Player Matchup

Sylvanus
Sylvanus
ASP__Z3R0
Sylvanus
Level 68
God Stats
1W - 4L
1,352 SR
Queue Stats
94W - 97L
1,410 Elo+
Solo
Ah Puch
Ah Puch
Civilmaicon
Ah Puch
Level 159
God Stats
1W - 4L
1,272 SR
Queue Stats
58W - 75L
1,397 Elo+
Party 2
Anhur
Anhur
CurlerMatt
Anhur
Level 149
God Stats
0W - 1L
1,483 SR
Queue Stats
4W - 4L
1,554 Elo+
Solo
Hercules
Hercules
Macholyric
Hercules
Level 105
God Stats
1W - 6L
1,241 SR
Queue Stats
120W - 131L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
RHS z CHAOTICz
Nu Wa
Level 20
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 6L
1,246 Elo+
Solo
Team Averages
Level 100
1,400 SR
1,420 Elo+

VS

Team Averages
Level 84
1,582 SR
1,459 Elo+
Ravana
Ravana
 
Ravana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DredgenSenpai
Cthulhu
Level 23
God Stats
4W - 5L
1,593 SR
Queue Stats
138W - 152L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
IcyCedi
Gilgamesh
Level 86
God Stats
3W - 0L
1,815 SR
Queue Stats
138W - 141L
1,364 Elo+
Solo
Izanami
Izanami
ShadowSerpant
Izanami
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASP__Z3R0
Sylvanus
15
1 / 3 / 8
8,844
680
8,088
13,179
16,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Civilmaicon
Ah Puch
17
4 / 5 / 5
10,379
798
10,415
11,629
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
15
3 / 3 / 3
9,350
719
9,747
13,642
5,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Macholyric
Hercules
15
2 / 4 / 4
8,675
667
8,893
17,863
8,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 5 / 3
7,496
577
7,062
9,710
4,002
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
5 / 0 / 7
10,717
824
7,341
7,402
3,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
 
Zeus
16
1 / 3 / 9
9,637
741
16,841
7,520
2,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
17
7 / 1 / 11
11,475
883
11,915
21,260
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
IcyCedi
Gilgamesh
18
7 / 3 / 11
12,072
929
18,117
16,477
14,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
14
0 / 3 / 6
8,096
623
3,152
6,238
1,936
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
10
Kills
20
20
Deaths
10
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
7
8.5
W
Zeus
 
Zeus
1
3
9
1.83
L
Sylvanus
ASP__Z3R0
Sylvanus
1
3
8
1.67
L
Ah Puch
Civilmaicon
Ah Puch
4
5
5
1.3
L
Anhur
3
3
3
1.5
W
Cthulhu
7
1
11
12.5
W
Gilgamesh
IcyCedi
Gilgamesh
7
3
11
4.17
L
Hercules
Macholyric
Hercules
2
4
4
1
L
0
5
3
0.3
W
Izanami
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,205
Damage
57,366
66,023
Taken
58,897
39,680
Mitigated
42,475
14,913
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,341
3,689
0
1,709
7,402
3,418
0
3,659
3,743
0
37,655
W
Zeus
 
Zeus
16,841
148
0
1,858
7,520
2,709
152
4,190
3,330
51,701
0
L
Sylvanus
ASP__Z3R0
Sylvanus
8,088
1,881
1,805
2,479
13,179
16,505
0
5,196
7,983
18,004
0
L
Ah Puch
Civilmaicon
Ah Puch
10,415
228
0
615
11,629
4,462
336
6,103
5,526
32,858
0
L
Anhur
9,747
5,348
0
5,200
13,642
5,746
0
4,745
8,897
0
36,564
W
Cthulhu
11,915
1,143
1,630
5,415
21,260
19,419
108
9,324
11,936
25,443
0
W
Gilgamesh
IcyCedi
Gilgamesh
18,117
7,460
0
1,532
16,477
14,993
686
4,710
11,767
0
42,824
L
Hercules
Macholyric
Hercules
8,893
2,139
0
4,060
17,863
8,965
0
7,104
10,759
0
24,729
L
7,062
1,571
170
584
9,710
4,002
364
5,754
3,956
21,928
0
W
Izanami
3,152
2,563
0
441
6,238
1,936
2,532
4,025
2,213
0
18,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
51,997
233
Minions Killed
353
7
Camps Cleared
8
1,086,804
Distance Traveled
1,232,212
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,717
824
92
7
2
248,331
1
W
Zeus
9,637
741
100
8
2
221,870
3
L
Sylvanus
8,844
680
20
2
0
221,770
3
L
Ah Puch
10,379
798
74
6
1
218,657
0
L
Anhur
9,350
719
69
5
6
219,665
2
W
Cthulhu
11,475
883
43
3
1
266,024
2
W
Gilgamesh
12,072
929
52
4
3
249,867
0
L
Hercules
8,675
667
39
3
0
221,110
3
L
Nu Wa
7,496
577
31
2
0
205,602
1
W
Izanami
8,096
623
66
5
0
246,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role