Player Matchup

Odin
Odin
Crippu
Odin
Level 142
God Stats
6W - 7L
1,581 SR
Queue Stats
503W - 503L
1,522 Elo+
Solo
He Bo
He Bo
Cyklone
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 40L
1,614 Elo+
Solo
Eset
Eset
Hi Im Sticks
Eset
Level 129
God Stats
3W - 1L
1,627 SR
Queue Stats
272W - 298L
1,503 Elo+
Solo
Cerberus
Cerberus
KrystalRA
Cerberus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 99L
1,552 Elo+
Solo
Ganesha
Ganesha
Yo ItzKinke
Ganesha
Level 127
God Stats
2W - 2L
1,805 SR
Queue Stats
133W - 155L
1,543 Elo+
Solo
Team Averages
Level 130
1,603 SR
1,547 Elo+

VS

Team Averages
Level 109
1,519 SR
1,492 Elo+
Cupid
Cupid
DeSuitedChicken
Cupid
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 48L
1,344 Elo+
Solo
Olorun
Olorun
Khunam
Olorun
Level 145
God Stats
10W - 7L
1,335 SR
Queue Stats
756W - 715L
1,493 Elo+
Party 1
Fafnir
Fafnir
Tirloth
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,442 Elo+
Party 1
Ganesha
Ganesha
iDomal
Ganesha
Level 127
God Stats
4W - 3L
1,761 SR
Queue Stats
121W - 96L
1,602 Elo+
Solo
Cthulhu
Cthulhu
mik1eneitor
Cthulhu
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
437W - 470L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Crippu
Odin
20
6 / 6 / 20
12,575
786
26,126
29,110
28,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
Cyklone
He Bo
20
19 / 7 / 6
13,461
841
29,550
19,913
9,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
4,814
301
0
0
0
Cerberus
KrystalRA
Cerberus
20
5 / 5 / 20
12,255
766
15,902
32,964
40,303
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Yo ItzKinke
Ganesha
20
0 / 5 / 25
11,697
731
12,700
23,270
26,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 8
12,307
769
19,246
18,404
8,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Khunam
Olorun
16
1 / 10 / 12
10,500
656
14,073
18,292
11,048
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Tirloth
Fafnir
20
11 / 3 / 10
14,976
936
21,463
24,180
31,074
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
iDomal
Ganesha
20
0 / 6 / 17
12,965
810
7,760
22,880
29,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
mik1eneitor
Cthulhu
20
5 / 3 / 16
13,674
855
19,672
20,527
21,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
86
30
Kills
23
23
Deaths
30
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Odin
Crippu
Odin
6
6
20
2.67
L
He Bo
Cyklone
He Bo
19
7
6
3.14
W
6
8
8
1.25
L
0
0
0
0
W
Olorun
Khunam
Olorun
1
10
12
0.7
L
Cerberus
KrystalRA
Cerberus
5
5
20
3
W
Fafnir
Tirloth
Fafnir
11
3
10
5.33
L
Ganesha
Yo ItzKinke
Ganesha
0
5
25
2.5
W
Ganesha
iDomal
Ganesha
0
6
17
1.42
W
Cthulhu
mik1eneitor
Cthulhu
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,278
Damage
82,214
105,257
Taken
104,283
104,075
Mitigated
101,347
41,629
Healing
46,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Crippu
Odin
26,126
6,000
480
8,430
29,110
28,619
1,553
16,298
12,671
0
41,487
L
He Bo
Cyklone
He Bo
29,550
689
2,130
4,463
19,913
9,067
1,210
14,957
4,907
48,178
0
W
19,246
10,094
2,990
4,358
18,404
8,246
872
13,053
5,351
0
39,672
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Khunam
Olorun
14,073
8,469
5,183
3,724
18,292
11,048
793
9,483
8,809
20,998
0
L
Cerberus
KrystalRA
Cerberus
15,902
2,025
1,987
13,498
32,964
40,303
872
13,973
18,882
38,232
0
W
Fafnir
Tirloth
Fafnir
21,463
9,183
1,389
9,591
24,180
31,074
1,118
14,974
9,206
31,415
0
L
Ganesha
Yo ItzKinke
Ganesha
12,700
1,135
5,602
5,039
23,270
26,086
821
17,333
5,829
30,261
0
W
Ganesha
iDomal
Ganesha
7,760
658
2,348
3,695
22,880
29,308
899
11,705
11,175
28,611
0
W
Cthulhu
mik1eneitor
Cthulhu
19,672
1,945
4,314
8,788
20,527
21,671
705
8,937
11,590
46,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
64,422
176
Minions Killed
168
0
Camps Cleared
0
1,076,287
Distance Traveled
1,368,763
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,575
786
46
3
0
276,506
1
L
He Bo
13,461
841
53
3
0
256,693
0
W
Cupid
12,307
769
51
3
0
234,107
1
L
Eset
4,814
301
0
0
0
0
0
W
Olorun
10,500
656
21
1
0
218,917
4
L
Cerberus
12,255
766
77
5
0
256,797
0
W
Fafnir
14,976
936
26
2
0
306,460
1
L
Ganesha
11,697
731
0
0
0
286,291
0
W
Ganesha
12,965
810
4
0
0
270,337
0
W
Cthulhu
13,674
855
66
4
0
338,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role