Player Matchup

Merlin
Merlin
Geek-of-Steel
Merlin
Level 24
God Stats
29W - 24L
1,444 SR
Queue Stats
38W - 38L
1,347 Elo+
Party 1
Horus
Horus
KibaTheDude
Horus
Level 18
God Stats
22W - 17L
1,607 SR
Queue Stats
39W - 39L
1,261 Elo+
Solo
Discordia
Discordia
Minecraftguy357
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,307 Elo+
Party 3
Cupid
Cupid
RedDyeNumberFive
Cupid
Level 23
God Stats
33W - 23L
1,434 SR
Queue Stats
44W - 37L
1,315 Elo+
Party 1
Nemesis
Nemesis
just aaliyah3
Nemesis
Level 6
God Stats
4W - 11L
1,247 SR
Queue Stats
4W - 12L
1,157 Elo+
Party 3
Team Averages
Level 15
1,447 SR
1,278 Elo+

VS

Team Averages
Level 12
1,531 SR
1,289 Elo+
Olorun
Olorun
AnkleBanditYT
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,355 Elo+
Party 2
Mulan
Mulan
BLK-JESUS
Mulan
Level 14
God Stats
1W - 3L
1,657 SR
Queue Stats
31W - 50L
1,299 Elo+
Party 2
Cthulhu
Cthulhu
Dark-_-Legend57
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,282 Elo+
Party 4
Pele
Pele
Dark-_-Wolf57
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,268 Elo+
Party 4
Bakasura
Bakasura
Emcu1ateflav0r03
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 14
12,273
1,116
15,580
10,128
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 17
11,394
1,036
15,463
13,625
6,874
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Minecraftguy357
Discordia
19
11 / 0 / 20
12,586
1,144
29,262
10,015
4,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 0 / 17
10,556
960
5,302
5,549
3,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
18
9 / 4 / 13
11,636
1,058
16,732
12,713
5,116
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 4
9,709
883
9,712
19,755
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mulan
BLK-JESUS
Mulan
16
2 / 9 / 3
10,113
919
11,902
16,613
7,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 2 / 3
10,405
946
15,077
25,623
17,211
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 12 / 6
9,613
874
5,712
18,775
6,722
15
2 / 9 / 2
9,559
869
4,610
15,318
5,868
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
25
42
Kills
7
7
Deaths
43
81
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
L
Mulan
BLK-JESUS
Mulan
2
9
3
0.39
L
2
2
3
1.75
L
0
12
6
0.25
L
2
9
2
0.33
W
13
1
14
20
W
7
2
17
7.75
W
Discordia
Minecraftguy357
Discordia
11
0
20
21
W
2
0
17
10.5
W
Nemesis
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,339
Damage
47,013
52,030
Taken
96,084
25,893
Mitigated
43,872
13,265
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,712
6,401
396
3,300
19,755
6,280
0
12,067
7,560
19,787
0
L
Mulan
BLK-JESUS
Mulan
11,902
4,078
0
1,437
16,613
7,791
0
6,784
9,745
0
27,711
L
15,077
1,896
0
0
25,623
17,211
0
10,371
14,876
46,382
0
L
5,712
463
0
194
18,775
6,722
0
8,356
9,954
0
13,444
L
4,610
2,570
0
1,482
15,318
5,868
0
6,434
8,706
0
15,964
W
15,580
1,277
0
0
10,128
6,461
0
4,034
6,031
37,554
0
W
15,463
9,364
2,796
2,979
13,625
6,874
0
9,022
4,478
0
27,118
W
Discordia
Minecraftguy357
Discordia
29,262
6,068
164
1,942
10,015
4,179
0
4,986
4,897
56,114
0
W
5,302
3,278
2,778
1,428
5,549
3,263
0
2,320
3,229
0
10,037
W
Nemesis
16,732
12,138
0
1,178
12,713
5,116
0
4,427
7,536
254
25,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,445
Gold Earned
49,399
199
Minions Killed
145
2
Camps Cleared
10
979,742
Distance Traveled
903,371
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,709
883
14
1
2
153,287
1
L
Mulan
10,113
919
30
3
8
190,859
1
L
Cthulhu
10,405
946
72
7
0
217,420
1
L
Pele
9,613
874
8
1
0
216,834
1
L
Bakasura
9,559
869
21
2
0
124,971
0
W
Merlin
12,273
1,116
63
6
0
204,477
0
W
Horus
11,394
1,036
20
2
2
206,427
2
W
Discordia
12,586
1,144
86
8
0
206,089
0
W
Cupid
10,556
960
12
1
0
179,477
0
W
Nemesis
11,636
1,058
18
2
0
183,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role