Player Matchup

Thanatos
Thanatos
CSycamore
Thanatos
Level 16
God Stats
6W - 1L
1,807 SR
Queue Stats
11W - 6L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
Harlekhin
Gilgamesh
Level 28
God Stats
1W - 0L
1,546 SR
Queue Stats
8W - 6L
1,642 Elo+
Solo
Scylla
Scylla
SrWilliamss
Scylla
Level 17
God Stats
7W - 6L
1,635 SR
Queue Stats
148W - 156L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Xuxiaoxaxixuwu
Cthulhu
Level 28
God Stats
11W - 10L
1,612 SR
Queue Stats
280W - 272L
1,680 Elo+
Party 1
Izanami
Izanami
balli2001
Izanami
Level 27
God Stats
60W - 66L
1,617 SR
Queue Stats
178W - 195L
1,694 Elo+
Party 1
Team Averages
Level 23
1,643 SR
1,635 Elo+

VS

Team Averages
Level 25
1,473 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
Darkniir
Morgan Le Fay
Level 25
God Stats
8W - 26L
1,421 SR
Queue Stats
51W - 64L
1,494 Elo+
Party 3
Thor
Thor
NellyTheBelly
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,508 Elo+
Solo
Odin
Odin
ObamaSmitePlayer
Odin
Level 36
God Stats
18W - 10L
1,436 SR
Queue Stats
154W - 103L
1,584 Elo+
Party 2
Artio
Artio
Poutcheck
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,537 Elo+
Party 3
Artemis
Artemis
WrednyKomar
Artemis
Level 21
God Stats
6W - 12L
1,510 SR
Queue Stats
105W - 100L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CSycamore
Thanatos
11
2 / 5 / 6
7,946
497
6,158
12,344
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Harlekhin
Gilgamesh
15
1 / 4 / 3
9,045
565
4,367
10,803
6,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Scylla
17
5 / 0 / 0
10,575
661
4,736
5,649
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 3
7,856
491
10,450
9,875
8,553
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
balli2001
Izanami
14
3 / 1 / 2
8,558
535
6,412
7,820
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkniir
Morgan Le Fay
14
3 / 3 / 1
8,140
509
6,099
8,153
3,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 2
7,574
473
3,144
10,076
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 4
9,571
598
10,810
9,555
8,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
Poutcheck
Artio
11
0 / 3 / 1
7,401
463
3,101
11,515
9,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
WrednyKomar
Artemis
13
1 / 3 / 0
7,514
470
7,630
9,670
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
11
11
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CSycamore
Thanatos
2
5
6
1
L
Morgan Le Fay
Darkniir
Morgan Le Fay
3
3
1
1.17
W
Gilgamesh
Harlekhin
Gilgamesh
1
4
3
0.63
L
1
3
2
0.67
L
6
2
4
4
L
Artio
Poutcheck
Artio
0
3
1
0.17
W
Scylla
5
0
0
5
L
Artemis
WrednyKomar
Artemis
1
3
0
0.33
W
3
1
3
4.5
W
Izanami
balli2001
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
30,784
46,491
Taken
48,969
23,178
Mitigated
28,831
15,624
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CSycamore
Thanatos
6,158
2,140
0
7,481
12,344
3,855
0
3,353
8,899
0
40,623
L
Morgan Le Fay
Darkniir
Morgan Le Fay
6,099
535
0
1,498
8,153
3,893
956
2,763
5,312
51,503
0
W
Gilgamesh
Harlekhin
Gilgamesh
4,367
1,373
0
1,189
10,803
6,472
490
2,484
7,699
0
46,298
L
3,144
942
0
3,609
10,076
3,813
0
1,280
8,778
0
43,857
L
10,810
3,514
0
3,385
9,555
8,252
173
1,647
7,888
9,076
45,597
L
Artio
Poutcheck
Artio
3,101
235
353
3,117
11,515
9,592
0
4,002
7,513
18,948
0
W
Scylla
4,736
451
0
2,262
5,649
1,864
512
1,899
3,750
70,621
0
L
Artemis
WrednyKomar
Artemis
7,630
2,640
0
2,754
9,670
3,281
0
5,378
4,292
0
58,546
W
10,450
955
0
1,705
9,875
8,553
430
2,272
7,466
44,255
0
W
Izanami
balli2001
Izanami
6,412
4,393
0
2,987
7,820
2,434
1,942
1,818
5,954
0
52,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
40,200
475
Minions Killed
418
0
Camps Cleared
0
1,475,026
Distance Traveled
1,469,787
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,946
497
60
4
0
305,184
5
L
Morgan Le Fay
8,140
509
89
6
0
265,970
4
W
Gilgamesh
9,045
565
93
6
0
291,196
2
L
Thor
7,574
473
79
5
0
330,447
3
L
Odin
9,571
598
117
7
0
310,431
3
L
Artio
7,401
463
29
2
0
294,725
1
W
Scylla
10,575
661
151
9
0
267,952
2
L
Artemis
7,514
470
104
7
0
268,214
0
W
Cthulhu
7,856
491
51
3
0
333,372
5
W
Izanami
8,558
535
120
8
0
277,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role