Player Matchup

Hel
Hel
BuyDaBeans
Hel
Level 29
God Stats
13W - 10L
1,340 SR
Queue Stats
68W - 49L
1,408 Elo+
Solo
Ra
Ra
GabCrack08
Ra
Level 8
God Stats
3W - 6L
1,415 SR
Queue Stats
11W - 15L
1,320 Elo+
Party 2
Bastet
Bastet
Javis Gamer94
Bastet
Level 86
God Stats
4W - 3L
1,672 SR
Queue Stats
74W - 73L
1,414 Elo+
Party 2
Yemoja
Yemoja
Yulius YT8410
Yemoja
Level 20
God Stats
3W - 1L
1,664 SR
Queue Stats
18W - 17L
1,493 Elo+
Party 2
Neith
Neith
javanek456
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 2
Team Averages
Level 29
1,518 SR
1,455 Elo+

VS

Team Averages
Level 21
1,522 SR
1,243 Elo+
Izanami
Izanami
Anbu_Profit
Izanami
Level 17
God Stats
2W - 4L
1,527 SR
Queue Stats
2W - 5L
1,210 Elo+
Party 1
Cerberus
Cerberus
AtticusDecimus
Cerberus
Level 16
God Stats
2W - 1L
1,772 SR
Queue Stats
17W - 24L
1,336 Elo+
Solo
Zeus
Zeus
Soulless_Jester1
Zeus
Level 25
God Stats
0W - 5L
1,397 SR
Queue Stats
2W - 8L
1,038 Elo+
Party 1
Hel
Hel
Splatacake
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,209 Elo+
Solo
Hachiman
Hachiman
kurupthomie01
Hachiman
Level 29
God Stats
8W - 9L
1,414 SR
Queue Stats
241W - 313L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 5
15,324
639
14,430
16,307
11,251
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 1 / 1
11,840
493
8,213
7,234
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
15 / 3 / 5
12,698
529
15,452
21,098
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 11
11,242
468
10,969
11,968
10,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
16
1 / 5 / 8
10,095
421
4,406
9,639
3,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anbu_Profit
Izanami
14
0 / 11 / 2
9,128
380
8,768
18,858
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
15
0 / 2 / 2
8,307
346
3,901
16,525
13,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
5 / 10 / 3
10,514
438
14,761
16,798
5,684
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
7,442
310
1,564
6,700
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
kurupthomie01
Hachiman
15
4 / 7 / 4
9,664
403
8,900
17,634
5,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
31
Kills
9
11
Deaths
34
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anbu_Profit
Izanami
0
11
2
0.09
L
Cerberus
0
2
2
0.5
W
10
0
5
12.5
W
1
1
1
1.5
W
15
3
5
5.83
L
5
10
3
0.65
L
0
4
1
0.13
W
4
2
11
4.75
W
Neith
1
5
8
1
L
Hachiman
kurupthomie01
Hachiman
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,470
Damage
37,894
66,246
Taken
76,515
35,618
Mitigated
33,919
23,468
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anbu_Profit
Izanami
8,768
5,618
0
2,937
18,858
6,541
677
9,781
9,077
0
62,667
L
Cerberus
3,901
262
0
586
16,525
13,918
0
8,879
7,158
39,456
0
W
14,430
1,199
2,669
7,555
16,307
11,251
2,792
3,188
13,119
123,481
0
W
8,213
510
340
2,169
7,234
3,026
1,949
2,994
4,240
70,571
0
W
15,452
6,722
0
5,106
21,098
7,802
1,433
6,728
14,370
0
71,176
L
14,761
4,035
0
1,826
16,798
5,684
933
5,425
11,331
62,032
0
L
1,564
289
2,573
1,285
6,700
1,779
144
1,436
5,198
16,335
0
W
10,969
2,160
1,668
3,132
11,968
10,222
1,707
4,758
7,210
35,586
0
W
Neith
4,406
2,189
0
829
9,639
3,317
2,292
2,799
6,840
0
37,577
L
Hachiman
kurupthomie01
Hachiman
8,900
3,228
0
5,069
17,634
5,997
910
7,397
10,139
0
57,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,199
Gold Earned
45,055
502
Minions Killed
403
0
Camps Cleared
0
2,126,637
Distance Traveled
1,839,779
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,128
380
110
5
0
366,590
0
L
Cerberus
8,307
346
66
3
0
397,558
1
W
Hel
15,324
639
209
9
0
458,597
0
W
Ra
11,840
493
124
5
0
388,028
0
W
Bastet
12,698
529
68
3
0
507,053
3
L
Zeus
10,514
438
96
4
0
342,310
0
L
Hel
7,442
310
41
2
0
357,193
1
W
Yemoja
11,242
468
48
2
0
398,600
1
W
Neith
10,095
421
53
2
0
374,359
1
L
Hachiman
9,664
403
90
4
0
376,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role