Player Matchup

Morgan Le Fay
Morgan Le Fay
DeusMei
Morgan Le Fay
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,477 Elo+
Solo
Serqet
Serqet
KobayashiSan__
Serqet
Level 23
God Stats
0W - 3L
1,205 SR
Queue Stats
82W - 96L
1,414 Elo+
Solo
Skadi
Skadi
Lettizy
Skadi
Level 16
God Stats
6W - 8L
1,336 SR
Queue Stats
10W - 11L
1,352 Elo+
Solo
Artio
Artio
Rafinha_bastos13
Artio
Level 17
God Stats
3W - 4L
1,378 SR
Queue Stats
26W - 20L
1,592 Elo+
Solo
Set
Set
kravinotth
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,389 Elo+
Solo
Team Averages
Level 17
1,384 SR
1,445 Elo+

VS

Team Averages
Level 20
1,502 SR
1,480 Elo+
Pele
Pele
Callium
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,734 Elo+
Solo
Bellona
Bellona
Kusanagi_Blood
Bellona
Level 28
God Stats
49W - 36L
1,477 SR
Queue Stats
79W - 65L
1,510 Elo+
Solo
Aphrodite
Aphrodite
MiaBril
Aphrodite
Level 26
God Stats
63W - 54L
1,307 SR
Queue Stats
321W - 336L
1,448 Elo+
Solo
Arachne
Arachne
dieguinbalafina
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,087 Elo+
Solo
Merlin
Merlin
zKinGzDownGT
Merlin
Level 29
God Stats
11W - 3L
1,727 SR
Queue Stats
177W - 136L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeusMei
Morgan Le Fay
15
2 / 6 / 0
9,509
432
9,909
13,386
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 1
9,674
440
3,838
15,376
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
Lettizy
Skadi
14
0 / 8 / 1
8,473
385
5,076
12,091
3,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 1
9,578
435
18,250
25,585
18,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 9 / 1
7,725
351
2,009
15,767
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Callium
Pele
20
14 / 0 / 2
14,527
660
20,680
19,934
14,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
11 / 1 / 9
12,092
550
19,027
20,644
15,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
MiaBril
Aphrodite
17
3 / 1 / 11
12,438
565
8,466
14,760
10,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 5 / 4
10,636
483
8,224
14,809
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
13
0 / 1 / 6
8,966
408
5,038
6,229
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
7
Kills
31
32
Deaths
8
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
Callium
Pele
14
0
2
15
L
Morgan Le Fay
DeusMei
Morgan Le Fay
2
6
0
0.33
L
2
7
1
0.36
W
11
1
9
15.5
L
Skadi
Lettizy
Skadi
0
8
1
0.06
W
Aphrodite
MiaBril
Aphrodite
3
1
11
8.5
L
2
2
1
1.25
W
3
5
4
1
L
1
9
1
0.17
W
Merlin
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,082
Damage
61,435
82,205
Taken
76,376
40,388
Mitigated
48,831
21,855
Healing
37,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Callium
Pele
20,680
5,914
0
11,814
19,934
14,437
2,800
8,323
10,927
0
126,460
L
Morgan Le Fay
DeusMei
Morgan Le Fay
9,909
593
0
363
13,386
4,947
685
2,462
10,924
72,275
0
L
3,838
276
0
4,311
15,376
5,645
0
1,541
13,835
0
61,254
W
19,027
5,250
0
6,799
20,644
15,700
939
6,854
13,223
6,974
73,391
L
Skadi
Lettizy
Skadi
5,076
2,802
0
826
12,091
3,271
737
2,423
9,668
0
41,482
W
Aphrodite
MiaBril
Aphrodite
8,466
1,170
6,075
8,120
14,760
10,001
1,557
5,802
8,958
54,247
0
L
18,250
1,709
1,187
13,883
25,585
18,175
0
5,746
19,839
75,786
0
W
8,224
5,481
0
3,838
14,809
6,139
1,234
6,192
8,033
0
71,711
L
2,009
628
0
1,285
15,767
8,350
0
3,435
12,332
0
24,115
W
Merlin
5,038
382
0
966
6,229
2,554
80
1,478
4,751
42,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
58,659
481
Minions Killed
592
0
Camps Cleared
0
1,919,328
Distance Traveled
1,986,363
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,527
660
222
10
0
447,768
4
L
Morgan Le Fay
9,509
432
119
5
0
377,908
2
L
Serqet
9,674
440
119
5
0
440,839
3
W
Bellona
12,092
550
111
5
0
439,455
5
L
Skadi
8,473
385
90
4
0
358,158
1
W
Aphrodite
12,438
565
102
5
0
427,684
0
L
Artio
9,578
435
109
5
0
403,636
6
W
Arachne
10,636
483
103
5
0
419,841
1
L
Set
7,725
351
44
2
0
338,787
0
W
Merlin
8,966
408
54
2
0
251,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role