Player Matchup

Bellona
Bellona
SmokeKingStevie
Bellona
Level 117
God Stats
8W - 15L
1,422 SR
Queue Stats
118W - 127L
1,382 Elo+
Solo
Fenrir
Fenrir
X-Fernii79_X
Fenrir
Level 156
God Stats
0W - 1L
1,302 SR
Queue Stats
14W - 17L
1,475 Elo+
Party 3
Vulcan
Vulcan
aleexgk10
Vulcan
Level 69
God Stats
2W - 7L
1,601 SR
Queue Stats
67W - 70L
1,455 Elo+
Party 3
Medusa
Medusa
byjosilfre
Medusa
Level 75
God Stats
2W - 3L
1,404 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 3
Yemoja
Yemoja
jesu_mvt
Yemoja
Level 65
God Stats
2W - 1L
1,591 SR
Queue Stats
16W - 18L
1,463 Elo+
Party 3
Team Averages
Level 96
1,464 SR
1,415 Elo+

VS

Team Averages
Level 96
1,491 SR
1,517 Elo+
Ymir
Ymir
Absu100
Ymir
Level 104
God Stats
6W - 2L
1,215 SR
Queue Stats
174W - 160L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
Emmqe
Gilgamesh
Level 83
God Stats
13W - 8L
1,501 SR
Queue Stats
127W - 137L
1,479 Elo+
Party 2
Bakasura
Bakasura
Prometheuz54
Bakasura
Level 126
God Stats
9W - 2L
1,661 SR
Queue Stats
235W - 220L
1,527 Elo+
Party 1
Medusa
Medusa
R3yS-PL4yS
Medusa
Level 85
God Stats
11W - 6L
1,668 SR
Queue Stats
121W - 114L
1,545 Elo+
Party 1
Janus
Janus
afa2097
Janus
Level 84
God Stats
4W - 4L
1,409 SR
Queue Stats
107W - 109L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
11,597
264
2,877
4,440
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
20
17 / 10 / 10
22,425
510
44,965
47,211
47,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
aleexgk10
Vulcan
20
6 / 11 / 14
19,736
449
37,417
30,639
13,518
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
byjosilfre
Medusa
20
16 / 9 / 13
23,365
531
59,105
37,740
18,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
jesu_mvt
Yemoja
20
0 / 8 / 23
17,409
396
13,408
41,579
73,455
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Absu100
Ymir
20
5 / 8 / 21
18,772
427
19,189
62,030
75,066
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Emmqe
Gilgamesh
20
5 / 4 / 15
22,195
504
22,901
39,329
43,457
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Prometheuz54
Bakasura
20
17 / 10 / 4
29,119
662
46,832
45,477
30,593
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
R3yS-PL4yS
Medusa
20
3 / 10 / 13
20,076
456
14,385
37,755
16,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
afa2097
Janus
20
9 / 8 / 15
21,522
489
30,844
33,949
13,366
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
107
39
Kills
39
39
Deaths
40
60
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ymir
Absu100
Ymir
5
8
21
1.94
W
Gilgamesh
Emmqe
Gilgamesh
5
4
15
3.13
W
Bakasura
Prometheuz54
Bakasura
17
10
4
1.9
W
Medusa
R3yS-PL4yS
Medusa
3
10
13
0.95
L
0
1
0
0
L
Fenrir
17
10
10
2.2
W
Janus
afa2097
Janus
9
8
15
2.06
L
Vulcan
aleexgk10
Vulcan
6
11
14
1.18
L
Medusa
byjosilfre
Medusa
16
9
13
2.5
L
Yemoja
jesu_mvt
Yemoja
0
8
23
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,772
Damage
134,151
161,609
Taken
218,540
156,151
Mitigated
178,618
30,998
Healing
56,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Absu100
Ymir
19,189
1,494
415
11,619
62,030
75,066
1,061
16,274
45,443
58,314
0
W
Gilgamesh
Emmqe
Gilgamesh
22,901
4,556
0
5,672
39,329
43,457
2,272
7,187
32,046
15,549
107,334
W
Bakasura
Prometheuz54
Bakasura
46,832
31,064
0
14,863
45,477
30,593
1,399
7,628
37,713
0
290,603
W
Medusa
R3yS-PL4yS
Medusa
14,385
8,907
0
14,187
37,755
16,136
7,571
7,233
30,469
0
142,707
L
2,877
1,405
0
786
4,440
2,984
0
0
4,172
0
21,568
L
Fenrir
44,965
13,702
0
10,612
47,211
47,329
728
14,751
30,140
0
163,592
W
Janus
afa2097
Janus
30,844
4,502
629
8,802
33,949
13,366
6,409
13,051
20,622
137,895
0
L
Vulcan
aleexgk10
Vulcan
37,417
10,493
716
2,509
30,639
13,518
0
16,076
13,649
154,363
0
L
Medusa
byjosilfre
Medusa
59,105
24,116
0
9,728
37,740
18,865
1,078
10,492
25,325
0
229,934
L
Yemoja
jesu_mvt
Yemoja
13,408
1,109
3,936
2,711
41,579
73,455
84
12,580
26,419
55,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,532
Gold Earned
111,684
803
Minions Killed
1,066
0
Camps Cleared
0
3,184,892
Distance Traveled
3,998,406
28
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
18,772
427
60
1
0
766,485
4
W
Gilgamesh
22,195
504
164
4
0
814,995
0
W
Bakasura
29,119
662
387
9
0
902,110
0
W
Medusa
20,076
456
205
5
0
700,333
0
L
Bellona
11,597
264
51
1
0
164,599
1
L
Fenrir
22,425
510
193
4
0
766,549
11
W
Janus
21,522
489
250
6
0
814,483
1
L
Vulcan
19,736
449
206
5
0
723,251
4
L
Medusa
23,365
531
299
7
0
785,362
9
L
Yemoja
17,409
396
54
1
0
745,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role