Player Matchup

Hercules
Hercules
KASHIRMINATOR
Hercules
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Vamana
Vamana
Lrenzo
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
979 Elo+
Party 2
Baba Yaga
Baba Yaga
mrVerban
Baba Yaga
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
rwan21
Nemesis
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 7L
1,077 Elo+
Party 2
Thor
Thor
АнтиИисус
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Team Averages
Level 8
1,500 SR
1,311 Elo+

VS

Team Averages
Level 19
1,443 SR
1,330 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
ExeCloudlior
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Makura25
Nemesis
Level 14
God Stats
23W - 15L
1,254 SR
Queue Stats
31W - 26L
1,259 Elo+
Party 4
Zhong Kui
Zhong Kui
TTBTOLU
Zhong Kui
Level 23
God Stats
4W - 2L
1,692 SR
Queue Stats
87W - 111L
1,205 Elo+
Party 1
Sun Wukong
Sun Wukong
TTBTUGi
Sun Wukong
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
105W - 138L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KASHIRMINATOR
Hercules
14
4 / 11 / 2
9,727
442
9,789
22,261
9,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Lrenzo
Vamana
13
1 / 3 / 2
8,552
389
8,149
13,285
7,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Baba Yaga
mrVerban
Baba Yaga
15
6 / 8 / 3
9,920
451
12,958
14,075
5,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
rwan21
Nemesis
12
0 / 12 / 2
8,275
376
3,214
15,865
6,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 8 / 4
9,709
441
9,258
15,281
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 3 / 11
13,136
597
12,966
14,846
19,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ExeCloudlior
Hachiman
17
5 / 7 / 10
11,446
520
10,466
13,738
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Makura25
Nemesis
16
4 / 4 / 6
10,525
478
4,233
16,038
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
TTBTOLU
Zhong Kui
19
19 / 0 / 6
13,048
593
24,620
18,284
14,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TTBTUGi
Sun Wukong
16
5 / 1 / 7
10,937
497
5,941
12,657
12,204
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
15
Kills
40
42
Deaths
15
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
11
4.17
W
Hachiman
ExeCloudlior
Hachiman
5
7
10
1.43
L
Hercules
KASHIRMINATOR
Hercules
4
11
2
0.45
L
Vamana
Lrenzo
Vamana
1
3
2
0.67
W
Nemesis
Makura25
Nemesis
4
4
6
1.75
W
Zhong Kui
TTBTOLU
Zhong Kui
19
0
6
22
W
Sun Wukong
TTBTUGi
Sun Wukong
5
1
7
8.5
L
Baba Yaga
mrVerban
Baba Yaga
6
8
3
0.94
L
Nemesis
rwan21
Nemesis
0
12
2
0.08
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
58,226
80,767
Taken
75,563
34,362
Mitigated
57,221
10,428
Healing
31,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,966
2,034
1,369
7,133
14,846
19,282
1,378
2,199
12,647
56,408
0
W
Hachiman
ExeCloudlior
Hachiman
10,466
7,891
0
3,806
13,738
4,227
4,605
2,907
10,831
0
52,268
L
Hercules
KASHIRMINATOR
Hercules
9,789
4,320
0
2,666
22,261
9,034
269
13,888
8,373
0
48,313
L
Vamana
Lrenzo
Vamana
8,149
1,911
0
1,748
13,285
7,396
580
6,291
6,994
5,682
33,885
W
Nemesis
Makura25
Nemesis
4,233
2,077
0
7,039
16,038
6,596
2,220
3,086
12,952
0
47,770
W
Zhong Kui
TTBTOLU
Zhong Kui
24,620
5,057
0
11,793
18,284
14,912
4,545
4,000
14,284
70,245
0
W
Sun Wukong
TTBTUGi
Sun Wukong
5,941
1,502
0
798
12,657
12,204
1,082
2,850
9,807
197
51,672
L
Baba Yaga
mrVerban
Baba Yaga
12,958
1,402
0
3,062
14,075
5,621
0
7,405
6,670
48,177
0
L
Nemesis
rwan21
Nemesis
3,214
2,231
0
280
15,865
6,221
1,300
5,454
10,411
0
33,848
L
9,258
2,220
0
2,672
15,281
6,090
0
4,745
10,536
0
43,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
59,092
359
Minions Killed
451
0
Camps Cleared
0
1,856,630
Distance Traveled
1,986,790
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,136
597
76
3
0
394,267
3
W
Hachiman
11,446
520
97
4
0
367,568
0
L
Hercules
9,727
442
72
3
0
334,844
2
L
Vamana
8,552
389
68
3
0
438,874
0
W
Nemesis
10,525
478
93
4
0
442,991
1
W
Zhong Kui
13,048
593
85
4
0
365,888
1
W
Sun Wukong
10,937
497
100
5
0
416,076
4
L
Baba Yaga
9,920
451
76
3
0
375,823
6
L
Nemesis
8,275
376
74
3
0
348,126
1
L
Thor
9,709
441
69
3
0
358,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role