Player Matchup

Kumbhakarna
Kumbhakarna
Hiroshimawasok
Kumbhakarna
Level 119
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 5L
1,615 Elo+
Party 2
Neith
Neith
RhysBlythe
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,724 Elo+
Party 2
Janus
Janus
WallyMack101
Janus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,615 Elo+
Party 2
Team Averages
Level 88
1,558 SR
1,651 Elo+

VS

Team Averages
Level 23
1,496 SR
1,668 Elo+
Morgan Le Fay
Morgan Le Fay
Imbackinyouras
Morgan Le Fay
Level 8
God Stats
2W - 0L
1,748 SR
Queue Stats
19W - 8L
1,781 Elo+
Solo
Sylvanus
Sylvanus
Konepelaaja
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 142L
1,633 Elo+
Party 1
Bakasura
Bakasura
PuuhaBob
Bakasura
Level 33
God Stats
1W - 3L
1,240 SR
Queue Stats
199W - 158L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hiroshimawasok
Kumbhakarna
17
3 / 7 / 13
12,631
665
15,263
24,828
27,630
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
15
2 / 11 / 9
11,505
606
9,914
18,713
5,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
12 / 8 / 3
13,789
726
20,962
20,235
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Imbackinyouras
Morgan Le Fay
20
13 / 5 / 8
15,272
804
29,066
19,886
10,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Konepelaaja
Sylvanus
16
4 / 6 / 12
13,735
723
12,794
23,551
25,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
PuuhaBob
Bakasura
18
9 / 7 / 10
13,856
729
10,270
19,056
8,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
17
Kills
26
26
Deaths
18
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Hiroshimawasok
Kumbhakarna
3
7
13
1.36
W
Morgan Le Fay
Imbackinyouras
Morgan Le Fay
13
5
8
3.4
W
Sylvanus
Konepelaaja
Sylvanus
4
6
12
1.67
W
Bakasura
PuuhaBob
Bakasura
9
7
10
2
L
Neith
2
11
9
0.59
L
12
8
3
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,139
Damage
52,130
63,776
Taken
62,493
39,395
Mitigated
44,955
6,880
Healing
24,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Hiroshimawasok
Kumbhakarna
15,263
1,392
0
1,860
24,828
27,630
0
14,602
9,873
42,088
0
W
Morgan Le Fay
Imbackinyouras
Morgan Le Fay
29,066
3,074
0
8,712
19,886
10,690
1,372
10,576
9,310
92,203
0
W
Sylvanus
Konepelaaja
Sylvanus
12,794
2,103
3,433
8,524
23,551
25,908
895
15,873
7,678
38,617
0
W
Bakasura
PuuhaBob
Bakasura
10,270
7,126
0
3,772
19,056
8,357
970
9,776
8,956
0
34,857
L
Neith
9,914
2,811
0
1,644
18,713
5,682
0
12,044
6,385
0
29,279
L
20,962
1,689
0
3,376
20,235
6,083
0
15,214
4,737
57,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
42,863
158
Minions Killed
208
0
Camps Cleared
0
938,569
Distance Traveled
904,765
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,631
665
47
2
0
345,377
2
W
Morgan Le Fay
15,272
804
99
5
0
297,493
3
W
Sylvanus
13,735
723
45
2
0
247,858
1
W
Bakasura
13,856
729
64
3
0
359,414
1
L
Neith
11,505
606
36
2
0
263,962
0
L
Janus
13,789
726
75
4
0
329,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role