Player Matchup

Sol
Sol
DanTheBreadMan
Sol
Level 105
God Stats
1W - 2L
1,518 SR
Queue Stats
45W - 51L
1,486 Elo+
Party 2
Ra
Ra
ELMAXTERPRO
Ra
Level 34
God Stats
0W - 1L
1,096 SR
Queue Stats
6W - 11L
1,370 Elo+
Solo
Nike
Nike
Tsurukij
Nike
Level 142
God Stats
95W - 112L
1,461 SR
Queue Stats
194W - 245L
1,478 Elo+
Party 2
Team Averages
Level 94
1,359 SR
1,445 Elo+

VS

Team Averages
Level 84
1,651 SR
1,688 Elo+
Hel
Hel
Dpdimondjr
Hel
Level 86
God Stats
61W - 27L
1,746 SR
Queue Stats
327W - 207L
1,745 Elo+
Party 1
Neith
Neith
Joshua2000B
Neith
Level 13
God Stats
32W - 27L
1,671 SR
Queue Stats
168W - 129L
1,691 Elo+
Party 1
Ne Zha
Ne Zha
Lynnca
Ne Zha
Level 154
God Stats
24W - 19L
1,536 SR
Queue Stats
441W - 322L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,203
620
8,192
6,830
1,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
6,662
666
2,615
4,727
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
8
1 / 5 / 1
6,287
629
3,996
8,768
2,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
7,585
759
4,983
7,359
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 0 / 3
8,378
838
7,069
5,623
1,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Lynnca
Ne Zha
11
2 / 2 / 9
7,310
731
4,165
10,231
6,555
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
0
10
7
L
1
2
1
0.75
W
8
0
3
9.5
W
Ne Zha
Lynnca
Ne Zha
2
2
9
3.25
L
Nike
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,803
Damage
16,217
20,325
Taken
23,213
5,172
Mitigated
10,993
3,940
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,192
999
0
921
6,830
1,422
0
1,760
5,070
28,262
0
W
4,983
80
7,832
5,641
7,359
2,500
590
3,373
3,920
24,509
0
L
2,615
154
436
1,127
4,727
1,132
0
723
4,004
20,302
0
W
7,069
2,324
0
394
5,623
1,938
1,713
2,790
2,683
0
19,568
W
Ne Zha
Lynnca
Ne Zha
4,165
338
0
1,447
10,231
6,555
380
4,158
5,803
0
19,318
L
Nike
3,996
328
0
1,456
8,768
2,618
14
2,500
6,268
0
10,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,152
Gold Earned
23,273
95
Minions Killed
112
0
Camps Cleared
0
503,017
Distance Traveled
543,156
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,203
620
40
4
0
158,913
3
W
Hel
7,585
759
52
5
0
189,367
0
L
Ra
6,662
666
38
4
0
184,709
0
W
Neith
8,378
838
42
4
0
167,421
0
W
Ne Zha
7,310
731
18
2
0
186,368
1
L
Nike
6,287
629
17
2
0
159,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role