Player Matchup

Sol
Sol
BAAUUEER
Sol
Level 138
God Stats
17W - 13L
1,480 SR
Queue Stats
259W - 236L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
F1GBAT
Kuzenbo
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 99L
1,481 Elo+
Solo
Loki
Loki
KiritoKiller666
Loki
Level 63
God Stats
114W - 88L
1,538 SR
Queue Stats
150W - 134L
1,509 Elo+
Solo
Neith
Neith
PrincessTalim
Neith
Level 113
God Stats
25W - 22L
1,555 SR
Queue Stats
255W - 235L
1,497 Elo+
Party 1
Bakasura
Bakasura
valle235
Bakasura
Level 107
God Stats
30W - 28L
1,539 SR
Queue Stats
229W - 206L
1,508 Elo+
Party 1
Team Averages
Level 113
1,522 SR
1,498 Elo+

VS

Team Averages
Level 113
1,502 SR
1,504 Elo+
Osiris
Osiris
DrIssues
Osiris
Level 93
God Stats
26W - 13L
1,730 SR
Queue Stats
130W - 134L
1,538 Elo+
Solo
Anhur
Anhur
JopeRvatel
Anhur
Level 64
God Stats
0W - 2L
1,474 SR
Queue Stats
68W - 86L
1,469 Elo+
Solo
Serqet
Serqet
K0rky
Serqet
Level 157
God Stats
28W - 25L
1,622 SR
Queue Stats
547W - 533L
1,514 Elo+
Party 2
Xing Tian
Xing Tian
PilililoJunior
Xing Tian
Level 101
God Stats
2W - 1L
1,502 SR
Queue Stats
80W - 80L
1,535 Elo+
Solo
Tiamat
Tiamat
wait4blood
Tiamat
Level 151
God Stats
0W - 3L
1,185 SR
Queue Stats
519W - 514L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,515
703
2,108
1,868
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
F1GBAT
Kuzenbo
5
1 / 1 / 1
3,600
720
187
1,672
766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
4,121
824
1,733
2,338
506
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,336
667
338
1,423
311
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
valle235
Bakasura
6
0 / 0 / 2
3,376
675
476
2,410
577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrIssues
Osiris
4
0 / 2 / 0
3,074
615
1,285
2,801
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
1
0 / 0 / 0
2,409
482
0
0
0
Serqet
K0rky
Serqet
5
1 / 1 / 0
3,361
672
687
2,858
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
PilililoJunior
Xing Tian
3
0 / 0 / 0
2,907
581
90
437
94
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
wait4blood
Tiamat
5
1 / 1 / 1
3,450
690
1,300
2,310
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Osiris
DrIssues
Osiris
0
2
0
0
W
Kuzenbo
F1GBAT
Kuzenbo
1
1
1
1.5
L
Anhur
0
0
0
0
L
Serqet
K0rky
Serqet
1
1
0
1
W
2
0
0
2
L
Xing Tian
PilililoJunior
Xing Tian
0
0
0
0
W
0
0
1
0.5
W
Bakasura
valle235
Bakasura
0
0
2
1
L
Tiamat
wait4blood
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,842
Damage
3,362
9,711
Taken
8,406
2,563
Mitigated
2,824
3,210
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,108
1,081
0
755
1,868
403
1,052
701
1,014
13,677
0
L
Osiris
DrIssues
Osiris
1,285
555
0
697
2,801
938
0
0
2,801
0
9,478
W
Kuzenbo
F1GBAT
Kuzenbo
187
69
0
0
1,672
766
46
0
1,561
5,223
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
K0rky
Serqet
687
0
0
1,000
2,858
763
0
899
1,939
0
9,059
W
1,733
657
0
720
2,338
506
0
0
2,338
0
14,263
L
Xing Tian
PilililoJunior
Xing Tian
90
0
0
198
437
94
0
0
437
1,387
0
W
338
0
0
298
1,423
311
536
90
1,333
0
14,423
W
Bakasura
valle235
Bakasura
476
230
0
1,437
2,410
577
0
378
1,964
0
6,680
L
Tiamat
wait4blood
Tiamat
1,300
115
0
628
2,310
1,029
0
1,396
889
11,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,948
Gold Earned
15,201
138
Minions Killed
71
0
Camps Cleared
0
472,082
Distance Traveled
313,372
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,515
703
29
6
0
81,892
1
L
Osiris
3,074
615
24
5
0
87,385
1
W
Kuzenbo
3,600
720
10
2
0
99,968
1
L
Anhur
2,409
482
0
0
0
0
0
L
Serqet
3,361
672
25
5
0
104,057
1
W
Loki
4,121
824
40
8
0
113,914
1
L
Xing Tian
2,907
581
0
0
0
37,332
1
W
Neith
3,336
667
32
6
0
66,966
1
W
Bakasura
3,376
675
27
5
0
109,342
0
L
Tiamat
3,450
690
22
4
0
84,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role