Player Matchup

Morgan Le Fay
Morgan Le Fay
CHUTYYYY
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 149L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Curbita
Aphrodite
Level 8
God Stats
2W - 1L
1,487 SR
Queue Stats
16W - 18L
1,503 Elo+
Solo
Artio
Artio
GothiccVixen
Artio
Level 29
God Stats
37W - 30L
1,640 SR
Queue Stats
427W - 462L
1,517 Elo+
Solo
Apollo
Apollo
ShinyPanda02
Apollo
Level 28
God Stats
2W - 2L
1,316 SR
Queue Stats
80W - 94L
1,451 Elo+
Solo
Guan Yu
Guan Yu
xxbubsxxlawson
Guan Yu
Level 27
God Stats
5W - 3L
1,560 SR
Queue Stats
56W - 48L
1,491 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,485 Elo+

VS

Team Averages
Level 14
1,510 SR
1,422 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
EthanHatesSmite
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,536 Elo+
Solo
Nemesis
Nemesis
PrimoWild118
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,223 Elo+
Party 1
Nike
Nike
Vichotero
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
elchanels
Jormungandr
Level 15
God Stats
8W - 11L
1,550 SR
Queue Stats
52W - 82L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHUTYYYY
Morgan Le Fay
20
11 / 3 / 25
13,991
1,166
29,135
17,375
7,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Curbita
Aphrodite
20
6 / 1 / 22
12,500
1,042
14,683
15,996
9,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 0 / 26
12,575
1,048
13,816
30,077
31,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
20
11 / 3 / 23
13,012
1,084
36,034
15,094
5,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 1 / 31
12,986
1,082
24,924
18,854
20,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
0 / 7 / 6
10,541
878
10,871
25,033
8,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 8 / 3
12,624
1,052
38,411
20,914
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
PrimoWild118
Nemesis
17
0 / 13 / 5
10,174
848
8,399
24,432
8,128
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
17
3 / 3 / 3
11,774
981
11,565
27,280
25,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
elchanels
Jormungandr
17
1 / 9 / 5
10,832
903
18,929
30,424
26,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
30
40
Kills
8
8
Deaths
40
127
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
6
0.43
W
Morgan Le Fay
CHUTYYYY
Morgan Le Fay
11
3
25
7.83
W
Aphrodite
Curbita
Aphrodite
6
1
22
17
L
4
8
3
0.69
W
5
0
26
18
L
Nemesis
PrimoWild118
Nemesis
0
13
5
0.19
W
Apollo
11
3
23
7.5
L
Nike
3
3
3
1.5
L
Jormungandr
elchanels
Jormungandr
1
9
5
0.39
W
7
1
31
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,592
Damage
88,175
97,396
Taken
128,083
74,976
Mitigated
74,445
56,907
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,871
6,879
0
2,631
25,033
8,061
0
11,019
13,684
0
20,332
W
Morgan Le Fay
CHUTYYYY
Morgan Le Fay
29,135
5,988
804
5,515
17,375
7,145
0
10,748
6,487
60,228
0
W
Aphrodite
Curbita
Aphrodite
14,683
2,607
9,155
8,303
15,996
9,746
0
11,032
4,964
31,139
0
L
38,411
10,580
732
2,662
20,914
5,798
0
10,795
9,796
67,967
0
W
13,816
1,438
5,886
12,963
30,077
31,397
0
15,685
13,210
26,743
0
L
Nemesis
PrimoWild118
Nemesis
8,399
2,544
0
1,780
24,432
8,128
0
11,757
12,164
0
16,464
W
Apollo
36,034
19,819
0
2,294
15,094
5,865
0
8,265
6,420
0
74,454
L
Nike
11,565
1,400
953
2,143
27,280
25,608
0
10,788
15,702
125
33,243
L
Jormungandr
elchanels
Jormungandr
18,929
1,633
0
0
30,424
26,850
0
10,944
19,103
41,167
0
W
24,924
4,739
6,398
5,589
18,854
20,823
0
11,735
6,645
0
39,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,064
Gold Earned
55,945
246
Minions Killed
190
5
Camps Cleared
4
1,145,295
Distance Traveled
1,194,564
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,541
878
18
2
0
243,442
0
W
Morgan Le Fay
13,991
1,166
74
6
0
206,782
1
W
Aphrodite
12,500
1,042
33
3
1
210,851
1
L
Hera
12,624
1,052
95
8
1
229,370
0
W
Artio
12,575
1,048
14
1
2
256,032
0
L
Nemesis
10,174
848
10
1
0
249,072
2
W
Apollo
13,012
1,084
83
7
2
209,954
0
L
Nike
11,774
981
34
3
3
243,758
0
L
Jormungandr
10,832
903
33
3
0
228,922
0
W
Guan Yu
12,986
1,082
42
4
0
261,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role