Player Matchup

Ra
Ra
EeZed
Ra
Level 7
God Stats
5W - 4L
1,624 SR
Queue Stats
6W - 9L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
Erismandias
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,127 Elo+
Party 1
Vamana
Vamana
JayBoneElite
Vamana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,066 Elo+
Party 1
Odin
Odin
SirDaly
Odin
Level 16
God Stats
4W - 5L
1,370 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
TripazJ
Kukulkan
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 23L
1,393 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,247 Elo+

VS

Team Averages
Level 8
1,511 SR
1,290 Elo+
Nemesis
Nemesis
AidHus
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Deneee
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Cthulhu
Cthulhu
Gipppa
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Neith
Neith
Moooooy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Osiris
Osiris
matyorugua95
Osiris
Level 28
God Stats
29W - 29L
1,557 SR
Queue Stats
140W - 168L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
6 / 2 / 9
6,012
601
7,982
5,821
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Erismandias
Cthulhu
8
3 / 2 / 7
5,634
563
3,552
6,234
4,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
8
4 / 3 / 7
5,790
579
2,140
6,470
1,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
SirDaly
Odin
8
3 / 3 / 9
5,490
549
3,488
4,482
3,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
TripazJ
Kukulkan
10
5 / 1 / 5
6,141
614
6,537
4,406
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AidHus
Nemesis
6
0 / 4 / 4
4,340
434
1,516
6,105
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Deneee
Anubis
6
0 / 7 / 2
4,096
410
2,245
6,486
2,528
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Gipppa
Cthulhu
7
1 / 4 / 5
4,984
498
2,105
6,235
3,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Moooooy
Neith
8
4 / 3 / 3
5,291
529
5,909
5,572
1,510
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
9
6 / 4 / 1
6,123
612
6,728
8,332
3,407
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
21
Kills
11
11
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AidHus
Nemesis
0
4
4
0.5
L
Anubis
Deneee
Anubis
0
7
2
0.14
W
Ra
6
2
9
5.25
W
Cthulhu
Erismandias
Cthulhu
3
2
7
3.25
L
Cthulhu
Gipppa
Cthulhu
1
4
5
0.88
W
Vamana
4
3
7
2.5
L
Neith
Moooooy
Neith
4
3
3
1.83
W
Odin
SirDaly
Odin
3
3
9
2.5
W
Kukulkan
TripazJ
Kukulkan
5
1
5
7.5
L
Osiris
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,699
Damage
18,503
27,413
Taken
32,730
11,957
Mitigated
12,335
6,087
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AidHus
Nemesis
1,516
275
0
1,280
6,105
1,683
0
2,762
3,303
0
11,485
L
Anubis
Deneee
Anubis
2,245
502
0
335
6,486
2,528
0
4,791
1,445
8,099
0
W
Ra
7,982
1,226
752
1,233
5,821
1,652
217
1,935
3,886
20,730
0
W
Cthulhu
Erismandias
Cthulhu
3,552
456
0
750
6,234
4,103
0
917
5,317
10,923
0
L
Cthulhu
Gipppa
Cthulhu
2,105
443
0
534
6,235
3,207
0
2,936
3,234
7,001
0
W
Vamana
2,140
744
0
1,570
6,470
1,764
0
658
5,812
0
11,901
L
Neith
Moooooy
Neith
5,909
2,949
0
847
5,572
1,510
106
2,922
2,554
0
21,539
W
Odin
SirDaly
Odin
3,488
858
0
804
4,482
3,274
0
475
4,007
0
13,306
W
Kukulkan
TripazJ
Kukulkan
6,537
1,453
0
978
4,406
1,164
300
365
4,041
27,123
0
L
Osiris
6,728
2,182
0
581
8,332
3,407
0
4,060
4,123
0
20,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
24,834
158
Minions Killed
126
0
Camps Cleared
0
908,156
Distance Traveled
821,891
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,340
434
25
3
0
174,596
1
L
Anubis
4,096
410
11
1
0
148,830
1
W
Ra
6,012
601
32
3
0
194,587
0
W
Cthulhu
5,634
563
15
2
0
176,555
0
L
Cthulhu
4,984
498
6
1
0
149,634
0
W
Vamana
5,790
579
16
2
0
202,495
0
L
Neith
5,291
529
51
5
0
165,457
2
W
Odin
5,490
549
26
3
0
172,672
1
W
Kukulkan
6,141
614
69
7
0
161,847
1
L
Osiris
6,123
612
33
3
0
183,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role