Player Matchup

Nike
Nike
 
Nike
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
By Scoped Br
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,383 Elo+
Party 2
Fafnir
Fafnir
Gustavo6264
Fafnir
Level 6
God Stats
1W - 2L
1,688 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 2
Anhur
Anhur
PaPoison678
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,526 Elo+
Party 1
Olorun
Olorun
jpblack
Olorun
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,403 Elo+
Party 1
Team Averages
Level 13
1,538 SR
1,454 Elo+

VS

Team Averages
Level 15
1,547 SR
1,469 Elo+
Cthulhu
Cthulhu
AkMurat2003
Cthulhu
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 27L
1,505 Elo+
Solo
Mercury
Mercury
Antnator2
Mercury
Level 4
God Stats
3W - 1L
1,540 SR
Queue Stats
15W - 13L
1,482 Elo+
Solo
Bellona
Bellona
PesoDip
Bellona
Level 26
God Stats
43W - 19L
1,344 SR
Queue Stats
62W - 36L
1,351 Elo+
Solo
Neith
Neith
aNOOBis215
Neith
Level 13
God Stats
14W - 9L
1,532 SR
Queue Stats
24W - 22L
1,467 Elo+
Solo
Aphrodite
Aphrodite
potofresh
Aphrodite
Level 19
God Stats
3W - 3L
1,818 SR
Queue Stats
20W - 15L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 5 / 0
6,316
486
2,890
9,263
5,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 4 / 0
4,694
361
754
5,535
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
10
0 / 1 / 2
6,696
515
2,995
7,898
7,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 0
6,445
496
3,728
9,463
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
jpblack
Olorun
12
0 / 3 / 0
6,588
507
3,558
7,202
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkMurat2003
Cthulhu
10
0 / 2 / 1
6,402
492
3,433
7,877
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Antnator2
Mercury
11
4 / 0 / 2
7,150
550
1,777
4,458
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
PesoDip
Bellona
15
9 / 0 / 0
9,270
713
7,955
7,493
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
12
1 / 0 / 3
6,919
532
5,760
4,168
1,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
potofresh
Aphrodite
14
2 / 0 / 2
8,115
624
3,706
4,566
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
16
16
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
0
0
W
Cthulhu
AkMurat2003
Cthulhu
0
2
1
0.25
W
Mercury
Antnator2
Mercury
4
0
2
5
L
0
4
0
0
L
Fafnir
0
1
2
1
L
2
3
0
0.67
W
Bellona
PesoDip
Bellona
9
0
0
9
W
Neith
1
0
3
2.5
L
Olorun
jpblack
Olorun
0
3
0
0
W
Aphrodite
potofresh
Aphrodite
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,925
Damage
22,631
39,361
Taken
28,562
20,085
Mitigated
14,148
8,148
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,890
412
0
1,225
9,263
5,673
693
0
9,263
4,089
27,891
W
Cthulhu
AkMurat2003
Cthulhu
3,433
34
160
1,753
7,877
4,347
112
2,616
5,261
14,855
0
W
Mercury
Antnator2
Mercury
1,777
493
0
464
4,458
1,266
0
381
4,077
0
32,841
L
754
103
0
998
5,535
1,183
0
275
5,238
0
9,310
L
Fafnir
2,995
616
0
722
7,898
7,837
0
1,414
6,484
11,319
0
L
3,728
2,138
0
2,417
9,463
3,125
0
1,985
7,478
0
44,169
W
Bellona
PesoDip
Bellona
7,955
2,865
0
3,580
7,493
5,776
1,197
488
7,005
0
63,296
W
Neith
5,760
2,271
0
1,871
4,168
1,074
0
1,292
2,876
0
47,189
L
Olorun
jpblack
Olorun
3,558
1,881
0
2,786
7,202
2,267
480
3,293
3,759
41,727
0
W
Aphrodite
potofresh
Aphrodite
3,706
396
637
3,445
4,566
1,685
870
2,535
2,031
47,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
37,856
285
Minions Killed
433
0
Camps Cleared
0
1,102,407
Distance Traveled
1,377,489
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,316
486
70
5
0
242,486
1
W
Cthulhu
6,402
492
24
2
0
266,630
3
W
Mercury
7,150
550
65
5
0
330,182
0
L
Pele
4,694
361
24
2
0
166,635
0
L
Fafnir
6,696
515
19
1
0
265,217
0
L
Anhur
6,445
496
92
7
0
230,084
0
W
Bellona
9,270
713
138
11
0
279,800
3
W
Neith
6,919
532
94
7
0
235,039
0
L
Olorun
6,588
507
80
6
0
197,985
0
W
Aphrodite
8,115
624
112
9
0
265,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role