Player Matchup

Poseidon
Poseidon
Electromouse93
Poseidon
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 63L
1,349 Elo+
Solo
Pele
Pele
PesoDip
Pele
Level 26
God Stats
15W - 9L
1,543 SR
Queue Stats
62W - 36L
1,323 Elo+
Solo
Danzaburou
Danzaburou
SageIII
Danzaburou
Level 27
God Stats
4W - 3L
1,529 SR
Queue Stats
22W - 14L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
XtraLettuce
Guan Yu
Level 14
God Stats
9W - 5L
1,498 SR
Queue Stats
27W - 31L
1,283 Elo+
Solo
Kuzenbo
Kuzenbo
demonredone
Kuzenbo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,265 Elo+
Party 1
Team Averages
Level 25
1,514 SR
1,326 Elo+

VS

Team Averages
Level 15
1,628 SR
1,332 Elo+
Thor
Thor
HallowedGhost
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,181 Elo+
Solo
Poseidon
Poseidon
Monkmonker
Poseidon
Level 27
God Stats
2W - 2L
1,583 SR
Queue Stats
108W - 109L
1,414 Elo+
Solo
Loki
Loki
PANTEERA
Loki
Level 18
God Stats
6W - 3L
1,853 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 2
Bellona
Bellona
Raza228am
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,073 Elo+
Solo
Skadi
Skadi
XxThyrozxX
Skadi
Level 17
God Stats
10W - 9L
1,704 SR
Queue Stats
20W - 22L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
7 / 10 / 2
9,039
603
7,754
9,880
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
PesoDip
Pele
16
3 / 2 / 4
9,288
619
6,021
10,159
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
SageIII
Danzaburou
14
5 / 3 / 3
9,313
621
8,558
8,872
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
XtraLettuce
Guan Yu
14
5 / 2 / 1
8,501
567
5,174
9,390
5,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
demonredone
Kuzenbo
12
2 / 3 / 6
8,270
551
4,853
12,711
12,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,205
414
3,498
10,277
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Monkmonker
Poseidon
14
10 / 7 / 4
9,140
609
11,980
10,051
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
5 / 1 / 3
8,050
537
5,708
10,593
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Raza228am
Bellona
12
2 / 7 / 3
7,253
484
3,200
11,483
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
12
2 / 3 / 1
7,088
473
5,597
9,099
2,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
22
Kills
20
20
Deaths
24
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
10
2
0.8
L
1
6
3
0.42
L
Poseidon
Monkmonker
Poseidon
10
7
4
1.71
L
Loki
5
1
3
6.5
W
Pele
PesoDip
Pele
3
2
4
2.5
L
Bellona
Raza228am
Bellona
2
7
3
0.5
W
Danzaburou
SageIII
Danzaburou
5
3
3
2.17
W
Guan Yu
XtraLettuce
Guan Yu
5
2
1
2.75
L
Skadi
2
3
1
0.83
W
Kuzenbo
demonredone
Kuzenbo
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
29,983
51,012
Taken
51,503
27,655
Mitigated
21,215
13,652
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,754
1,983
0
0
9,880
2,705
894
5,803
3,797
40,283
0
L
3,498
993
0
832
10,277
5,867
0
2,196
7,813
0
20,025
L
Poseidon
Monkmonker
Poseidon
11,980
2,013
0
870
10,051
2,975
422
4,206
5,575
51,857
0
L
Loki
5,708
1,141
0
3,605
10,593
3,247
99
507
10,057
0
45,223
W
Pele
PesoDip
Pele
6,021
1,943
0
4,980
10,159
3,278
2,372
1,849
8,215
0
66,115
L
Bellona
Raza228am
Bellona
3,200
1,642
0
2,438
11,483
6,860
41
2,549
8,748
0
23,504
W
Danzaburou
SageIII
Danzaburou
8,558
3,201
0
3,335
8,872
2,948
4,066
916
7,912
0
55,021
W
Guan Yu
XtraLettuce
Guan Yu
5,174
1,228
717
3,870
9,390
5,924
1,616
1,864
7,360
0
34,573
L
Skadi
5,597
2,528
0
2,076
9,099
2,266
0
2,169
6,703
0
44,629
W
Kuzenbo
demonredone
Kuzenbo
4,853
1,493
0
750
12,711
12,800
456
1,026
11,641
14,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
37,736
415
Minions Killed
345
0
Camps Cleared
0
1,360,013
Distance Traveled
1,273,884
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,039
603
72
5
0
241,289
0
L
Thor
6,205
414
26
2
0
265,372
2
L
Poseidon
9,140
609
97
6
0
219,130
3
L
Loki
8,050
537
95
6
0
288,227
0
W
Pele
9,288
619
125
8
0
311,453
1
L
Bellona
7,253
484
55
4
0
236,417
1
W
Danzaburou
9,313
621
121
8
0
240,403
2
W
Guan Yu
8,501
567
81
5
0
295,121
0
L
Skadi
7,088
473
72
5
0
264,738
0
W
Kuzenbo
8,270
551
16
1
0
271,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role