Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FallenxHero14
Cthulhu
Level 14
God Stats
16W - 10L
1,654 SR
Queue Stats
17W - 13L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
LiL_Morps
Tsukuyomi
Level 53
God Stats
2W - 5L
1,302 SR
Queue Stats
40W - 68L
1,343 Elo+
Party 3
Ra
Ra
TrixxyTrax
Ra
Level 4
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ninjaquick269
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 3
Team Averages
Level 21
1,431 SR
1,451 Elo+

VS

Team Averages
Level 19
1,457 SR
1,404 Elo+
Rama
Rama
CHAVADAVA524
Rama
Level 22
God Stats
47W - 40L
1,511 SR
Queue Stats
51W - 46L
1,392 Elo+
Party 1
Fenrir
Fenrir
ValkSky
Fenrir
Level 17
God Stats
2W - 4L
1,277 SR
Queue Stats
28W - 33L
1,307 Elo+
Party 1
Jing Wei
Jing Wei
YaTaiga Op
Jing Wei
Level 34
God Stats
33W - 41L
1,495 SR
Queue Stats
155W - 182L
1,418 Elo+
Party 2
Scylla
Scylla
mrsbugsplater1
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
zGustavinho
Pele
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 74L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 3 / 17
14,175
945
13,828
16,553
7,693
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
20
13 / 6 / 15
17,755
1,184
30,454
29,453
46,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
LiL_Morps
Tsukuyomi
20
20 / 16 / 11
17,456
1,164
37,559
32,387
15,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 7 / 17
12,980
865
8,121
11,785
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
18
1 / 2 / 5
11,309
754
3,719
5,844
3,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 15
18,757
1,250
31,692
19,149
6,895
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
ValkSky
Fenrir
20
4 / 9 / 11
13,980
932
10,364
22,971
9,343
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
YaTaiga Op
Jing Wei
20
15 / 5 / 10
17,848
1,190
31,335
24,133
8,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 9 / 6
11,803
787
2,135
10,762
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 10 / 14
14,481
965
14,034
24,967
8,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
90
37
Kills
34
34
Deaths
37
65
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
17
3.5
W
13
4
15
5.13
L
Cthulhu
13
6
15
3.42
L
Tsukuyomi
LiL_Morps
Tsukuyomi
20
16
11
1.59
L
1
7
17
1.36
W
Fenrir
ValkSky
Fenrir
4
9
11
1.06
W
Jing Wei
YaTaiga Op
Jing Wei
15
5
10
4
W
0
9
6
0.33
L
Bellona
1
2
5
1.75
W
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,681
Damage
89,560
96,022
Taken
101,982
77,692
Mitigated
36,220
8,472
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,828
10,057
0
1,808
16,553
7,693
0
634
15,919
0
43,276
W
31,692
30,156
0
4,366
19,149
6,895
0
9,565
9,584
0
77,486
L
Cthulhu
30,454
3,314
144
5,773
29,453
46,178
0
257
29,196
60,659
0
L
Tsukuyomi
LiL_Morps
Tsukuyomi
37,559
11,072
0
200
32,387
15,497
0
546
31,841
0
59,662
L
8,121
1,299
66
318
11,785
4,630
0
698
11,087
19,210
0
W
Fenrir
ValkSky
Fenrir
10,364
5,063
0
0
22,971
9,343
0
7,169
15,802
0
13,247
W
Jing Wei
YaTaiga Op
Jing Wei
31,335
27,625
0
4,547
24,133
8,568
0
10,918
13,215
0
56,620
W
2,135
751
0
0
10,762
3,172
0
3,546
7,216
6,819
0
L
Bellona
3,719
1,056
0
163
5,844
3,694
0
0
5,844
0
6,757
W
14,034
4,061
0
1,249
24,967
8,242
0
7,377
17,185
0
54,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,675
Gold Earned
76,869
208
Minions Killed
273
3
Camps Cleared
12
1,059,183
Distance Traveled
1,274,408
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,175
945
64
4
0
227,801
3
W
Rama
18,757
1,250
109
7
7
261,396
4
L
Cthulhu
17,755
1,184
80
5
1
305,559
2
L
Tsukuyomi
17,456
1,164
36
2
1
276,383
0
L
Ra
12,980
865
27
2
1
144,876
0
W
Fenrir
13,980
932
8
1
2
261,839
0
W
Jing Wei
17,848
1,190
49
3
0
314,896
2
W
Scylla
11,803
787
11
1
0
130,794
1
L
Bellona
11,309
754
1
0
0
104,564
0
W
Pele
14,481
965
96
6
3
305,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role