Player Matchup

Yemoja
Yemoja
Big Sheev 66
Yemoja
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
Hazza1400
Heimdallr
Level 117
God Stats
40W - 46L
1,529 SR
Queue Stats
338W - 326L
1,469 Elo+
Party 2
Hades
Hades
MistaBilly
Hades
Level 87
God Stats
35W - 21L
1,666 SR
Queue Stats
360W - 348L
1,486 Elo+
Party 2
Nemesis
Nemesis
Phiisic
Nemesis
Level 57
God Stats
7W - 10L
1,437 SR
Queue Stats
150W - 153L
1,380 Elo+
Solo
He Bo
He Bo
SATW1CK
He Bo
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
238W - 237L
1,444 Elo+
Party 2
Team Averages
Level 82
1,527 SR
1,441 Elo+

VS

Team Averages
Level 96
1,410 SR
1,419 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RONTAY02
Cthulhu
Level 82
God Stats
10W - 13L
1,529 SR
Queue Stats
47W - 42L
1,535 Elo+
Party 1
Amaterasu
Amaterasu
goblinhunter27
Amaterasu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 51L
1,263 Elo+
Solo
Bakasura
Bakasura
valheru13
Bakasura
Level 87
God Stats
0W - 1L
1,255 SR
Queue Stats
15W - 23L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
yoyzf
Danzaburou
Level 144
God Stats
32W - 37L
1,266 SR
Queue Stats
727W - 828L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 10
8,524
474
3,180
9,591
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Hazza1400
Heimdallr
16
6 / 1 / 4
9,282
516
7,973
11,842
4,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
18
10 / 2 / 4
11,598
644
16,603
16,707
10,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Phiisic
Nemesis
15
3 / 2 / 4
9,309
517
3,709
9,952
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
SATW1CK
He Bo
17
5 / 3 / 5
10,156
564
12,802
14,212
5,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 4 / 4
8,497
472
12,356
11,452
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RONTAY02
Cthulhu
10
1 / 4 / 1
7,152
397
6,219
11,227
10,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
goblinhunter27
Amaterasu
16
3 / 5 / 1
9,851
547
6,645
15,164
7,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
valheru13
Bakasura
16
4 / 6 / 3
10,031
557
8,211
16,012
5,950
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
yoyzf
Danzaburou
12
0 / 5 / 3
8,127
452
3,900
12,316
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
8
8
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
4
0.5
W
Yemoja
0
0
10
5
W
Heimdallr
Hazza1400
Heimdallr
6
1
4
8
W
Hades
10
2
4
6
W
Nemesis
Phiisic
Nemesis
3
2
4
2.5
L
Cthulhu
RONTAY02
Cthulhu
1
4
1
0.38
W
He Bo
SATW1CK
He Bo
5
3
5
2.5
L
Amaterasu
goblinhunter27
Amaterasu
3
5
1
0.7
L
Bakasura
valheru13
Bakasura
4
6
3
0.92
L
Danzaburou
yoyzf
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,267
Damage
37,331
62,304
Taken
66,171
32,807
Mitigated
31,749
27,504
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,356
338
0
2,270
11,452
3,928
891
7,199
4,253
53,909
0
W
Yemoja
3,180
748
2,642
4,440
9,591
9,060
106
2,291
7,105
17,554
0
W
Heimdallr
Hazza1400
Heimdallr
7,973
2,929
0
4,986
11,842
4,371
630
4,109
7,623
0
69,563
W
Hades
16,603
2,779
350
10,058
16,707
10,667
2,319
1,746
14,529
77,056
0
W
Nemesis
Phiisic
Nemesis
3,709
1,212
0
696
9,952
3,211
0
2,637
7,265
0
55,093
L
Cthulhu
RONTAY02
Cthulhu
6,219
186
0
1,258
11,227
10,786
51
4,670
6,557
27,027
0
W
He Bo
SATW1CK
He Bo
12,802
394
0
4,332
14,212
5,498
0
8,088
6,124
60,912
0
L
Amaterasu
goblinhunter27
Amaterasu
6,645
2,913
0
3,769
15,164
7,197
0
9,173
5,991
0
47,681
L
Bakasura
valheru13
Bakasura
8,211
5,340
0
4,691
16,012
5,950
38
7,269
8,743
0
57,045
L
Danzaburou
yoyzf
Danzaburou
3,900
1,402
352
3,427
12,316
3,888
1,567
4,510
7,806
0
44,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
43,658
486
Minions Killed
426
0
Camps Cleared
0
1,544,330
Distance Traveled
1,773,887
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,497
472
98
5
0
343,151
1
W
Yemoja
8,524
474
33
2
0
281,424
3
W
Heimdallr
9,282
516
101
6
0
313,358
1
W
Hades
11,598
644
147
8
0
278,684
2
W
Nemesis
9,309
517
90
5
0
369,625
5
L
Cthulhu
7,152
397
29
2
0
373,644
2
W
He Bo
10,156
564
115
6
0
301,239
3
L
Amaterasu
9,851
547
98
5
0
346,838
0
L
Bakasura
10,031
557
123
7
0
393,070
2
L
Danzaburou
8,127
452
78
4
0
317,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role