Player Matchup

Ymir
Ymir
ChaoticGamer16
Ymir
Level 4
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 8L
1,414 Elo+
Party 2
Hades
Hades
DragonBall9GT
Hades
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
15W - 10L
1,369 Elo+
Party 2
Zeus
Zeus
OmegaZoultron77
Zeus
Level 6
God Stats
2W - 4L
1,515 SR
Queue Stats
13W - 16L
1,457 Elo+
Party 2
Pele
Pele
Wezitoz22
Pele
Level 29
God Stats
16W - 10L
1,644 SR
Queue Stats
27W - 17L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
XMVP_FireX
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,369 Elo+
Party 2
Team Averages
Level 18
1,581 SR
1,435 Elo+

VS

Team Averages
Level 21
1,464 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
Draxxis64
Morgan Le Fay
Level 23
God Stats
3W - 3L
1,376 SR
Queue Stats
26W - 26L
1,373 Elo+
Party 1
Arachne
Arachne
Elewds
Arachne
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
264W - 264L
1,392 Elo+
Party 3
Bacchus
Bacchus
TheKidGolden
Bacchus
Level 22
God Stats
2W - 3L
1,661 SR
Queue Stats
25W - 23L
1,496 Elo+
Solo
Skadi
Skadi
laffdaddy13
Skadi
Level 14
God Stats
6W - 5L
1,527 SR
Queue Stats
147W - 166L
1,373 Elo+
Party 3
Eset
Eset
solowarrior007
Eset
Level 27
God Stats
5W - 6L
1,257 SR
Queue Stats
82W - 100L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
9,206
438
3,568
15,194
12,990
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 5 / 2
9,556
455
8,451
13,297
5,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 9 / 1
8,927
425
3,905
11,979
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
9 / 5 / 2
11,265
536
16,136
17,162
7,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
XMVP_FireX
Erlang Shen
17
8 / 6 / 3
11,062
527
15,351
19,483
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Draxxis64
Morgan Le Fay
17
5 / 6 / 8
10,748
512
14,363
13,345
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Elewds
Arachne
18
14 / 5 / 5
12,420
591
20,509
24,496
11,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
TheKidGolden
Bacchus
16
3 / 1 / 7
10,929
520
6,327
15,523
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 4 / 7
10,196
486
6,882
8,718
2,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 4
11,002
524
9,773
15,298
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
23
Kills
31
32
Deaths
23
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
4
5
2
1
W
Morgan Le Fay
Draxxis64
Morgan Le Fay
5
6
8
1.5
W
Arachne
Elewds
Arachne
14
5
5
3.3
L
2
9
1
0.28
W
Bacchus
TheKidGolden
Bacchus
3
1
7
6.5
L
Pele
9
5
2
2
L
Erlang Shen
XMVP_FireX
Erlang Shen
8
6
3
1.58
W
4
4
7
1.88
W
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,411
Damage
57,854
77,115
Taken
77,380
38,379
Mitigated
43,840
13,511
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,568
552
0
0
15,194
12,990
196
1,756
13,438
25,861
0
L
8,451
750
0
3,550
13,297
5,506
428
7,428
5,869
39,008
0
W
Morgan Le Fay
Draxxis64
Morgan Le Fay
14,363
1,779
62
3,330
13,345
5,075
1,665
3,504
9,841
52,586
0
W
Arachne
Elewds
Arachne
20,509
15,941
0
8,491
24,496
11,251
2,568
2,656
21,840
0
85,089
L
3,905
1,146
0
2,254
11,979
3,399
1,462
3,358
8,621
55,702
0
W
Bacchus
TheKidGolden
Bacchus
6,327
1,029
0
2,731
15,523
19,597
727
4,974
10,549
31,734
0
L
Pele
16,136
5,272
0
4,644
17,162
7,495
0
6,006
11,156
0
73,008
L
Erlang Shen
XMVP_FireX
Erlang Shen
15,351
9,046
0
3,063
19,483
8,989
1,184
11,915
7,568
0
55,656
W
6,882
3,734
0
550
8,718
2,830
1,345
3,016
5,702
0
39,537
W
9,773
2,688
0
3,778
15,298
5,087
1,836
1,774
13,524
50,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,016
Gold Earned
55,295
413
Minions Killed
422
0
Camps Cleared
0
1,663,350
Distance Traveled
1,794,324
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,206
438
50
2
0
319,746
0
L
Hades
9,556
455
84
4
0
263,560
0
W
Morgan Le Fay
10,748
512
89
4
0
339,323
4
W
Arachne
12,420
591
127
6
0
399,126
1
L
Zeus
8,927
425
89
4
0
324,885
2
W
Bacchus
10,929
520
46
2
0
370,596
3
L
Pele
11,265
536
116
6
0
395,429
0
L
Erlang Shen
11,062
527
74
4
0
359,730
1
W
Skadi
10,196
486
70
3
0
354,937
0
W
Eset
11,002
524
90
4
0
330,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role