5
W
Cerberus
Chronosfear_
Cerberus
6
3
11
3.83
W
10
5
8
2.8
L
Chaac
JP0132
Chaac
5
6
13
1.92
W
6
3
15
4.5
L
Kukulkan
TESCOSTYLE23
Kukulkan
8
3
6
3.67
W
Bastet
flos
Bastet
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,096
Damage
87,716
99,522
Taken
99,763
58,523
Mitigated
82,506
46,813
Healing
55,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,725
2,053
16,860
5,758
20,876
26,743
1,022
15,349
5,527
12,006
0
L
Hades
Arietis44
Hades
21,015
1,639
1,149
5,053
20,180
9,813
472
14,080
5,816
29,732
0
L
Merlin
Briorius
Merlin
11,701
480
1,096
2,638
12,721
3,656
604
5,945
6,716
31,290
0
L
Aphrodite
Charanpreet001
Aphrodite
8,792
1,410
8,426
8,121
19,108
12,595
502
13,062
5,912
18,925
0
W
Cerberus
Chronosfear_
Cerberus
17,362
855
3,479
10,036
24,681
28,316
862
10,196
14,485
28,155
0
W
19,362
527
1,957
3,568
19,798
10,451
2,017
12,559
7,239
38,121
0
L
Chaac
JP0132
Chaac
19,021
3,060
1,687
15,761
35,643
28,114
277
25,640
9,413
385
31,251
W
24,336
7,196
3,595
6,344
18,176
9,593
1,928
12,080
6,096
59,680
0
L
Kukulkan
TESCOSTYLE23
Kukulkan
20,567
1,064
1,143
1,739
11,870
4,345
738
6,970
4,880
54,861
0
W
Bastet
flos
Bastet
20,931
5,573
2,215
1,430
16,232
7,403
0
12,173
4,059
0
30,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,657
Gold Earned
59,915
182
Minions Killed
182
0
Camps Cleared
0
1,381,884
Distance Traveled
1,409,205
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,549
659
8
1
0
268,416
0
L
Hades
12,067
754
22
1
0
275,768
0
L
Merlin
10,119
632
36
2
0
263,637
0
L
Aphrodite
10,087
630
23
1
0
280,038
1
W
Cerberus
11,781
736
25
2
0
261,089
1
W
Nox
12,971
811
56
4
0
301,719
1
L
Chaac
11,105
694
10
1
0
273,905
0
W
Hera
12,976
811
72
5
0
280,826
1
L
Kukulkan
12,279
767
91
6
0
288,536
0
W
Bastet
11,638
727
21
1
0
297,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role