Player Matchup

Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
sharkyy2000
Cthulhu
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 87L
1,143 Elo+
Party 2
Tyr
Tyr
xQcdG
Tyr
Level 141
God Stats
1W - 2L
1,520 SR
Queue Stats
182W - 175L
1,470 Elo+
Party 3
Neith
Neith
xQcdV
Neith
Level 18
God Stats
25W - 25L
1,579 SR
Queue Stats
29W - 31L
1,464 Elo+
Party 3
Team Averages
Level 63
1,520 SR
1,415 Elo+

VS

Team Averages
Level 50
1,399 SR
1,294 Elo+
Osiris
Osiris
BermudaSqaureXD
Osiris
Level 13
God Stats
5W - 13L
1,301 SR
Queue Stats
7W - 23L
1,181 Elo+
Party 1
Cerberus
Cerberus
GrimSyther
Cerberus
Level 46
God Stats
2W - 5L
1,559 SR
Queue Stats
17W - 34L
1,349 Elo+
Party 1
Fenrir
Fenrir
MyPielieIsGroot
Fenrir
Level 122
God Stats
1W - 5L
1,303 SR
Queue Stats
16W - 44L
1,247 Elo+
Party 1
Ra
Ra
Pantoffeltjie
Ra
Level 58
God Stats
1W - 2L
1,334 SR
Queue Stats
15W - 41L
1,270 Elo+
Party 1
Anhur
Anhur
Zeeck101
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 2 / 7
7,839
603
9,036
8,015
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
 
Morgan Le Fay
12
6 / 2 / 4
7,500
577
10,823
6,280
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
sharkyy2000
Cthulhu
11
4 / 1 / 11
7,926
610
6,939
8,121
7,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
xQcdG
Tyr
14
5 / 1 / 5
8,303
639
6,336
7,378
5,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
xQcdV
Neith
10
4 / 3 / 5
6,628
510
3,993
4,513
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 6
5,445
419
2,432
9,900
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GrimSyther
Cerberus
9
2 / 4 / 3
6,327
487
4,058
13,850
6,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 5 / 3
6,594
507
3,579
10,448
3,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 4
6,176
475
4,127
7,088
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Zeeck101
Anhur
9
2 / 7 / 3
5,781
445
3,109
9,067
2,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
26
Kills
8
9
Deaths
27
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
7
5.25
W
Morgan Le Fay
 
Morgan Le Fay
6
2
4
4
L
0
7
6
0.43
L
Cerberus
GrimSyther
Cerberus
2
4
3
0.88
L
2
5
3
0.7
L
2
4
4
1
L
Anhur
Zeeck101
Anhur
2
7
3
0.5
W
Cthulhu
sharkyy2000
Cthulhu
4
1
11
9.5
W
Tyr
xQcdG
Tyr
5
1
5
7.5
W
Neith
xQcdV
Neith
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
17,305
34,307
Taken
50,353
18,420
Mitigated
22,269
9,520
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,036
3,208
0
3,189
8,015
2,470
0
2,042
5,973
0
41,639
W
Morgan Le Fay
 
Morgan Le Fay
10,823
959
0
2,043
6,280
1,913
150
3,135
3,145
49,371
0
L
2,432
521
0
1,070
9,900
8,269
0
3,032
6,751
0
15,516
L
Cerberus
GrimSyther
Cerberus
4,058
162
544
1,860
13,850
6,560
0
4,509
9,201
18,093
0
L
3,579
832
0
2,764
10,448
3,122
0
2,267
8,147
0
23,684
L
4,127
465
400
2,305
7,088
2,198
0
2,988
3,862
34,529
0
L
Anhur
Zeeck101
Anhur
3,109
1,409
0
470
9,067
2,120
0
4,321
4,630
0
15,345
W
Cthulhu
sharkyy2000
Cthulhu
6,939
283
102
1,762
8,121
7,302
0
1,413
6,708
27,167
0
W
Tyr
xQcdG
Tyr
6,336
784
0
1,674
7,378
5,657
404
719
6,659
0
47,628
W
Neith
xQcdV
Neith
3,993
2,088
0
750
4,513
1,078
402
876
3,637
0
17,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
30,323
348
Minions Killed
196
0
Camps Cleared
0
1,238,606
Distance Traveled
1,099,015
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,839
603
76
6
0
284,465
4
W
Morgan Le Fay
7,500
577
96
7
0
233,728
2
L
Osiris
5,445
419
31
2
0
224,343
0
L
Cerberus
6,327
487
49
4
0
248,986
0
L
Fenrir
6,594
507
40
3
0
181,189
2
L
Ra
6,176
475
56
4
0
243,642
0
L
Anhur
5,781
445
20
2
0
200,855
0
W
Cthulhu
7,926
610
27
2
0
278,065
1
W
Tyr
8,303
639
110
8
0
265,785
3
W
Neith
6,628
510
39
3
0
176,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role