Player Matchup

Kukulkan
Kukulkan
Anthousai
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
BloodSkull729
Nemesis
Level 17
God Stats
3W - 3L
1,715 SR
Queue Stats
6W - 4L
1,383 Elo+
Party 1
Bacchus
Bacchus
Megelismyname
Bacchus
Level 20
God Stats
0W - 2L
1,230 SR
Queue Stats
61W - 47L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Star_Lord69-420
Baron Samedi
Level 29
God Stats
29W - 18L
1,598 SR
Queue Stats
52W - 44L
1,498 Elo+
Party 1
Geb
Geb
infernoblast853
Geb
Level 7
God Stats
6W - 4L
1,336 SR
Queue Stats
12W - 11L
1,240 Elo+
Party 1
Team Averages
Level 16
1,476 SR
1,411 Elo+

VS

Team Averages
Level 22
1,447 SR
1,451 Elo+
Cthulhu
Cthulhu
ParisRenteria
Cthulhu
Level 29
God Stats
160W - 132L
1,517 SR
Queue Stats
176W - 150L
1,397 Elo+
Solo
Izanami
Izanami
TinaG2Thayce
Izanami
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Sol
Sol
Tropria
Sol
Level 8
God Stats
9W - 8L
1,114 SR
Queue Stats
19W - 18L
1,316 Elo+
Solo
Guan Yu
Guan Yu
karaxtale
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 141L
1,500 Elo+
Party 2
Zeus
Zeus
leo_andres1502
Zeus
Level 66
God Stats
1W - 3L
1,602 SR
Queue Stats
180W - 184L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anthousai
Kukulkan
15
0 / 4 / 1
8,495
772
1,049
3,181
966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
17
3 / 11 / 6
11,058
1,005
7,082
19,357
9,537
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
15
2 / 1 / 3
10,632
967
3,600
7,955
5,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Star_Lord69-420
Baron Samedi
17
5 / 11 / 6
11,865
1,079
22,434
22,695
8,344
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 5 / 8
12,516
1,138
12,563
20,638
22,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 0 / 17
11,346
1,031
10,301
6,904
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TinaG2Thayce
Izanami
17
4 / 2 / 11
10,537
958
4,893
6,769
2,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
18
10 / 3 / 18
13,295
1,209
16,912
13,600
4,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
karaxtale
Guan Yu
18
2 / 5 / 19
10,549
959
5,616
11,642
5,777
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
13 / 5 / 13
13,415
1,220
24,854
12,628
4,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
15
Kills
32
32
Deaths
15
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anthousai
Kukulkan
0
4
1
0.13
L
Nemesis
3
11
6
0.55
L
Bacchus
2
1
3
3.5
W
Cthulhu
3
0
17
11.5
L
Baron Samedi
Star_Lord69-420
Baron Samedi
5
11
6
0.73
W
Izanami
TinaG2Thayce
Izanami
4
2
11
4.75
W
Sol
10
3
18
6.33
L
5
5
8
1.8
W
Guan Yu
karaxtale
Guan Yu
2
5
19
2.3
W
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,728
Damage
62,576
73,826
Taken
51,543
46,740
Mitigated
20,906
6,496
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anthousai
Kukulkan
1,049
269
0
0
3,181
966
0
1,969
1,212
3,804
0
L
Nemesis
7,082
4,395
0
1,959
19,357
9,537
0
12,842
6,515
0
19,201
L
Bacchus
3,600
152
0
0
7,955
5,119
0
4,269
3,686
9,302
0
W
Cthulhu
10,301
95
906
0
6,904
2,718
0
5,203
1,701
47,662
0
L
Baron Samedi
Star_Lord69-420
Baron Samedi
22,434
2,399
1,555
2,982
22,695
8,344
0
18,806
3,889
44,140
0
W
Izanami
TinaG2Thayce
Izanami
4,893
2,894
0
272
6,769
2,738
0
4,856
1,913
0
8,337
W
Sol
16,912
5,776
0
3,410
13,600
4,974
0
11,165
2,343
40,445
0
L
12,563
1,554
0
0
20,638
22,774
0
14,181
6,457
34,958
0
W
Guan Yu
karaxtale
Guan Yu
5,616
2,601
1,988
2,728
11,642
5,777
0
8,762
2,880
0
11,969
W
24,854
7,038
832
2,195
12,628
4,699
0
9,560
3,060
41,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,566
Gold Earned
59,142
117
Minions Killed
213
2
Camps Cleared
8
707,458
Distance Traveled
948,037
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,495
772
7
1
0
50,410
1
L
Nemesis
11,058
1,005
20
2
1
134,771
1
L
Bacchus
10,632
967
8
1
1
105,239
0
W
Cthulhu
11,346
1,031
105
10
3
251,270
3
L
Baron Samedi
11,865
1,079
58
5
0
181,610
0
W
Izanami
10,537
958
8
1
0
191,498
0
W
Sol
13,295
1,209
48
4
3
198,932
1
L
Geb
12,516
1,138
24
2
0
235,428
0
W
Guan Yu
10,549
959
13
1
0
147,969
2
W
Zeus
13,415
1,220
39
4
2
158,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role