Player Matchup

Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Nyrrion
Kuzenbo
Level 147
God Stats
4W - 5L
1,502 SR
Queue Stats
478W - 447L
1,562 Elo+
Solo
Loki
Loki
xQueenCrimsonx
Loki
Level 48
God Stats
0W - 1L
2,039 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Team Averages
Level 130
1,608 SR
1,556 Elo+

VS

Team Averages
Level 130
1,612 SR
1,593 Elo+
Cerberus
Cerberus
DemonioEterno
Cerberus
Level 141
God Stats
3W - 0L
1,822 SR
Queue Stats
29W - 20L
1,535 Elo+
Party 2
Geb
Geb
FraudMah
Geb
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 27L
1,739 Elo+
Solo
Hercules
Hercules
Ismaelamh9
Hercules
Level 156
God Stats
1W - 0L
1,504 SR
Queue Stats
21W - 15L
1,623 Elo+
Party 2
Skadi
Skadi
gimlidadwarf
Skadi
Level 138
God Stats
1W - 0L
1,909 SR
Queue Stats
118W - 84L
1,565 Elo+
Solo
Nu Wa
Nu Wa
ганжажоп
Nu Wa
Level 69
God Stats
9W - 18L
1,327 SR
Queue Stats
680W - 700L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 2 / 5
8,822
802
10,917
9,040
3,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
 
Ullr
13
2 / 6 / 3
7,549
686
11,252
12,650
5,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
 
Nu Wa
10
0 / 7 / 2
6,814
619
10,169
9,349
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Nyrrion
Kuzenbo
13
3 / 5 / 3
7,745
704
7,048
12,406
17,108
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 3
7,614
692
4,248
7,084
2,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DemonioEterno
Cerberus
16
3 / 2 / 15
9,244
840
7,267
12,098
14,804
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 14
8,997
818
3,539
16,754
7,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Ismaelamh9
Hercules
17
11 / 0 / 10
10,153
923
7,790
14,646
7,846
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
9 / 3 / 10
10,256
932
15,260
13,536
4,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 14
8,554
778
11,482
6,923
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
10
Kills
24
25
Deaths
10
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
2
5
3.25
L
Ullr
 
Ullr
2
6
3
0.58
L
Nu Wa
 
Nu Wa
0
7
2
0.14
W
Cerberus
DemonioEterno
Cerberus
3
2
15
5.25
W
0
2
14
3.5
W
Hercules
Ismaelamh9
Hercules
11
0
10
16
L
Kuzenbo
Nyrrion
Kuzenbo
3
5
3
0.9
W
9
3
10
4.67
L
1
5
3
0.5
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,634
Damage
45,338
50,529
Taken
63,957
32,658
Mitigated
37,279
6,912
Healing
31,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,917
247
617
1,197
9,040
3,476
252
7,035
2,005
26,112
0
L
Ullr
 
Ullr
11,252
4,472
662
2,275
12,650
5,626
530
5,559
7,091
0
21,725
L
Nu Wa
 
Nu Wa
10,169
1,871
424
217
9,349
3,571
636
3,798
5,551
25,408
0
W
Cerberus
DemonioEterno
Cerberus
7,267
338
4,545
3,351
12,098
14,804
761
4,591
7,507
16,346
0
W
3,539
537
600
5,681
16,754
7,731
112
6,687
10,067
10,368
0
W
Hercules
Ismaelamh9
Hercules
7,790
806
1,536
4,875
14,646
7,846
483
5,184
9,462
0
14,039
L
Kuzenbo
Nyrrion
Kuzenbo
7,048
2,513
461
625
12,406
17,108
175
3,320
9,086
16,313
0
W
15,260
7,442
1,850
4,901
13,536
4,682
3,001
6,893
6,643
0
41,070
L
4,248
485
271
163
7,084
2,877
0
2,576
4,508
0
8,938
W
11,482
5,041
3,601
917
6,923
2,216
1,200
4,779
2,144
25,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
47,204
115
Minions Killed
143
0
Camps Cleared
0
976,976
Distance Traveled
1,061,188
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,822
802
42
4
0
232,844
3
L
Ullr
7,549
686
31
3
0
180,488
0
L
Nu Wa
6,814
619
19
2
0
167,311
3
W
Cerberus
9,244
840
31
3
0
202,898
5
W
Geb
8,997
818
13
1
0
229,764
0
W
Hercules
10,153
923
16
1
0
237,983
2
L
Kuzenbo
7,745
704
7
1
0
179,316
0
W
Skadi
10,256
932
60
5
0
199,597
0
L
Loki
7,614
692
16
1
0
217,017
0
W
Nu Wa
8,554
778
23
2
0
190,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role