Player Matchup

Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Retr0thr0wback
Osiris
Level 100
God Stats
7W - 11L
1,485 SR
Queue Stats
241W - 234L
1,476 Elo+
Party 2
Neith
Neith
SolidK12
Neith
Level 83
God Stats
2W - 1L
1,362 SR
Queue Stats
181W - 137L
1,601 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,526 Elo+

VS

Team Averages
Level 120
1,621 SR
1,465 Elo+
Chaac
Chaac
BunkerTortoise3
Chaac
Level 125
God Stats
1W - 4L
1,386 SR
Queue Stats
75W - 97L
1,461 Elo+
Party 1
Artemis
Artemis
cross2k6
Artemis
Level 109
God Stats
6W - 7L
1,828 SR
Queue Stats
147W - 162L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
premirealarm3
Morgan Le Fay
Level 125
God Stats
14W - 14L
1,650 SR
Queue Stats
97W - 97L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 10
6,785
679
3,495
3,552
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 7
7,286
729
3,696
6,269
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
SolidK12
Neith
14
9 / 0 / 3
8,857
886
16,438
6,423
2,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,191
619
3,071
11,864
7,941
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
cross2k6
Artemis
9
1 / 4 / 0
6,251
625
3,932
7,166
2,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
premirealarm3
Morgan Le Fay
9
0 / 4 / 2
6,249
625
4,470
8,465
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
10
5
L
1
4
1
0.38
W
3
1
7
6.5
W
Neith
SolidK12
Neith
9
0
3
10.5
L
Artemis
cross2k6
Artemis
1
4
0
0.25
L
Morgan Le Fay
premirealarm3
Morgan Le Fay
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
11,473
16,244
Taken
27,495
8,567
Mitigated
13,313
2,536
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,495
100
0
858
3,552
1,081
0
777
2,709
16,624
0
L
3,071
474
426
3,183
11,864
7,941
192
1,339
10,352
0
14,445
W
3,696
690
0
357
6,269
5,126
0
1,517
4,499
0
14,700
W
Neith
SolidK12
Neith
16,438
9,404
0
1,321
6,423
2,360
216
1,680
4,566
0
45,427
L
Artemis
cross2k6
Artemis
3,932
142
0
772
7,166
2,344
279
740
6,284
0
19,891
L
Morgan Le Fay
premirealarm3
Morgan Le Fay
4,470
79
266
2,124
8,465
3,028
54
957
7,364
17,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
18,691
116
Minions Killed
97
0
Camps Cleared
0
569,428
Distance Traveled
519,876
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,785
679
35
4
0
179,600
0
L
Chaac
6,191
619
23
2
0
171,301
0
W
Osiris
7,286
729
20
2
0
213,241
1
W
Neith
8,857
886
61
6
0
176,587
0
L
Artemis
6,251
625
38
4
0
175,799
3
L
Morgan Le Fay
6,249
625
36
4
0
172,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role