Player Matchup

Mercury
Mercury
AstaMamadisimo
Mercury
Level 68
God Stats
114W - 96L
1,572 SR
Queue Stats
358W - 393L
1,507 Elo+
Party 1
Hades
Hades
Maduinn91
Hades
Level 86
God Stats
116W - 106L
1,548 SR
Queue Stats
167W - 166L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
OrateDarwix
Cthulhu
Level 44
God Stats
86W - 102L
1,404 SR
Queue Stats
100W - 129L
1,373 Elo+
Party 1
Nike
Nike
aitorcete91
Nike
Level 102
God Stats
73W - 50L
1,596 SR
Queue Stats
184W - 197L
1,440 Elo+
Party 1
Izanami
Izanami
superin_nono226
Izanami
Level 104
God Stats
61W - 43L
1,559 SR
Queue Stats
124W - 111L
1,524 Elo+
Party 1
Team Averages
Level 81
1,536 SR
1,461 Elo+

VS

Team Averages
Level 77
1,434 SR
1,457 Elo+
Fenrir
Fenrir
Blacky_Heart
Fenrir
Level 94
God Stats
6W - 8L
1,587 SR
Queue Stats
90W - 92L
1,467 Elo+
Solo
Odin
Odin
Cinotin
Odin
Level 87
God Stats
79W - 64L
1,447 SR
Queue Stats
247W - 251L
1,482 Elo+
Party 2
Apollo
Apollo
Løscø
Apollo
Level 68
God Stats
9W - 15L
1,470 SR
Queue Stats
194W - 149L
1,508 Elo+
Solo
Athena
Athena
Plautziatus9
Athena
Level 42
God Stats
29W - 32L
1,274 SR
Queue Stats
119W - 143L
1,365 Elo+
Party 2
Hel
Hel
Victormeyerr
Hel
Level 93
God Stats
8W - 14L
1,393 SR
Queue Stats
258W - 249L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
9,551
682
5,712
8,368
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Maduinn91
Hades
14
3 / 0 / 3
8,205
586
9,870
8,049
4,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
OrateDarwix
Cthulhu
12
1 / 2 / 2
7,295
521
3,218
6,952
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 8
7,754
554
6,123
8,867
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 3
8,308
593
9,975
7,329
2,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 3 / 0
8,413
601
3,703
10,630
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Cinotin
Odin
13
2 / 4 / 2
8,283
592
4,657
8,865
4,530
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Løscø
Apollo
10
0 / 4 / 1
6,098
436
4,937
9,699
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 5 / 1
6,973
498
2,130
13,453
5,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 0
7,424
530
5,209
8,763
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Fenrir
4
3
0
1.33
L
Odin
Cinotin
Odin
2
4
2
0.75
L
Apollo
Løscø
Apollo
0
4
1
0.13
W
Hades
Maduinn91
Hades
3
0
3
4.5
W
Cthulhu
OrateDarwix
Cthulhu
1
2
2
1
L
Athena
0
5
1
0.1
L
0
2
0
0
W
3
1
8
7
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
20,636
39,565
Taken
51,410
23,741
Mitigated
20,773
14,309
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,712
4,359
0
180
8,368
3,325
2,198
252
8,116
0
65,074
L
Fenrir
3,703
783
52
4,768
10,630
5,307
0
1,509
8,990
0
60,297
L
Odin
Cinotin
Odin
4,657
1,048
0
1,310
8,865
4,530
358
2,805
5,691
0
43,674
L
Apollo
Løscø
Apollo
4,937
3,253
0
2,669
9,699
2,220
0
1,408
7,971
0
36,414
W
Hades
Maduinn91
Hades
9,870
195
44
5,729
8,049
4,480
851
4,225
3,654
49,438
0
W
Cthulhu
OrateDarwix
Cthulhu
3,218
68
0
1,573
6,952
7,010
465
0
6,952
30,554
0
L
Athena
2,130
677
0
1,341
13,453
5,918
0
597
12,342
15,739
0
L
5,209
42
804
3,907
8,763
2,798
0
6,549
2,214
46,908
0
W
6,123
1,033
594
3,575
8,867
6,715
809
2,102
6,765
0
19,587
W
9,975
8,110
357
2,257
7,329
2,211
4,102
590
6,739
0
65,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,113
Gold Earned
37,191
414
Minions Killed
403
0
Camps Cleared
0
1,394,829
Distance Traveled
1,344,776
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,551
682
124
9
0
333,424
4
L
Fenrir
8,413
601
115
8
0
286,089
3
L
Odin
8,283
592
101
7
0
232,558
4
L
Apollo
6,098
436
63
5
0
261,082
0
W
Hades
8,205
586
83
6
0
278,409
1
W
Cthulhu
7,295
521
60
4
0
254,187
1
L
Athena
6,973
498
32
2
0
285,760
1
L
Hel
7,424
530
92
7
0
279,287
4
W
Nike
7,754
554
28
2
0
275,618
4
W
Izanami
8,308
593
119
9
0
253,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role