Player Matchup

Odin
Odin
BaneofStars
Odin
Level 66
God Stats
9W - 4L
1,779 SR
Queue Stats
182W - 187L
1,410 Elo+
Party 2
Freya
Freya
Gruuzel
Freya
Level 8
God Stats
3W - 1L
1,641 SR
Queue Stats
6W - 6L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kryptoo
Morgan Le Fay
Level 46
God Stats
3W - 3L
1,548 SR
Queue Stats
36W - 30L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
MagicShot
Hun Batz
Level 113
God Stats
0W - 1L
1,326 SR
Queue Stats
96W - 76L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
frosenpheonix
Heimdallr
Level 80
God Stats
14W - 12L
1,532 SR
Queue Stats
74W - 73L
1,404 Elo+
Party 2
Team Averages
Level 63
1,565 SR
1,472 Elo+

VS

Team Averages
Level 75
1,537 SR
1,445 Elo+
Ratatoskr
Ratatoskr
Almhasy
Ratatoskr
Level 126
God Stats
10W - 5L
1,625 SR
Queue Stats
122W - 124L
1,462 Elo+
Party 3
Skadi
Skadi
CCris13
Skadi
Level 104
God Stats
11W - 10L
1,488 SR
Queue Stats
118W - 111L
1,482 Elo+
Party 3
Anubis
Anubis
MuNi033
Anubis
Level 16
God Stats
21W - 21L
1,549 SR
Queue Stats
66W - 68L
1,504 Elo+
Party 3
Ares
Ares
TonkatsuSama
Ares
Level 97
God Stats
4W - 2L
1,523 SR
Queue Stats
105W - 111L
1,478 Elo+
Party 3
Osiris
Osiris
Zehavi
Osiris
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
12,216
509
12,772
22,819
22,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
Gruuzel
Freya
18
2 / 6 / 2
11,641
485
6,874
16,317
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Kryptoo
Morgan Le Fay
17
3 / 11 / 1
11,709
488
8,419
18,581
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MagicShot
Hun Batz
17
7 / 7 / 3
12,177
507
14,083
21,220
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
frosenpheonix
Heimdallr
15
2 / 6 / 6
9,661
403
11,142
15,449
5,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Almhasy
Ratatoskr
19
8 / 4 / 8
12,908
538
14,611
16,512
7,346
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
CCris13
Skadi
18
3 / 7 / 5
11,354
473
9,356
14,498
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MuNi033
Anubis
20
16 / 2 / 6
14,521
605
30,016
17,629
11,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 10
11,219
467
12,385
16,904
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Zehavi
Osiris
20
5 / 2 / 5
12,831
535
9,298
13,282
12,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
19
Kills
32
32
Deaths
19
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Almhasy
Ratatoskr
8
4
8
3
L
5
2
6
4
W
Skadi
CCris13
Skadi
3
7
5
0.79
L
Freya
Gruuzel
Freya
2
6
2
0.5
L
Morgan Le Fay
Kryptoo
Morgan Le Fay
3
11
1
0.32
L
Hun Batz
MagicShot
Hun Batz
7
7
3
1.21
W
Anubis
MuNi033
Anubis
16
2
6
9.5
W
0
4
10
1.25
W
Osiris
Zehavi
Osiris
5
2
5
3.75
L
Heimdallr
frosenpheonix
Heimdallr
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,290
Damage
75,666
94,386
Taken
78,825
48,064
Mitigated
54,778
14,599
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Almhasy
Ratatoskr
14,611
3,598
0
598
16,512
7,346
2,193
809
15,703
0
95,242
L
12,772
1,621
0
1,299
22,819
22,126
0
14,997
7,822
1,565
31,782
W
Skadi
CCris13
Skadi
9,356
4,014
1,048
3,169
14,498
5,541
6,473
2,866
11,632
0
69,108
L
Freya
Gruuzel
Freya
6,874
1,706
0
4,887
16,317
8,244
3,150
2,232
14,085
54,835
4,120
L
Morgan Le Fay
Kryptoo
Morgan Le Fay
8,419
449
0
1,354
18,581
4,868
0
13,135
5,446
59,645
0
L
Hun Batz
MagicShot
Hun Batz
14,083
4,109
0
3,976
21,220
7,186
0
6,961
14,259
0
58,460
W
Anubis
MuNi033
Anubis
30,016
1,252
0
10,297
17,629
11,313
2,032
5,506
12,123
103,817
0
W
12,385
563
0
2,553
16,904
18,315
706
2,402
14,502
41,312
0
W
Osiris
Zehavi
Osiris
9,298
2,131
0
5,628
13,282
12,263
604
4,655
8,627
270
66,337
L
Heimdallr
frosenpheonix
Heimdallr
11,142
3,243
0
3,083
15,449
5,640
0
5,387
10,062
0
61,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,404
Gold Earned
62,833
458
Minions Killed
595
0
Camps Cleared
0
2,053,587
Distance Traveled
2,373,205
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,908
538
137
6
0
515,496
1
L
Odin
12,216
509
27
1
0
467,591
5
W
Skadi
11,354
473
105
4
0
431,987
0
L
Freya
11,641
485
128
5
0
367,237
3
L
Morgan Le Fay
11,709
488
111
5
0
377,117
11
L
Hun Batz
12,177
507
92
4
0
423,913
4
W
Anubis
14,521
605
163
7
0
429,165
1
W
Ares
11,219
467
53
2
0
528,032
9
W
Osiris
12,831
535
137
6
0
468,525
4
L
Heimdallr
9,661
403
100
4
0
417,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role