Player Matchup

Guan Yu
Guan Yu
BOUZELLOUF
Guan Yu
Level 5
God Stats
2W - 2L
1,205 SR
Queue Stats
5W - 13L
1,261 Elo+
Party 3
Olorun
Olorun
CAP17ANN
Olorun
Level 19
God Stats
5W - 2L
1,488 SR
Queue Stats
52W - 34L
1,502 Elo+
Party 1
Tiamat
Tiamat
Triquetta
Tiamat
Level 15
God Stats
9W - 8L
1,423 SR
Queue Stats
15W - 18L
1,385 Elo+
Solo
Da Ji
Da Ji
khafash
Da Ji
Level 13
God Stats
3W - 3L
1,325 SR
Queue Stats
11W - 10L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
psurf
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 36L
1,514 Elo+
Party 1
Team Averages
Level 16
1,388 SR
1,424 Elo+

VS

Team Averages
Level 10
1,483 SR
1,472 Elo+
Izanami
Izanami
ArekScybulko
Izanami
Level 7
God Stats
14W - 13L
1,528 SR
Queue Stats
15W - 17L
1,464 Elo+
Party 2
Odin
Odin
TheBoR1
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
Vesparun
Zhong Kui
Level 10
God Stats
1W - 4L
1,388 SR
Queue Stats
13W - 13L
1,479 Elo+
Party 2
Ares
Ares
WarpWhistle79
Ares
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mich145
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOUZELLOUF
Guan Yu
20
3 / 11 / 14
12,381
952
10,812
23,366
14,775
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
CAP17ANN
Olorun
20
7 / 8 / 19
14,648
1,127
29,426
20,470
7,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Triquetta
Tiamat
20
7 / 4 / 15
14,313
1,101
19,729
16,936
26,649
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
khafash
Da Ji
20
13 / 8 / 11
15,014
1,155
24,390
20,212
9,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
psurf
Cthulhu
20
6 / 1 / 24
15,023
1,156
19,587
22,926
44,121
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArekScybulko
Izanami
20
13 / 8 / 10
15,660
1,205
29,399
23,582
9,362
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
TheBoR1
Odin
20
1 / 5 / 14
11,896
915
8,354
15,167
14,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Vesparun
Zhong Kui
20
9 / 7 / 16
14,861
1,143
31,760
22,813
19,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 12 / 10
12,334
949
8,357
28,442
11,925
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
mich145
Cthulhu
20
6 / 4 / 18
14,424
1,110
16,447
20,727
27,350
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
100
36
Kills
32
32
Deaths
36
83
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArekScybulko
Izanami
13
8
10
2.25
W
Guan Yu
BOUZELLOUF
Guan Yu
3
11
14
0.91
W
Olorun
CAP17ANN
Olorun
7
8
19
2.06
L
Odin
TheBoR1
Odin
1
5
14
1.6
W
Tiamat
Triquetta
Tiamat
7
4
15
3.63
L
Zhong Kui
Vesparun
Zhong Kui
9
7
16
2.43
L
3
12
10
0.67
W
Da Ji
khafash
Da Ji
13
8
11
2.31
L
Cthulhu
mich145
Cthulhu
6
4
18
3.75
W
Cthulhu
psurf
Cthulhu
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,944
Damage
94,317
103,910
Taken
110,731
102,520
Mitigated
82,271
14,919
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArekScybulko
Izanami
29,399
21,124
0
5,823
23,582
9,362
0
9,621
13,961
0
64,096
W
Guan Yu
BOUZELLOUF
Guan Yu
10,812
3,569
938
3,157
23,366
14,775
0
12,694
10,128
319
22,313
W
Olorun
CAP17ANN
Olorun
29,426
13,707
694
4,607
20,470
7,856
0
13,728
6,519
56,661
0
L
Odin
TheBoR1
Odin
8,354
2,180
0
0
15,167
14,186
0
12,430
2,737
0
13,581
W
Tiamat
Triquetta
Tiamat
19,729
2,307
0
2,795
16,936
26,649
0
9,587
7,136
51,646
0
L
Zhong Kui
Vesparun
Zhong Kui
31,760
6,835
0
6,493
22,813
19,448
0
15,670
7,143
48,412
0
L
8,357
2,747
0
0
28,442
11,925
0
17,923
10,519
15,996
0
W
Da Ji
khafash
Da Ji
24,390
6,517
0
2,089
20,212
9,119
0
7,880
12,118
0
37,846
L
Cthulhu
mich145
Cthulhu
16,447
1,650
727
330
20,727
27,350
0
13,305
7,422
49,018
0
W
Cthulhu
psurf
Cthulhu
19,587
1,777
639
0
22,926
44,121
0
10,948
11,445
46,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,379
Gold Earned
69,175
241
Minions Killed
205
8
Camps Cleared
5
1,059,163
Distance Traveled
1,075,264
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,660
1,205
63
5
2
235,087
0
W
Guan Yu
12,381
952
21
2
1
157,497
3
W
Olorun
14,648
1,127
54
4
4
198,242
1
L
Odin
11,896
915
15
1
0
158,452
0
W
Tiamat
14,313
1,101
72
6
1
209,417
0
L
Zhong Kui
14,861
1,143
59
5
2
236,769
0
L
Ares
12,334
949
9
1
0
198,350
0
W
Da Ji
15,014
1,155
33
3
2
219,372
1
L
Cthulhu
14,424
1,110
59
5
1
246,606
0
W
Cthulhu
15,023
1,156
61
5
0
274,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role