Player Matchup

Gilgamesh
Gilgamesh
Criti22_L2R2
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,637 Elo+
Party 1
Ra
Ra
DynaMike00
Ra
Level 27
God Stats
21W - 19L
1,612 SR
Queue Stats
40W - 37L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
Guillewilliam200
Tsukuyomi
Level 24
God Stats
0W - 1L
1,313 SR
Queue Stats
30W - 23L
1,549 Elo+
Party 1
Ymir
Ymir
MixxyLS
Ymir
Level 24
God Stats
14W - 15L
1,449 SR
Queue Stats
56W - 54L
1,413 Elo+
Solo
Medusa
Medusa
Pierre_MB7
Medusa
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
8W - 9L
1,621 Elo+
Solo
Team Averages
Level 27
1,524 SR
1,561 Elo+

VS

Team Averages
Level 48
1,595 SR
1,554 Elo+
Arachne
Arachne
Boorzik_71
Arachne
Level 26
God Stats
72W - 76L
1,560 SR
Queue Stats
189W - 215L
1,346 Elo+
Solo
Danzaburou
Danzaburou
Danzadurou
Danzaburou
Level 28
God Stats
4W - 1L
1,605 SR
Queue Stats
20W - 16L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DigAPony
Morgan Le Fay
Level 146
God Stats
6W - 1L
1,809 SR
Queue Stats
78W - 54L
1,697 Elo+
Party 2
Gilgamesh
Gilgamesh
FryingMyEyes
Gilgamesh
Level 11
God Stats
13W - 6L
1,690 SR
Queue Stats
113W - 71L
1,513 Elo+
Party 2
Loki
Loki
msaridane
Loki
Level 27
God Stats
1W - 0L
1,308 SR
Queue Stats
14W - 13L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Criti22_L2R2
Gilgamesh
20
12 / 7 / 7
14,819
549
25,424
27,102
26,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
19 / 6 / 5
17,637
653
27,675
23,994
13,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
16
5 / 13 / 5
11,650
431
12,098
29,533
11,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ymir
MixxyLS
Ymir
6
1 / 3 / 0
7,839
290
1,787
6,681
3,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Pierre_MB7
Medusa
18
4 / 11 / 7
12,392
459
11,099
19,988
6,225
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boorzik_71
Arachne
20
2 / 18 / 10
13,877
514
11,750
29,499
16,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Danzadurou
Danzaburou
20
10 / 6 / 8
15,669
580
19,178
34,517
15,125
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
DigAPony
Morgan Le Fay
20
14 / 2 / 10
17,624
653
26,403
14,649
6,378
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
FryingMyEyes
Gilgamesh
20
7 / 8 / 6
15,717
582
13,542
24,257
21,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
7 / 7 / 4
14,991
555
12,408
19,354
8,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
41
Kills
40
40
Deaths
41
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boorzik_71
Arachne
2
18
10
0.39
L
Gilgamesh
Criti22_L2R2
Gilgamesh
12
7
7
2.21
W
Danzaburou
Danzadurou
Danzaburou
10
6
8
2.33
W
Morgan Le Fay
DigAPony
Morgan Le Fay
14
2
10
9.5
L
19
6
5
3.58
W
Gilgamesh
FryingMyEyes
Gilgamesh
7
8
6
1.25
L
Tsukuyomi
5
13
5
0.58
L
Ymir
MixxyLS
Ymir
1
3
0
0.33
L
Medusa
Pierre_MB7
Medusa
4
11
7
0.68
W
Loki
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,083
Damage
83,281
107,298
Taken
122,276
61,140
Mitigated
68,037
24,857
Healing
28,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boorzik_71
Arachne
11,750
7,178
0
5,041
29,499
16,311
1,899
7,071
22,428
0
77,760
L
Gilgamesh
Criti22_L2R2
Gilgamesh
25,424
5,922
367
3,937
27,102
26,464
1,373
5,501
21,533
0
76,212
W
Danzaburou
Danzadurou
Danzaburou
19,178
9,084
0
15,970
34,517
15,125
1,775
7,653
26,864
0
136,713
W
Morgan Le Fay
DigAPony
Morgan Le Fay
26,403
1,196
0
2,254
14,649
6,378
2,687
3,057
11,592
111,688
0
L
27,675
2,846
1,964
8,597
23,994
13,497
1,121
5,796
18,080
157,057
0
W
Gilgamesh
FryingMyEyes
Gilgamesh
13,542
4,472
0
4,080
24,257
21,717
2,316
6,943
17,314
0
95,398
L
Tsukuyomi
12,098
3,943
0
7,170
29,533
11,640
0
4,514
24,901
0
70,821
L
Ymir
MixxyLS
Ymir
1,787
704
75
613
6,681
3,314
0
3,006
3,376
11,642
0
L
Medusa
Pierre_MB7
Medusa
11,099
5,322
0
2,134
19,988
6,225
44
6,884
12,838
0
44,682
W
Loki
12,408
3,060
0
1,561
19,354
8,506
1,380
6,528
12,826
0
90,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,337
Gold Earned
77,878
551
Minions Killed
688
0
Camps Cleared
0
2,053,353
Distance Traveled
2,343,458
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,877
514
114
4
0
495,799
0
L
Gilgamesh
14,819
549
105
4
0
482,624
5
W
Danzaburou
15,669
580
127
5
0
445,835
2
W
Morgan Le Fay
17,624
653
149
6
0
485,297
0
L
Ra
17,637
653
259
10
0
508,425
1
W
Gilgamesh
15,717
582
165
6
0
426,904
5
L
Tsukuyomi
11,650
431
101
4
0
454,909
0
L
Ymir
7,839
290
19
1
0
158,691
1
L
Medusa
12,392
459
67
2
0
448,704
0
W
Loki
14,991
555
133
5
0
489,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role