Player Matchup

Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Elropx
Guan Yu
Level 145
God Stats
8W - 5L
1,789 SR
Queue Stats
464W - 356L
1,734 Elo+
Party 2
Ymir
Ymir
IFunkyCheese
Ymir
Level 23
God Stats
9W - 6L
1,899 SR
Queue Stats
121W - 104L
1,492 Elo+
Party 3
Jing Wei
Jing Wei
Lorvenne
Jing Wei
Level 26
God Stats
11W - 5L
1,588 SR
Queue Stats
170W - 106L
1,775 Elo+
Party 2
Scylla
Scylla
Mershima
Scylla
Level 69
God Stats
11W - 7L
1,533 SR
Queue Stats
86W - 65L
1,560 Elo+
Party 3
Team Averages
Level 82
1,662 SR
1,612 Elo+

VS

Team Averages
Level 56
1,462 SR
1,534 Elo+
Arachne
Arachne
CluckMyButt2317
Arachne
Level 48
God Stats
34W - 20L
1,523 SR
Queue Stats
221W - 202L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
GrampaJesus
Gilgamesh
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 1
Cernunnos
Cernunnos
PC13
Cernunnos
Level 59
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 2L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
PapaBrundo
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
SlothMan13
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
7 / 1 / 0
6,856
686
4,776
6,163
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Elropx
Guan Yu
13
7 / 1 / 1
7,183
718
7,004
6,886
5,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 0 / 4
5,710
571
3,780
5,461
3,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Lorvenne
Jing Wei
9
1 / 0 / 4
5,307
531
2,668
3,487
828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Mershima
Scylla
10
4 / 0 / 2
6,413
641
4,509
3,450
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,907
491
2,462
8,727
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
GrampaJesus
Gilgamesh
9
2 / 5 / 0
5,711
571
3,489
7,341
3,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
PC13
Cernunnos
7
0 / 3 / 0
4,528
453
3,761
4,581
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
PapaBrundo
Ah Puch
7
0 / 5 / 1
4,408
441
1,175
4,635
1,511
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
7
0 / 3 / 0
4,761
476
1,881
7,699
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
21
Kills
2
2
Deaths
21
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
0
7
L
0
5
1
0.1
W
Guan Yu
Elropx
Guan Yu
7
1
1
7.5
L
Gilgamesh
GrampaJesus
Gilgamesh
2
5
0
0.4
W
2
0
4
4
W
Jing Wei
Lorvenne
Jing Wei
1
0
4
3
W
Scylla
Mershima
Scylla
4
0
2
5
L
Cernunnos
PC13
Cernunnos
0
3
0
0
L
Ah Puch
PapaBrundo
Ah Puch
0
5
1
0.1
L
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,737
Damage
12,768
25,447
Taken
32,983
13,102
Mitigated
12,204
6,663
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,776
2,243
0
696
6,163
2,186
0
484
5,679
0
46,543
L
2,462
1,460
0
1,675
8,727
1,866
0
118
8,607
0
27,294
W
Guan Yu
Elropx
Guan Yu
7,004
902
0
3,574
6,886
5,329
130
340
6,546
0
39,982
L
Gilgamesh
GrampaJesus
Gilgamesh
3,489
716
0
488
7,341
3,132
0
1,480
5,785
0
18,831
W
3,780
1,050
0
980
5,461
3,888
0
1,053
4,408
12,805
0
W
Jing Wei
Lorvenne
Jing Wei
2,668
2,007
0
1,413
3,487
828
614
363
3,124
0
24,994
W
Scylla
Mershima
Scylla
4,509
84
0
0
3,450
871
622
816
2,634
25,347
0
L
Cernunnos
PC13
Cernunnos
3,761
1,799
0
26
4,581
1,392
324
2,118
2,463
0
19,481
L
Ah Puch
PapaBrundo
Ah Puch
1,175
44
0
524
4,635
1,511
0
2,537
1,802
9,676
0
L
Sobek
1,881
516
185
2,410
7,699
4,303
125
1,662
6,037
9,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
24,315
324
Minions Killed
169
0
Camps Cleared
0
1,015,864
Distance Traveled
831,833
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,856
686
90
9
0
223,499
1
L
Arachne
4,907
491
60
6
0
176,544
3
W
Guan Yu
7,183
718
98
10
0
213,367
4
L
Gilgamesh
5,711
571
34
3
0
180,968
1
W
Ymir
5,710
571
25
3
0
193,672
1
W
Jing Wei
5,307
531
44
4
0
198,579
1
W
Scylla
6,413
641
67
7
0
186,747
4
L
Cernunnos
4,528
453
38
4
0
155,108
1
L
Ah Puch
4,408
441
19
2
0
126,853
1
L
Sobek
4,761
476
18
2
0
192,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role