Player Matchup

Bacchus
Bacchus
OldYellr
Bacchus
Level 18
God Stats
15W - 12L
1,586 SR
Queue Stats
138W - 109L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ragnarsaurus
Morgan Le Fay
Level 14
God Stats
10W - 6L
1,568 SR
Queue Stats
158W - 135L
1,349 Elo+
Party 1
Agni
Agni
btb7493
Agni
Level 89
God Stats
4W - 5L
1,667 SR
Queue Stats
131W - 103L
1,442 Elo+
Party 1
Team Averages
Level 40
1,607 SR
1,395 Elo+

VS

Team Averages
Level 66
1,492 SR
1,420 Elo+
He Bo
He Bo
 
He Bo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
tdcThreat_-
Thor
Level 13
God Stats
3W - 3L
1,476 SR
Queue Stats
11W - 20L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OldYellr
Bacchus
10
0 / 4 / 9
7,172
652
4,042
7,462
7,913
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Ragnarsaurus
Morgan Le Fay
12
5 / 3 / 5
8,603
782
8,467
8,796
3,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
btb7493
Agni
13
5 / 2 / 5
8,604
782
9,789
6,010
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
5 / 6 / 3
8,076
734
6,943
8,913
3,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
 
Sylvanus
11
1 / 3 / 6
7,194
654
4,577
12,195
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 4
7,540
685
2,300
8,062
4,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
10
Kills
9
9
Deaths
10
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
6
3
1.08
L
Sylvanus
 
Sylvanus
1
3
6
1.33
W
Bacchus
OldYellr
Bacchus
0
4
9
1.13
W
Morgan Le Fay
Ragnarsaurus
Morgan Le Fay
5
3
5
2.5
W
Agni
btb7493
Agni
5
2
5
3.75
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
13,820
22,268
Taken
29,170
12,941
Mitigated
13,440
4,350
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,943
611
0
0
8,913
3,015
0
6,373
2,540
18,492
0
L
Sylvanus
 
Sylvanus
4,577
1,609
1,732
2,296
12,195
5,736
0
9,014
3,181
20,304
4,725
W
Bacchus
OldYellr
Bacchus
4,042
45
186
65
7,462
7,913
364
3,831
3,631
13,287
0
W
Morgan Le Fay
Ragnarsaurus
Morgan Le Fay
8,467
636
44
3,386
8,796
3,036
1,464
4,772
4,024
26,644
0
W
Agni
btb7493
Agni
9,789
561
0
669
6,010
1,992
1,016
2,379
3,631
36,528
0
L
2,300
797
0
0
8,062
4,689
0
6,911
1,151
0
4,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
22,810
112
Minions Killed
84
0
Camps Cleared
0
579,913
Distance Traveled
535,445
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,076
734
28
3
0
175,158
0
L
Sylvanus
7,194
654
51
5
0
169,073
0
W
Bacchus
7,172
652
10
1
0
217,554
1
W
Morgan Le Fay
8,603
782
41
4
0
174,051
0
W
Agni
8,604
782
61
6
0
188,308
0
L
Thor
7,540
685
5
0
0
191,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role