Player Matchup

Scylla
Scylla
Arenile
Scylla
Level 106
God Stats
8W - 10L
1,753 SR
Queue Stats
31W - 33L
1,422 Elo+
Party 2
Sol
Sol
Pandawee
Sol
Level 99
God Stats
11W - 8L
1,265 SR
Queue Stats
103W - 106L
1,518 Elo+
Party 2
Ra
Ra
hotCAt24
Ra
Level 101
God Stats
11W - 13L
1,381 SR
Queue Stats
97W - 94L
1,492 Elo+
Party 2
Team Averages
Level 102
1,466 SR
1,477 Elo+

VS

Team Averages
Level 103
1,681 SR
1,610 Elo+
Ra
Ra
OrphanedTaco3
Ra
Level 119
God Stats
3W - 3L
1,386 SR
Queue Stats
191W - 134L
1,615 Elo+
Party 1
Artemis
Artemis
PromisedOne
Artemis
Level 48
God Stats
3W - 5L
1,888 SR
Queue Stats
65W - 52L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Robinsama2
Cthulhu
Level 141
God Stats
3W - 2L
1,769 SR
Queue Stats
278W - 219L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arenile
Scylla
14
2 / 2 / 5
9,286
663
7,400
12,732
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 12 / 3
9,923
709
6,484
16,237
5,142
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 10 / 6
9,248
661
4,445
13,314
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 9
11,485
820
14,205
10,545
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PromisedOne
Artemis
13
6 / 4 / 12
10,372
741
12,355
8,031
5,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Robinsama2
Cthulhu
14
7 / 2 / 14
11,632
831
9,466
14,174
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
8
Kills
24
24
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arenile
Scylla
2
2
5
2.25
W
11
2
9
7.75
L
4
12
3
0.46
W
Artemis
PromisedOne
Artemis
6
4
12
3
W
Cthulhu
Robinsama2
Cthulhu
7
2
14
7
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
36,026
42,283
Taken
32,750
14,008
Mitigated
25,846
5,218
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arenile
Scylla
7,400
663
0
575
12,732
3,995
0
7,814
4,918
31,856
0
W
14,205
1,344
2,688
2,882
10,545
7,245
1,159
6,930
3,259
52,543
0
L
6,484
2,238
0
1,996
16,237
5,142
0
9,332
6,905
21,909
0
W
Artemis
PromisedOne
Artemis
12,355
6,362
0
250
8,031
5,782
1,086
5,626
1,955
0
26,796
W
Cthulhu
Robinsama2
Cthulhu
9,466
771
334
2,020
14,174
12,819
691
4,645
9,207
21,128
0
L
4,445
380
720
1,927
13,314
4,871
0
6,525
6,789
23,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
33,489
121
Minions Killed
136
0
Camps Cleared
0
629,271
Distance Traveled
728,803
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,286
663
58
4
0
263,615
0
W
Ra
11,485
820
78
6
0
255,898
2
L
Sol
9,923
709
27
2
0
183,157
1
W
Artemis
10,372
741
29
2
0
226,474
2
W
Cthulhu
11,632
831
29
2
0
246,431
0
L
Ra
9,248
661
36
3
0
182,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role